Gauntlet: Seven Sorrows

Gauntlet: Seven Sorrows (2005)

by Midway Games
Genres:Adventure, Hack and slash/Beat 'em up
Themes:Action
Game modes:Single player, Multiplayer
Story:Gauntlet is back for yet another iteration. The Emperor has crucified his four loyal heroes to a magic tree, driven by a maniac thirst for their immortality. Hundreds of years later, as only a ghost, he came to regret all the wrong deeds he has done and frees them, asking them to defeat his six former advisors in an attempt to undo what he has done. This version of Gauntlet goes back to the roots: The warrior, valkyrie, elf, and wizard fight their way through hordes of enemies to make their way to the six bosses. The game is mostly a hack'n'slash affair, puzzles are limited to finding keys and pressing buttons that open doors and portals. Every character has a unique set of moves and attacks: The warrior has rather powerful attacks, the valkyrie has quick moves, the elf can shoot powerful arrows, and the wizard has several magical range attacks. Defeating enemies gives you experience points that may be used to increase your three stats; some chests in the levels contain better armor or weapons. Also, new moves can be purchased with gold. The game can be played both in single-player as well as cooperative multi-player, where up to four players fight together. The newest feature of this game (other than the much better graphics) is the online gaming feature. Played online, the game is identical to a regular multiplayer game, with each player on a different box.Show more
user avatarAdded by @nnnaomi
Vote to bring this game to GOG and help preserve it.
62
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Gauntlet: Seven Sorrows?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Gauntlet: Seven Sorrows and inspire others.
Those games also need your vote!
Spider-Man: Web of Shadows
Spider-Man: Web of ShadowsSpider-Man: Web of Shadows is a video game title encompassing three versions: a full-3D action game for Microsoft Windows, PlayStation 3, Wii, and Xbox 360; a 2.5D sidescrolling beat em up action game for the PlayStation Portable and PlayStation 2 (called Amazing Allies Edition), and a 2.5D side-scrolling brawler/platformer for the Nintendo DS. Spider-Man: Web of Shadows, along with most other games published by Activision that had used the Marvel licence, was de-listed and removed from all digital storefronts on January 1, 2014.
Open world
Action
Open world
Action
2 269
11
The Hobbit
The HobbitStep into the hairy hobbits' feet of Bilbo Baggins in Vivendi Universal Games' take on Tolkien's prequel to the massive Lord of the Rings trilogy.
Action
Fantasy
Action
Fantasy
361
5
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
72 580
431
Ratchet & Clank: Going Commando
Ratchet & Clank: Going CommandoRatchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
789
Ratchet & Clank Future: A Crack in Time
Ratchet & Clank Future: A Crack in TimeRatchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty. The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009, and in Europe on November 6, 2009. A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.
Open world
Action
Fantasy
Comedy
Science fiction
Kids
Open world
Action
Fantasy
Comedy
Science fiction
Kids
910
Ratchet & Clank
Ratchet & ClankRatchet & Clank is a platform/adventure game in a similar vein to the 3D versions of the Rayman, Sonic, Mario, or other games. It involves the two protagonists Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy. Ratchet & Clank includes many of the best features of previous similar games, but makes itself unique in a number of ways. Firstly each of the game's levels are huge sweeping vistas with extremely detailed buildings which are visible at all times (i.e. there is no distance fog). This means that a building on the horizon is not just a "backdrop"; in all likelihood Ratchet will be exploring it in a few moments time. Secondly, the game includes a number of sub-games, such as a space fight sequence and a number of turret shoot-outs which are akin to Missile Command in the first person. The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward. There is also a respectable array of weapons, gadgets, and accessories to find or buy as the game progresses, which offer some unique gameplay features.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
964
2
Ratchet & Clank: Size Matters
Ratchet & Clank: Size MattersRatchet & Clank: Size Matters (known as Ratchet & Clank 5 in Japan) is a 2007 platformer video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable and PlayStation 2. The game is the first Ratchet & Clank title on the PSP handheld. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
494
Ratchet & Clank: Rift Apart
Ratchet & Clank: Rift ApartGo dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds and beyond at mind-blowing speeds, complete with dazzling visuals and an insane arsenal.
Action
Science fiction
Action
Science fiction
711
1
Ratchet & Clank: Special Limited Edition
Ratchet & Clank: Special Limited EditionThis edition includes the following: - Game: Ratchet & Clank - Blu-ray Disc: Ratchet & Clank The Movie - Special Comic Booklet
Action
Comedy
Science fiction
Action
Comedy
Science fiction
398
Ratchet & Clank: Into the Nexus
Ratchet & Clank: Into the NexusRatchet & Clank: Into the Nexus (known as Ratchet & Clank: Nexus in Europe) is a 2013 platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the fourth and final installment in the "Future" series. The series is noted for the inclusion of exotic and unique locations and over the top gadgets, a concept of the traditional Ratchet & Clank experience, that returns in this game.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
684