Fretless: The Wrath of Riffson

Fretless: The Wrath of Riffson (2025)

by Ritual Studios, Playdigious
Genres:Role-playing (RPG), Adventure, Indie, Music
Themes:Action, Fantasy
Game modes:Single player
Story:In this turned-based RPG, wield powerful legendary instruments, gather mighty riff attacks and save the land from Rick Riffson's devilish goons and musical hybrid monsters!
user avatarAdded by @coffeecup
Vote to bring this game to GOG and help preserve it.
17
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Fretless: The Wrath of Riffson?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Fretless: The Wrath of Riffson and inspire others.
Those games also need your vote!
The Legend of Zelda: Link's Awakening - Dreamer Edition
The Legend of Zelda: Link's Awakening - Dreamer EditionThe Dreamer Edition of the 2019 Switch game The Legend of Zelda: Link's Awakening comes in a collector's edition cardboard box and includes: - The Switch game The Legend of Zelda: Link's Awakening. - A soft-cover book with (concept) art from the game.
Action
Action
35
Fullmetal Alchemist: To the Promised Day
Fullmetal Alchemist: To the Promised DayFullmetal Alchemist: To the Promised Day is a role-playing PSP game by Bandai. Just like many other Bandai-released games, it was never released outside Japan. Unlike the last action PSP game, it follows the Fullmetal Alchemist: Brotherhood story in more detail.
Fantasy
Fantasy
15
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 913
563
Ninja Boy 2
Ninja Boy 2Ninja Boy 2 is an Action game, developed and published by Culture Brain, which was released in Japan in 1991.
Action
Science fiction
Action
Science fiction
15
Cabela's North American Adventures
Cabela's North American AdventuresCabela's North American Adventures introduces fresh touches that hunters will appreciate, including a custom gun builder that allows players the ability to create thousands of gun options with a variety of receivers, stocks, barrels, and scopes. The game also capitalizes on the popularity of hunting shows and online videos by adding a cameraman into gameplay - to get compelling footage, hunters need to be at their best! Also, for the first time in franchise history, up to four friends can hunt together online at once (Xbox 360 and PlayStation 3). Once the hunt is done, friends can share their scores through online leader boards for bragging rights.
15
The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's AwakeningThe Legend of Zelda: Link's Awakening is the first title in the series to be released on a handheld system and the only Zelda title on the original Game Boy. The gameplay is mostly similar to its predecessor with a top-down perspective, however there are short sections in dungeons where the game switches to a side-scrolling view with platforming elements. For this new adventure, Link must go onto each of the 7 temples to retrieve a musical instrument that will help awaken the Wind Fish. Along the way, he must search the land and uncover hidden treasures and items that will allow him to progress on his journey. Since its release, Link's Awakening has been popular among fans and critics.
Action
Fantasy
Action
Fantasy
898
1
Link's Awakening DX HD
Link's Awakening DX HDDive into the enchanting world of The Legend of Zelda: Link's Awakening DX as you've never experienced it before, with this meticulously crafted PC version that breathes new life into this classic adventure. Immerse yourself in the nostalgia of Koholint Island with enhanced graphics and widescreen support, bringing the charming landscapes and characters to vivid detail on your modern PC display. But that's not all – we've turbocharged the gameplay with high framerate support, ensuring that every sword swing, puzzle solve, and enemy encounter feels smoother and more responsive than ever. Rediscover the magic of this timeless Zelda title with improved performance, letting you explore dungeons, uncover secrets, and engage in epic battles with unparalleled fluidity. Whether you're a long-time fan of Link's Awakening or a newcomer to the series, this PC version offers a fresh take on the beloved classic, combining the essence of the original with cutting-edge enhancements. Embark on a journey across the mysterious island, solve puzzles, meet quirky characters, and relive the adventure with a level of polish and finesse that pays homage to the legendary legacy of The Legend of Zelda. The game was taken down by Nintendo.
4
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link to the PastThe Legend of Zelda: A Link to the Past is a top-down action game with puzzle-solving elements similar to the original The Legend of Zelda. After the side-scrolling and RPG-like gameplay of Zelda II: The Adventure of Link, the game is a return to the top-down view and gameplay style of the first installment. It introduces major new items to the series such as the Master Sword and the concept of two different worlds, which was revisited to some extent in Ocarina of Time with two distinct time periods rather than dark and light worlds.
Action
Fantasy
Action
Fantasy
1 416
2
Dungeon Master
Dungeon MasterDungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.
Action
Fantasy
Action
Fantasy
5 941
14
Nexomon + Nexomon Extinction: Complete Collection
Nexomon + Nexomon Extinction: Complete CollectionReturn once again to classic monster catching and experience the complete Nexomonstory with two epicadventures in one!
Action
Action
53