Golden Sun: The Lost Age

Golden Sun: The Lost Age (2002)

by Camelot Software Planning, Nintendo
Genres:Role-playing (RPG), Adventure
Themes:Open world, Action, Fantasy
Game modes:Single player, Multiplayer
Story:The story of Golden Sun: The Lost Age picks up right near the end of the first game. Golden Sun veterans will be surprised to learn that The Lost Age is played from the point of view of the party being chased as they try to light the remaining two lighthouses, which will unlock the power of alchemy for the world--or will it instead unlock the world's destruction? * LAN PVP mode via GBA Game Link CableShow more
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Stories about this game (3)
What’s your memory of Golden Sun: The Lost Age?Share your favorite moments and see what others remember about this game.
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I would genuinely be delighted to play this game again. I got this back in 2003 (just like the previous game) and have literally spent hundreds of hours playing both over the course of the last 22 years, and have enjoyed every single minute of it. I remember using all of my mist potions on the Poseidon boss, and stupidly not realizing just how valuable they truly were. I'm currently listening to the song that plays in Garoh and it truly takes me back. It's certainly worth a listen and this game is certainly worth playing. I'm so glad that people are still wanting to play such a classic, and I hope we will one day have both games on Gog.
If we can bring back "Breath of Fire" we can certainly bring back Golden Sun series as well since it's been stuck on the Gameboy Advance for decades. I brought the game back in 2003 Golden Sun: Lost Age is a classic JRPG that shouldn't be forgotten as the game itself is 27 years old. The characters, the story, classic music and most of all, it's a well-crafted JRPG for its time, Camelot Software did a fantastic job on the games if you ask me. Sure, I have a Nintendo Switch and I could play it on the Switch, but I hate paying their online services and I refuse to give them money for it because they treated Golden Sun games as if they don't bring them money to the table.
The Golden Sun series positively influenced my life by deepening my appreciation for storytelling, friendship, and perseverance. As I guided Isaac, Felix, and their companions through a richly layered world, I learned the value of working together and the strength found in empathy. The characters weren’t just heroes—they were people facing hard choices, personal doubts, and the burden of saving their world. That emotional depth stayed with me. What makes Golden Sun a great game is its perfect blend of classic RPG mechanics and unique innovations. The Djinn system added strategy and customization, while the use of Psynergy for both puzzles and combat made the world feel alive and interactive. The music, composed by Motoi Sakuraba, was unforgettable—sweeping, emotional, and atmospheric. The graphics pushed the limits of the Game Boy Advance, immersing players in a visually stunning world. More than just a game, Golden Sun was a journey of growth, courage, and wonder that continues to inspire me today.
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