Fallout 4

Fallout 4 (2015)

by Bethesda Game Studios, Bethesda Softworks
Genres:Role-playing (RPG), Shooter
Themes:Open world, Action, Science fiction, Stealth, Sandbox, Survival
Game modes:Single player
Story:Bethesda Game Studios welcome you to the world of Fallout 4, their most ambitious game ever, and the next generation of open-world gaming. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.Show more
user avatarAdded by @Sidmich
Vote to bring this game to GOG and help preserve it.
318
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Fallout 4?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Fallout 4 and inspire others.
Those games also need your vote!
Wizardry: The Return of Werdna - The Fourth Scenario
Wizardry: The Return of Werdna - The Fourth ScenarioThe fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage from the first game. It seems that after Werdna was defeated by the party of adventurers who stole his amulet, he was imprisoned at the bottom of his ten-level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he is out for revenge. At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom. Werdna will slowly regain his magical powers as well as have the ability to summon helpful monsters to accompany him on his journey and aid him in combat. Unlike other role-playing games, no experience is awarded for defeating enemies. Instead, Werdna can only become stronger by searching for pentagrams found in the labyrinth. Accessing a new pentagram allows Werdna to summon stronger monsters and restore his health and spellcasting powers. Werdna will have to fight a variety of monsters and guardians, but many of the randomly appearing enemies in the game are parties of adventurers not unlike those who were controlled by the player in the previous three games. In addition, Werdna is being chased by the rather ticked-off ghost of his old enemy Trebor. The game features a somewhat tweaked version of the same engine and graphics used in the earlier installments of the series. The difficulty level has been increased due to the lack of an experience points system, which often leaves the player-controlled party underpowered. The labyrinth contains abundant traps and complex mazes. For obvious reasons it is no longer possible to import characters from the previous games. The game features three different endings: a good ending, an evil ending, and a special Grandmaster ending which is often considered to be the single most difficult task to achieve in the entire series.
Fantasy
Fantasy
3 750
2
Wizardry Xth: Zensen no Gakufu - Academy of Frontier
Wizardry Xth: Zensen no Gakufu - Academy of FrontierA spin-off of the Wizardry series, Wizardry Xth: Academy of Frontier is set in a military academy where the students are sent into randomly generated dungeons to train. The game uses a team of up to 6 students, with various alignments, from 10 races with 15 professions. The students also have traits that will influence the teams stats and abilities through a compatibility system. The game uses a turn-based combat system with a new mechanic that will change the enemies element as time passes. Outside of combat various places of the school can be visited and new items or weapons can be crafted from things found in the dungeon. The game was only released in Japan.
Fantasy
Science fiction
Fantasy
Science fiction
75
Battlefield 2
Battlefield 2In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, the Chinese, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game’s 30+ vehicles to engage in major conflicts with over 64 players in some of the largest online battles on the PC. Additionally, persistent character growth allows players to rise through the ranks and attain the ultimate rank of General.
Action
Warfare
Action
Warfare
3 041
3
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
72 934
442
Wizardry: Knight of Diamonds - The Second Scenario
Wizardry: Knight of Diamonds - The Second ScenarioAre you ready to take the next step into the world of Wizardry? A step so dangerous, the mere utterance of a spell can decimate the entire city of Llylgamyn. Knight of Diamonds is the Second Scenario in the Wizardry Master Series, the fantasy role-playing simulation for the Nintendo Entertainment System. In Wizardr Knight of Diamonds, only the bravest may venture through murky dungeons more dangerous than any ever encountered by earthly mortals. Only the most cunning may recover the magical Staff of Gailda and save the city of Llylgamyn.
Fantasy
Fantasy
3 603
1
Wizardry Xth: Mugen no Gakuto - Unlimited Students
Wizardry Xth: Mugen no Gakuto - Unlimited StudentsWizardry Xth: Unlimited Students is a dungeon crawling JRPG that uses a turn-based combat system with a team of 6 characters you can customize, from 10 races with 15 professions, during the game. Sequel to "Wizardry Xth: Academy of Frontier", this game improves on the team compatibility system and changes the crafting process. The game was only released in Japan. A near identical game was released by a different company for the PSP, in Japan only, called "Class of Heroes" that reuses most of the source code of this game. It has a large number of surface changes but also has the same dungeon layouts and items as this game.
Fantasy
Science fiction
Fantasy
Science fiction
65
Wizardry: Tale of the Forsaken Land
Wizardry: Tale of the Forsaken LandSharpen your swords and prepare for an adventure full of treasures, monsters, and magic. Wizardry: Tale of the Forsaken Land takes place in the Kingdom of Duhan, where a mysterious sphere of light kills thousands of residents. Demonic creatures from the underworld emerge, driving survivors beneath the castle. In the underground labyrinths, you must create party members from different races and classes and equip them with various items and weapons. If your party can overcome enemies, team members' clashing personalities, and the dreaded Reaper, you'll receive great treasure.
Fantasy
Fantasy
211
1
Wizardry: Proving Grounds of the Mad OverlordWizardry: Proving Grounds of the Mad Overlord
Wizardry: Proving Grounds of the Mad OverlordWizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.
Action
Action
72
Wizardry: Crusaders of the Dark Savant
Wizardry: Crusaders of the Dark SavantBegin your adventure in Crusaders of the Dark Savant. Import your characters from Bane of the Cosmic Forge or create a new party capable of surviving the rigors of a strange alien world. Both friends and foes you'll discover as you search for the forgotten secret of a once madman - the secret of the very universe itself. And you won't be alone in your search. Others as enterprising as you have also entered this dimension. Only your actions - both past and present - will determine just how well you fare. From the depths of a dungeon to the blue and limitless skies, you'll see it all - you'll hear it all - in this latest Wizardry adventure.
144
Wizardry: Bane of the Cosmic Forge
Wizardry: Bane of the Cosmic ForgeTen years ago, Wizardry set the standards in Fantasy Role-Playing (FRP). Now after two million copies have been sold and dozens of awards have been won, Bane of the Cosmic Forge raises and redefines those standards. This new Wizardry , the truest simulation ever of Fantasy Role Playing, will push your computer, your mind, and your sense of adventure to their very limits. Only through the power of the latest computer technology could the full dimensions of this new genre in FRP be possible.
Fantasy
Fantasy
150