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I'm experimenting with running this on lower-end GPUs. Seems to work fairly well if I kill the grass spawn distance at 1280 x 720 on the Radeon R7 240 I'm using now, although the framerate's definitely more stable if I drop the resolution all the way down to 1024 x 768.

Problem I'm having with that is that I can't get the screen to stop stretching to fill out my entire monitor, which is widescreen, and that looks silly. I do have GPU Scaling turned on and the scaling mode set to preserve aspect ratio in the Radeon settings tool, which usually stops weird scaling behavior.

Is there some way to stop it from stretching to the full monitor size?
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amccour: I'm experimenting with running this on lower-end GPUs. Seems to work fairly well if I kill the grass spawn distance at 1280 x 720 on the Radeon R7 240 I'm using now, although the framerate's definitely more stable if I drop the resolution all the way down to 1024 x 768.

Problem I'm having with that is that I can't get the screen to stop stretching to fill out my entire monitor, which is widescreen, and that looks silly. I do have GPU Scaling turned on and the scaling mode set to preserve aspect ratio in the Radeon settings tool, which usually stops weird scaling behavior.

Is there some way to stop it from stretching to the full monitor size?
You need to tell your driver to override scaling set by games and other programs.
I couldn't figure out how to get the drivers to override the scaling, so I just overclocked the GPU until it could run it at a steady framerate at 720p :S This is probably a better solution anyway.
The way I fixed that was right click on desktop - AMD Radeon Settings - Display

Turn ON "GPU scaling"

Set "Scaling Mode" to "Preserve aspect ratio"
Post edited March 11, 2017 by sirgallium