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Dray2k: While I do agree, don't forget that the classic Gothic 1 demo was just as worse as it shows almost nothing about the game at all.
What do you mean with that? The demo I remember was the whole old mine section, from entering the mine to killing the minecrawler queen. How was that a bad demo and didn't show you anything about the game?
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lolinc: IMO, G1 & G2 were fine, except the NoTR expansion on G2 focused too much on meta-stats; if any game in the trilogy needed a serious face-lift, it would be G3. . . what a dud. It was a wonderful series, and I'd like to see it end on a good note.
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Starkrun: Grab the 1.75 patch, push it over what we have:
https://www.worldofgothic.de/dl/download_478.htm

Now get the update for the 1.75 patch and push that over:
https://www.worldofgothic.de/dl/download_523.htm

You now have a fantastic new version with some graphics updates and the best edition you can get #cheers
Thank you! That'll be really something to look forward to! Again, thanks for the links!
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Acriz: What do you mean with that? The demo I remember was the whole old mine section, from entering the mine to killing the minecrawler queen. How was that a bad demo and didn't show you anything about the game?
The demo back then was nothing but a teaser. After reaching the Old Camp it was over. It sealed you off from exploring the world through invisible barriers (you also were restricted from getting out of the old camp and you were only able to enter it from a certain gate). Perhaps a newer demo came out that had more content? I remember finishing this demo within 40 minutes or so. Gothic 2s demo was even quicker. But that could just be my own perception of time, those games were still awesome.

Not only that but it barely worked well. Remember that literally only two type of graphics card was able to run it. The game certainly was a mess. I'm glad that modders pushed the game forward to not crash or run slow during every second of gameplay.

G.P.T. is already like 3 times as large as the Gothic 1 demo in overall playsize. If they can flesh out the world then I don't think anyone will complain as long as it fits well within the already established lore. Believe it or not Gothic 1s world is actually pretty small.
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Acriz: What do you mean with that? The demo I remember was the whole old mine section, from entering the mine to killing the minecrawler queen. How was that a bad demo and didn't show you anything about the game?
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Dray2k: The demo back then was nothing but a teaser. After reaching the Old Camp it was over. It sealed you off from exploring the world through invisible barriers (you also were restricted from getting out of the old camp and you were only able to enter it from a certain gate). Perhaps a newer demo came out that had more content? I remember finishing this demo within 40 minutes or so. Gothic 2s demo was even quicker. But that could just be my own perception of time, those games were still awesome.

Not only that but it barely worked well. Remember that literally only two type of graphics card was able to run it. The game certainly was a mess. I'm glad that modders pushed the game forward to not crash or run slow during every second of gameplay.

G.P.T. is already like 3 times as large as the Gothic 1 demo in overall playsize. If they can flesh out the world then I don't think anyone will complain as long as it fits well within the already established lore. Believe it or not Gothic 1s world is actually pretty small.
Ah ok, so it was indeed a different demo I played back in the day. Good for me at least, because I loved it from that day on.
Yes, we do it! The Gothic Remake is going to happen

After unambiguous feedback, THQ Nordic will head into full production on the Gothic Remake. Next step is to set up a Barcelona based studio and head into main production

Barcelona, Spain / Vienna, Austria, February 19th, 2020: Just a little over two months after releasing a playable teaser for the Gothic Remake and asking the players for their feedback, the answer is clear: The fans are up for a new "old" Gothic game and the vast majority (read: 94,8%) was in favour to develop a remake of the iconic German RPG Gothic, originally released in 2001.

Over 180.000 players have played the playable teaser so far. On the evening (CET) of February 16 2020, THQ Nordic took the survey offline, and hereby publicly releases the raw data of the survey, as well as highlight graphs. With more than 43.000 answered surveys and over 9.000 (yes, really!) reviews on Steam and various discussions on all social media platforms, there is enough data to check.

Eager to check for yourself? As we want to start a transparent and open production with the community from the very start of the project, we are happy to offer you the results of our survey in a neat PDF file or - for the people who really want to dig into the raw data - the entire dataset with all 43.111 participants included.

Download the PDF: http://n.thq.com/sQC130qiBae
Download the raw data (.csv and .xlsx in a zip): http://n.thq.com/vIF030qippZ

Next Steps for the Gothic Remake

THQ Nordic will establish a new studio based in Barcelona, Spain, and will then assess what players liked and what they want to be different than in the playable teaser. One of the most common mentions was for example the demand for a grittier and less colourful world.

"We are up for the challenge to develop a full Gothic Remake which will stay as faithfully as possible to the original experience and transport the atmospheric world of Gothic into a high quality look and carefully modernizing certain gameplay mechanics." says Reinhard Pollice Business and Product Development Director at THQ Nordic.

The full Gothic Remake will go into production and will be developed for PC and next gen consoles. There is no release window available yet, but it will not be coming in 2020.
Going through the graphs and pie charts I wonder if those 43.000 people that filled out the survey actually played the same demo.
Unbelievable.
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Swedrami: ...
I'm in favor of remasters of classic games that could use some modern quality-of-life improvements. Hopefully this goes well. The reception to the playable teaser wasn't great but hopefully the devs listen to feedback.
Post edited February 20, 2020 by tfishell
The demo for this so-called remake (NOT remaster, for a proper Gothic remaster keep an eye on the Gothic Reloaded Mod, which coincidentally also has a demo available) was so utterly un-Gothic in all aspects, I think it's beyond salvageable. Especially if the feedback they're going to build the full version on is taken from those 43.000 questionnaires.
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Swedrami: Going through the graphs and pie charts I wonder if those 43.000 people that filled out the survey actually played the same demo.
Unbelievable.
I haven't played it yet, but my impressions from other RPG fans and Youtube was that it was janky as hell but showed promise. Which honestly, in the EuroJank genre, isn't the worst thing.
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Swedrami: The demo for this so-called remake (NOT remaster, for a proper Gothic remaster keep an eye on the Gothic Reloaded Mod, which coincidentally also has a demo available) was so utterly un-Gothic in all aspects, I think it's beyond salvageable. Especially if the feedback they're going to build the full version on is taken from those 43.000 questionnaires.
43,000 is quite a number. What feedback should they use as a basis instead? Some rants posted by die-hard Gothic fanboys who are just a loud minority and refuse any change?

The remake should cater to the players today.
Just the fact that they will change the UI is great news.
The demo is one of the worst things I've ever played. If you had told me it was made by same developers as Arcania, I would believe you right away.
Post edited February 20, 2020 by zazak09
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Swedrami: The demo for this so-called remake (NOT remaster, for a proper Gothic remaster keep an eye on the Gothic Reloaded Mod, which coincidentally also has a demo available) was so utterly un-Gothic in all aspects, I think it's beyond salvageable. Especially if the feedback they're going to build the full version on is taken from those 43.000 questionnaires.
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ChrisSZ: 43,000 is quite a number. What feedback should they use as a basis instead? Some rants posted by die-hard Gothic fanboys who are just a loud minority and refuse any change?

The remake should cater to the players today.
What they should do in any case, is NOT call it "Gothic" and come up with something different (Arcania Remake should do just fine).
Because "Gothic" this demo is absolutely not.
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ChrisSZ: 43,000 is quite a number. What feedback should they use as a basis instead? Some rants posted by die-hard Gothic fanboys who are just a loud minority and refuse any change?

The remake should cater to the players today.
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Swedrami: What they should do in any case, is NOT call it "Gothic" and come up with something different (Arcania Remake should do just fine).
Because "Gothic" this demo is absolutely not.
No kidding. There are a huge number of games that "cater to the players today". Gothic means something different.