Bleach Advance: Kurenai ni Somaru Soul Society

Bleach Advance: Kurenai ni Somaru Soul Society (2005)

Genres:Adventure, Fighting
Story:Bleach Advance: Kurenai ni Somaru Soul Society is an Adventure game, developed by Alpha Unit and published by Sega, which was released in Japan in 2005.
user avatarAdded by @EHVM
Vote to bring this game to GOG and help preserve it.
23
Stories about this game (0)
What’s your memory of Bleach Advance: Kurenai ni Somaru Soul Society?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Bleach Advance: Kurenai ni Somaru Soul Society and inspire others.
Those games also need your vote!
Digimon World Re:Digitize
Digimon World Re:DigitizeIn the game, the player follows and controls "Taiga", a 16-year-old male protagonist who is transported to the digital world of Digimon, which in his universe is merely an online game. In the universe of Digimon, people raise creatures collectively referred to as Digimon. Players raise the Digimon through stages of growth that determine his personality, the five stages being "Baby", "Child", "Adult", "Perfect" and "Ultimate". Digimon evolve over time by gaining stats and other factors. Digimon can get hungry, sick, injured or die and need care to recover.
Open world
Action
Science fiction
Open world
Action
Science fiction
4 670
4
Harry Potter and the Sorcerer's Stone
Harry Potter and the Sorcerer's StoneHarry Potter and the Sorcerer's Stone is the first Harry Potter video game for the PlayStation, and one of several different games based on the book and movie. This version is a three-dimensional action adventure, where Harry must complete a number of challenges in order to pass his first year of studies at Hogwarts School of Witchcraft and Wizardry. Successful completion of the tasks often results in house points for Harry's house Gryffindor and failure in some deducts points, so the race for the House Cup can stay open until the end.
Action
Fantasy
Action
Fantasy
4 937
13
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
72 573
431
Lenny Loosejocks in Space
Lenny Loosejocks in SpaceYou guide Lenny and Donga in their epic quest to save the human race from the evil Sluggees. It's the groundbreaking point-and-click web adventure game sequel to Lenny Loosejocks Goes Walkabout in all its pixelated glory - exactly like you remember playing when you got home from school in 1998.
3
The Lord of the Rings: War of the Ring
The Lord of the Rings: War of the RingThe quest to destroy the One Ring continues in the first real-time strategy game based on The Lord of the Rings saga. Massive battles erupt as the forces of light and darkness fight for control of Middle-earth. The more units you destroy, the more experience and visual enhancements you earn. Play as the forces of good and valiantly fight for the ring's destruction or play as the forces of evil to claim control over Middle-earth forever.
Action
Fantasy
Warfare
Action
Fantasy
Warfare
5 156
7
Heavy Metal: F.A.K.K. 2
Heavy Metal: F.A.K.K. 2Heavy Metal: F.A.K.K. 2 is a third-person shooter video game made by Ritual Entertainment in 2000. A sequel to the Heavy Metal 2000 animated movie, the game stars Julie in her quest to save her home planet of Eden from GITH, an ancient entity seeking to conquer the universe. Using a variety of weapons, Julie must now fight off GITH's forces while at the same time uncovering a secret hidden deep within the planet.
Action
Fantasy
Science fiction
Action
Fantasy
Science fiction
10 471
12
Bully: Scholarship Edition
Bully: Scholarship EditionBully tells the story of mischievous 15-year-old Jimmy Hopkins as he goes through the hilarity and awkwardness of adolescence. Beat the jocks at dodge ball, play pranks on the preppies, save the nerds, kiss the girl and navigate the social hierarchy in the worst school around.
Open world
Action
Comedy
Sandbox
Open world
Action
Comedy
Sandbox
3 820
3
Rule of Rose
Rule of RoseRule of Rose is a survival horror game in which the player, who controls Jennifer, explores the game environments and furthers the plot by accomplishing tasks and experiencing cut-scenes while sporadically encountering enemies and bosses. Taking place in England in 1930, Rule of Rose centers on Jennifer, a young woman who is led to an abandoned orphanage by a small boy.
Horror
Survival
Horror
Survival
2 611
35
Dark Earth
Dark EarthDark Earth is a post-apocalyptic action-adventure game for the PC. Dark Earth takes place several centuries in the future, when a meteor collision with Earth tossed up great clouds of dust that blocked out the sun. Earth's remaining survivors began to seek refuge beneath small openings in the clouds, the few places light could be found. Those that remained in the 'dark earth' were hunted by strange creatures, infected with the darkness. To shelter themselves from the dangerous 'dark earth', the people began to form cities beneath the light called 'Stallites'. At the time of the game, most of the citizens of the stallite have forgotten their history and now worship the light as a god. The stalites are run by 'Sun Priests', who maintain order and prevent the creatures of darkness from harming the city. The game follows the story of Arkhan, a "guardian of fire", protector of the stallite 'Sparta' and the Sun Priests. After an attack on the sun priests, Arkhan has a poison thrown into his face that begins to infect him with the dark sickness. He begins to mutate into a creature of the dark and has to find a cure before his transformation is complete. Along the way, he is treated as an enemy by most of his former friends while he struggles to uncover the conspiracy behind the attack.
Action
Fantasy
Historical
Science fiction
Action
Fantasy
Historical
Science fiction
5 648
14
Silent Hill 2 (Classic)
Silent Hill 2 (Classic)The second entry in the Silent Hill franchise, Silent Hill 2 is a narrative-focused third-person psychological survival horror game with emphasis on combat, exploration and puzzle-solving elements which follows James Sunderland, a man who receives a letter, seemingly sent by his three-years-deceased wife Mary, in which he is beckoned to the fog-ridden town of Silent Hill at the same time as numerous other people troubled by their past.
Our Pick
Top
Horror
Survival
Mystery
Drama
Our Pick
Top
Horror
Survival
Mystery
Drama
69 963
150