Bubble Bobble

Bubble Bobble (1986)

by Taito
Genres:Platform, Puzzle, Arcade
Themes:Action, Fantasy, Kids
Game modes:Single player, Co-operative, Multiplayer
Story:In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Players progress to the next level once all enemies on the current level are defeated. Enemies turn "angry" — becoming pink-colored and moving faster — if they are the last enemy remaining, escape from a bubble after being left too long or a certain amount of time has been spent on the current level. A monster will also become angry if either player collects a skull (the only negative item in the game), and the monster is hit by the resulting comet crossing the screen (however, this is a rare occurrence). After a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements. These do not need to be defeated to complete the level, and disappear once a player's life is lost. Contact with enemies and their projectiles (rocks, lasers, fireballs, etc.) results in death.Show more
user avatarAdded by @PaterAlf
Vote to bring this game to GOG and help preserve it.
328
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (2)
What’s your memory of Bubble Bobble?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
Besides "The Great Giana Sisters" and "Golden Axe" the Game i played the most during my early school years an a Commodore 64. First in a youth club aroud the corner, later at home. It was one of the first multiplayergames i enjoyed and layed the basis for my fondness of single screen platformers. While writing this i just got an earworm by remembering the music.
user avatar@Trarothuser avatar@Traroth
January 31, 2025
Ce jeu m'a procuré quelques-uns des meilleurs moments de jeu vidéo de ma vie. A deux contre les monstres à leur balancer des bulles, c'était vraiment top. Je ne sais pas pourquoi, mais ce jeu a un truc en plus. J'y jouais sur Atari ST.
Those games also need your vote!
Deemo: Reborn
Deemo: RebornA 3D remake of the 2013 mobile game Deemo being developed for the PlayStation 4, with support for PlayStation VR, under the temporary title of Deemo: Reborn.
New
Action
New
Action
4
Silent Hill
Silent HillSilent Hill is the first installment in the Silent Hill series of psychological survival horror video games. Unlike earlier survival horror games that focused on protagonists with combat training, the main character Harry Mason is an average man. The gameplay consists of combat, exploration, and puzzle-solving. The controller vibration is used to indicate Harry's heartbeat and will vibrate on low health. The player must regularly enter an inventory screen to check Harry's health, use items, and equip different weapons.
Our Pick
Top
Action
Horror
Survival
Our Pick
Top
Action
Horror
Survival
67 940
223
Spider-Man 3
Spider-Man 3The PlayStation 2 and Wii version of Spider-Man 3, a videogame based on the 2007 movie of the same name. The gameplay in this version closely resembles that of its next-generation counterpart, with the main difference being that the combat system primarily takes place on the ground. The primary features of the Wii version are motion controls. By flicking the Wii Remote & Nunchuck, the player can perform various actions such as combat, and one of Spider-Man's trademark abilities, web swinging. There are also certain mini-games tailored to the motion controls.
Open world
Action
Open world
Action
19
Silent Hill 2 (Classic)
Silent Hill 2 (Classic)The second entry in the Silent Hill franchise, Silent Hill 2 is a narrative-focused third-person psychological survival horror game with emphasis on combat, exploration and puzzle-solving elements which follows James Sunderland, a man who receives a letter, seemingly sent by his three-years-deceased wife Mary, in which he is beckoned to the fog-ridden town of Silent Hill at the same time as numerous other people troubled by their past.
Our Pick
Top
Horror
Survival
Mystery
Drama
Our Pick
Top
Horror
Survival
Mystery
Drama
69 864
150
Spider-Man: Web of Shadows
Spider-Man: Web of ShadowsSpider-Man: Web of Shadows is a video game title encompassing three versions: a full-3D action game for Microsoft Windows, PlayStation 3, Wii, and Xbox 360; a 2.5D sidescrolling beat em up action game for the PlayStation Portable and PlayStation 2 (called Amazing Allies Edition), and a 2.5D side-scrolling brawler/platformer for the Nintendo DS. Spider-Man: Web of Shadows, along with most other games published by Activision that had used the Marvel licence, was de-listed and removed from all digital storefronts on January 1, 2014.
Open world
Action
Open world
Action
2 215
10
Impossible Mission II
Impossible Mission IIYou have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
Action
Science fiction
Action
Science fiction
29
Impossible Mission
Impossible MissionThe situation: for three days have the strategic central computers of the great powers acted up. An unknown person manipulates their programmes; at the end of these programmes is the starting command for the intercontinental rocket. The countdown is on, only 6 hours keep the humanity from an atomic inferno. An unknown person? Only professor Elvin, the insane computer expert could crack the top secret start code, Elvin, who entrenches himself in his intangible subterraneous, guarded by 90 murderous robots, that until now had hunted down every intruder. No one who has ever set foot on the lift to Elvins cave labyrinth has returned back alive. The last hope: Special Agent 4125, the most cunning, toughest and most indiscriminate man, that the secret service can offer. Only ice cold reckoning and superior physical condition give this unarmed hero a tiny chance to avert the disaster in the last minute. The game: your task is to put a stop to evil Elvin Atombender's game. For this you have to enter in his laboratory, protected by a vault somewhere on his underground stronghold. To open the laboratory's door you need a nine letters password, each letter of which Elvin coded into a punchcard, just for cutting in four each one of them, painting them in different colors and hiding the resulting pieces everywhere in his base's furniture. So all you have to do is search into every object of every room for pieces of puzzle while surviving the robots, the pits and doctor Elvin's annoying voice, retrieve all the 36 pieces, put them together in groups of four, and head for the laboratory, where an unpleasant surprise waits you
Action
Science fiction
Stealth
Action
Science fiction
Stealth
77
South Park: Chef's Luv Shack
South Park: Chef's Luv ShackSouth Park: Chef's Luv Shack is a 2D game-show style video game based on the television show South Park. It gained its popularity by having mini games and the ability to play against friends in a challenge for the most points. It also involves trivia questions about South Park and other topics. The game intermittently switches between questions and minigames, with a minigame proceeding every three questions. Players score points by answering questions first (correctly) and based on minigame ranking. Players lose points for questions answered incorrectly. The game is exclusively multiplayer, as when played by one player, there is no AI, so that player always wins, even with a negative score
Comedy
Party
Comedy
Party
69
Street Fighter 6: Deluxe Edition
Street Fighter 6: Deluxe EditionContent ・Full Game ・Year 1 Character Pass
Action
Fantasy
Action
Fantasy
249
Soko-Ban
Soko-BanSokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
29
1