Earthsiege 2

Earthsiege 2 (1996)

by Dynamix, Sierra On-Line
Genres:Simulator
Themes:Action, Science fiction
Game modes:Single player
Story:Earthsiege 2 is a mecha-style vehicle simulation game developed by Dynamix, produced by Frank Evers (NYPH), and released in 1996. Earthsiege 2 is set in the Earthsiege universe, which contains its predecessors Earthsiege (1994) and Battledrome (1995), as well as the action game Hunter Hunted (1996), strategy games MissionForce: CyberStorm (1997) and Cyberstorm 2: Corporate Wars (1998), simulation Starsiege (1999), and first-person shooters Starsiege: Tribes (1999), Tribes 2 (2001), Tribes Aerial Assault (2002), Tribes: Vengeance (2004) and Tribes: Ascend (2012). As a simulation, Earthsiege 2 gives players the opportunity to pilot massive bipedal war machines known as HERCULANs (Humaniform-Emulation Roboticized Combat Unit with Leg-Articulated Navigation) (or 'HERCs' for short). Set in the 26th or 27th century, Earthsiege 2 features advanced weapons and technology for waging war. Earthsiege 2 takes place across North America, South America, Antarctica, Asia, Australia, Europe, and the moon. Earthsiege 2 features a more advanced engine than Earthsiege, increasing the game's maximum resolution to 640*480. Additionally, the game features much more detailed terrain than its predecessor. Earthsiege 2 has 3D rolling terrain rather than the flat landscape of Earthsiege. Furthermore, video briefings and debriefings, along with included squadmate voices, add to the atmosphere of the game.Show more
user avatarAdded by @Bolek
Vote to bring this game to GOG and help preserve it.
2 877
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (10)
What’s your memory of Earthsiege 2?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
Wow, when writing another one of those I start discovering that atmosphere of the game is one of the most important things for me :) So this one also had a great atmosphere! It was a freebie added to CD-Action magazine, first game about mechs I played and I loved it! You could really feel that you're inside this giant, heavy robot crossing endless desert in search of enemies. I also remember I loved the guy from the mission briefings. In early 90s movies and cartoons about giant robots were still a thing and I guess that game allowed me to finally feel like Daimos or some other Robot Jox ;)
user avatar@Klashvornuser avatar@Klashvorn
January 29, 2025
I remember coming out of Mechwarrior 2 and wanting something similar yet was its own thing. In came Earthsiege 2, included as a CD in a magazine and boy do I remember it fondly! The lore itself, while seemingly basic, grabbed me and the briefings with General Gerling as FMVs, much like the Command & Conquer series,helped me immerse in this struggle against the Cybrids. Failure during the campaign doesn't always lead to a game over but it will generally cut you off from acquiring a new piece of technology, whether it's a new weapon or a herc (how the robots are called here). Dual plasma cannons on the Razor is so OP though!
I've always loved the lore of this series, and the gameplay of controlling one of these is an itch no other game has scratched. Movement was weighty, the weapons sounded great (at the time), it's a memorable piece of my childhood.
user avatar@wesker47user avatar@wesker47
January 30, 2025
This is it! This is the Mecha style game that got me into big stompy robot games for decades to come. I played this game over more then a few times. The story is very straight forward but the upgrade system and weapons loadouts and the ability to build bigger Hercs and pilot recruiting was very easy and straight forward but still took some planning and the game play was just next level especially for the time. Definitely trying to compete with other mech games like Mechwarrior 2 but this was still a fantastic game and I would love to play it again!
user avatar@Corack252user avatar@Corack252
January 31, 2025
Such an awesome game. Wandering the landscape with your team of HERCs, taking down Cybrids. All the upgrades. The weapons. Those live-action briefings. So cool. And seeing chunks fly off your enemies as you zap them with a laser. So engaging. Was never quite skilled enough as a kid to complete the game though. Would love the opportunity to try again!
user avatar@chaoseyeuser avatar@chaoseye
January 30, 2025
I saw this for rental at my local store. Yes you could rent PC games back then. I had never played mechwarrior. This was my first real exposure to giant robots fighting. I loved every moment. I've been wanting to replay it ever since.
user avatar@Streuner32user avatar@Streuner32
February 01, 2025
Hab mir damals mal das Paket Gold Games 2 geholt wo es mit dabei war. Hab das Spiel gesuchtet weil es Hammer Geil ist. Hab bisher nur wenige Spiele gefunden die da mithalten konnten was die Vielfalt an verschiedenen Missionen sowie deren möglichen Lösungen angeht. Ich find es auch gut das eine vergeigte Mission nicht automatisch das Ende bedeutet.
user avatar@Zaeschuser avatar@Zaesch
March 15, 2025
I remember playing this game with a joystick and it was so immersive these days. I would like to play it again. Maybe there is the original CD somewhere hidden in my flat :-D
user avatar@Iothiluser avatar@Iothil
May 10, 2025
I loved Mechwarrior and Earthsiege when I was a child. But Earthsiege2 felt just amazingly different to Mechwarrior. The fact that you had a lot of choices for different kinds of weapons felt different, and I remember playing this late at night when I discovered that game literally gave you a ruddy plane, not just combat walkers. I was dumbfounded. And there I was, flying the Razor into battle, showering Cybrans with plasma cannon fire from the sky. The game felt insane. Weapons looked and felt like they really packed some oomph. Nothing better to impress a 10 year old than seeing the destruction on the enemey when you slowly explode them with electron flux.
user avatar@Szuwiuszuser avatar@Szuwiusz
May 18, 2025
This was first PC game that made me a gamer. I would still play, but it require retro PC. I would play remake, remaster, or just version updated to work with windows 10 and 11.
Those games also need your vote!
Persona 3 FES
Persona 3 FESShin Megami Tensei: Persona 3 FES is an add-on disc for Persona 3 containing updates to the original game (referred in the game as "The Journey"), as well as a new epilogue story, The Answer, in which the player controls Aigis. The subtitle "Fes" is derived from the word "festival".
Action
Science fiction
Drama
Action
Science fiction
Drama
3 327
15
The Movies
The MoviesBehind every box office hit and Hollywood star is a movie mogul who makes it happen. In The Movies, that mogul is you. Create your own studio from the ground up. Direct your own movies and call the shots on budgets, actors, locations and more. From script to screen, will your films be smash hits or break the bank? It's all up to you, baby.
Comedy
Business
Comedy
Business
16 369
57
Need for Speed: Carbon
Need for Speed: CarbonNeed for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+.[citation needed] The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World. The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities.[2] In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.[3] Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)
Open world
Open world
6 851
16
Jurassic Park: Operation Genesis
Jurassic Park: Operation GenesisJurassic Park: Operation Genesis is a construction and management simulation video game for the PC, Xbox, and PlayStation 2 based on the Jurassic Park series. The main point of the game is to recreate Jurassic Park - building a five-star theme park with dinosaurs, and turning John Hammond's dream into reality. In the park, the player builds paths, amenities for visitors such as food, restrooms, enclosures, and attractions. One must also keep the park safe and secure. The park can be populated with up to sixty dinosaurs, with twenty-five different species available from the three Jurassic Park films. The player can also add attractions similar to those seen in the films, such as the safari seen in the Jurassic Park film, and additional attractions such as a balloon tour and several varieties of viewing platform. While the PlayStation 2 version is fairly common, the PC and Xbox versions of the game are considerably rare, with the Xbox version considered one of the rarest and most expensive titles for the system, with copies of the game often selling on eBay for upwards of $100. GAMEPLAY: The player's main objective is to create a theme park/zoo featuring dinosaurs, make it popular, and make it safe with a 5-star rating. Gameplay functions are very similar to the SimCity and Tycoon game models. It is necessary to build feeding stations where herbivores can get bales of plant feed, while carnivores are fed live cows or goats. However, herbivores become unhappy if they don't have enough trees around them or enough nearby dinosaurs to socialize with. Likewise, carnivores have an innate desire to hunt other dinosaurs, so even a constant stream of livestock will not keep them happy. To create a dinosaur, fifty percent (50%) of the particular dinosaur's DNA is needed. The higher the percentage of DNA, the longer that dinosaur will live, unless it dies by means other than natural causes, such as malnutrition or being attacked by another dinosaur. To obtain a dinosaur's DNA, the player must extract it through fossils or amber. Higher quality specimens will yield more DNA. To obtain fossils and amber, the player must send a fossil-hunting team to dig in one of nine dig sites around the world. Additional dig teams can be purchased later in the game. Each dig site contains fossils from three particular dinosaurs. Fossils of some dinosaurs, such as Brachiosaurus, can be found in more than one dig site. The chance of finding fossils depends on the quality of the site. There are 6 classifications on the quality of a dig site, ranging from "excellent" to "exhausted." It is still possible to find fossils and amber at sites that have been exhausted, although they are often of low quality with little DNA to provide. Valuable items such as silver, gold, or opal are also discovered infrequently by the dig team(s), and can be sold for profit. Attractions help make the park popular, and increase its rating power and income when correctly configured. Attractions must be researched before they can be constructed, and include the Balloon Tour, Safari Adventure and Viewing Dome. Viewing Vents and Viewing Platforms do not need to be researched. The Safari Tour and Balloon Tour attractions allow for the player to "take over" the ride for the purpose of park exploration and photography, but only when a visitor in the game is using it. The player may also observe the dinosaurs from the Viewing Dome, Viewing Vent, and Viewing Platform by selecting the "View" option after clicking on the building. Amenities such as restrooms and restaurants are needed for visitors. Additional buildings such as a gift shop and a resting area must be researched before the player can add them into the park. Vaccines for diseases–such as tick infestation, gastric poisoning, rabies, and the fictional Dino Flu–must be researched before a sick dinosaur can be treated for a particular illness. DINOSAURS: There are a total of 25 dinosaurs featured in the game, some of which were featured in the films. They are divided into four main sub-groups. Small Herbivores such as Gallimimus and Pachycephalosaurus are easy to care for and do not take up much space, but are not as popular with guests. Large Herbivores such as Brachiosaurus and Triceratops are very popular with visitors and do not require expensive fences, but need large spacious exhibits. Small Carnivores such as Dilophosaurus and Velociraptor do not generally need vigorous security as their larger counterparts, but can still harm guests if they escape. Large Carnivores such as Tyrannosaurus and Spinosaurus are the most popular dinosaurs in the game, but require large exhibits with high security fences and are prone to rampaging when stressed. MISSIONS: The game has 10 missions the player can complete. In some websites like IGN and GameSpot, early previews indicated that there were originally to be 12 missions. There are about three or four general types of missions, including taking photographs of dinosaurs to try to rack up a certain amount of points from the photos in a safari mission and dinosaur control missions where the player has to retire the carnivores (preferably large ones) to protect the herbivores. SITE B: After all the missions are completed, the "Site B" mode is unlocked, which allows the player to create an island without any fences or buildings for people, similar to Isla Sorna in The Lost World: Jurassic Park and Jurassic Park III. Visitors are not allowed on the island. The player can place up to eight hatcheries and create up to sixty dinosaurs, which live on the island without diseases or the possibility of becoming stressed. As long as they have food, water and living space, the player can simply watch the dinosaurs interact and live out their lives. FAN MODIFICATIONS: Because of the PC version's modular file structure, the game is very easy to modify with nothing more than a regular text editor. It is possible to create almost completely new missions, exercises, dinosaurs, dinosaur designs, new visitor appearances, and play options. The Indominus rex, a genetic hybrid dinosaur from Jurassic World, was made available in June 2015. Thanks to the open ended design, a small community of fans have come together to improve realism, unlock unreleased features, and design new features to be included. A group of people have formed the Community Expansion Project and the Genesis Expansion Project, which takes previous modifications and designs new ones for release in a patch for the overall community. The team's main aim is to recreate the dinosaurs to be as realistic as possible, mainly expanding and creating new behavior. Two other modification sets, the Film-Canon Mod (FCM) and Novel-Canon Mod (NCM), are from Jurassic Park fansite, JPLegacy.org. The NCM includes dinosaur designs and islands based on the Jurassic Park novels. The FCM includes film-based dinosaur designs, music, sounds, and islands. Since the release of the first expansions, many others have appeared, with increased sophistication to make the game more realistic.
Action
Science fiction
Sandbox
Educational
Action
Science fiction
Sandbox
Educational
6 253
22
Virtual Valerie 2
Virtual Valerie 2"Virtual Valerie gunned her Ram-Hog down the Infobahn, avoiding cybercops and the netsex police, but she still had time to turn a tele-trick or two." Virtual Valerie 2 is the sequel to Virtual Valerie. VV2 features 3D graphics, more erotic scenarios, more sounds, and a higher level of interactivity.
Erotic
Erotic
21
Infinite Links
Infinite LinksTalismans are magical items that contain great power, even with some that can grant any desire. Kronos, a boy training as a wizard, and Serene, who consider one another as siblings, become enveloped in a Talisman conspiracy. Will they be able to save themselves and the world from the threatening danger? Equip Talismans to the Skill Board to acquire skills and fatal moves to turn the tides in turn-based battles. Forging and upgrading weapons, armor and Talismans from materials will grant you additional advantages. There are also strategic elements with battle formations and traps, and not to mention the variety of quests, arena and monster achievements that await as challenges!
New
Action
Fantasy
New
Action
Fantasy
1
Midtown Madness
Midtown MadnessMidtown Madness (also known as Midtown Madness: Chicago Edition) is a racing game developed for Windows by Angel Studios (now Rockstar San Diego) and published by Microsoft. The demo version was released via download on May 1, 1999 and the completed game was released toward the end of May 1999.[1] Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox. The game is set in Chicago and its objective is to win street races and obtain new cars. Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city".[2] Players can explore the city via one of several modes, and can determine the weather and traffic conditions for each race. The game supports multiplayer races over a local area network or the Internet. The game received generally positive reviews from gaming websites.[3]
Open world
Action
Open world
Action
3 645
8
Final Fantasy Tactics: The War of the Lions
Final Fantasy Tactics: The War of the LionsAn updated version of the PlayStation game Final Fantasy Tactics, released on PlayStation Portable and later released on iOS and Android. "The stage is set for what history would one day record as the War of the Lions. Experience new CG cinematics. Meet new Characters. Explore new jobs & missions. Wage new multiplayer battles. Behold a new legend!"
Fantasy
Historical
Warfare
Fantasy
Historical
Warfare
3 742
10
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
77 262
76
Rome: Total War
Rome: Total WarSet during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.
Historical
Warfare
Historical
Warfare
5 471
5