Posted March 07, 2017
Yesterday I wanted to play the game again (didn't have much time for it for a while) but I got Script compilation errors. I deleted the two mods that were named and yet, when I now start the game, I get this:
Error [content0]game\actor.ws(3731): Function 'RemoveAllNonAutoEffects' does not take 2 param(s)
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I tried the Script merger but the error remains
I even disabled all the remaining mods, yet that error remains. How do I find out what's causing it?
Error [content0]game\actor.ws(3731): Function 'RemoveAllNonAutoEffects' does not take 2 param(s)
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I tried the Script merger but the error remains
I even disabled all the remaining mods, yet that error remains. How do I find out what's causing it?