.Hack//Frägment

.Hack//Frägment (2005)

by CyberConnect2, Bandai
Genres:Role-playing (RPG), Adventure, Hack and slash/Beat 'em up
Themes:Action
Game modes:Single player, Massively Multiplayer Online (MMO)
Story:The commercial success of the Project .Hack franchise led to the production of .hack//frägment—a remake of the series with online capabilities. The game uses the same engine as the .hack series with an online multiplayer component.
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Stories about this game (10)
What’s your memory of .Hack//Frägment?Share your favorite moments and see what others remember about this game.
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The west never got this title, but I think it would fit wonderfully into a remake of the original four games as bonus content. Since the 25th Anniversary will be in a couple of years, it might be more feasible to try too get these games re-released for the 30th anniversary. Either way, please give these games a chance. There's a dedicated fan community keeping this game alive.
user avatar@yumakirolluser avatar@yumakiroll
February 02, 2025
i mean lets be honest this game just has the coolest lore/concept and the fact that you can acutally play the game as a real mmo making your own character. so much could of came from this if they just kept wanting to try but ig money talks..
I never got to play this title, as the US never saw a proper release, but, having played IMOQ, and recently, GU, I would love to experience this game for the first time, as well as continue to share the world of .Hack// with my viewers.
user avatar@SK8ZIONuser avatar@SK8ZION
February 03, 2025
.hack// always made the online gaming world seem like such a magical place. I was excited to learn they made an online version of "The World" in this edition of .hack//Fragment. It never made it to the USA, so I would absolutely love to see this preserved and playable. I want to get in and explore!
user avatar@ArcaneEDUuser avatar@ArcaneEDU
February 09, 2025
This would probably gather a very niche crowd, but released along side I.M.O.Q. (Original 4 games) with a server for multiplayer, this would probably encourage a small spark of curiosity for folks to explore. The music, the artwork, the mysteries of "The World", but this time with you being able to create a character and meet characters throughout the franchise to party up for leveling. The character creator is a little limited in some aspects, but wide options and alternate character friendly. With the multiplayer, it plays like it normally does in offline mode/solo like in the originals, except the game doesn't pause when using the menus and you can equip skills to quick buttons, makings the "classic" combat a little more fluid. Would be fun to play the game with others, see who they create, the adventures they go on, and the memories they share while playing "The World". :D
user avatar@Zazak29user avatar@Zazak29
February 04, 2025
Love to see this properly translated by someone with a mind for creative writing and some quality of life mechanics to help the game thrive for past, current and future players who might be interested in this title.
This was a neat change from the original .hack//Infection Mutation Outbreak Quarantine game. It uses the same exact game engine but with improvements. Such as the most complaint pausing the game to do anything has been fixed with the shortcut feature. It comes with a story available in the offline game mode. Your character is transferrable between offline and online. You can create up to 3 characters from any of the 6 classes. But the real appeal of this game is the online mode. You can play up to 3 players per run, it's not a true MMO but more of an instanced online party. If all 3 of you and your team mates are wearing equipment that have "Awakening Skills" you can do powerful attacks. You can create your own guild or be invited to an existing one. Players can trade items one on one or sell items through your guild shop. Players can post public messages on the BBS or private in the mailer. And if you are really fortunate you can run into event NPC's online on specific days to run challenging dungeons. And the rarest of chance in running into an online boss called The One Sin, known lore wise how Balmung got his wings. Other features sees the return of grunties which can be raised in offline mode and be used in fields in online mode. There's much to do and the grind is real. Even if the game doesn't end up on GOG's published games, there's always the fan made server (more info at dothack.org/articles/fragment) to play this game today until they day we officially see this game available for everyone.
user avatar@Kondoruyuser avatar@Kondoruy
February 26, 2025
The west never got this title, but since the 25th Anniversary will be in a couple of years, please give these games a chance. There's a dedicated fan community keeping this game alive.
I never played this game. But, I played the original 4 .//Hack games on the PS2.... I think that, a remake/port of those games being made along with this, a game that never came to the west. Would be an amazing thing for .//Hack fans.
user avatar@Borvocuser avatar@Borvoc
April 29, 2025
Just got into this game, and I can't believe it was never (officially) localized in the West. Imagine: Phantasy Star Online, except it's .hack! Pretty cool, huh? The character creation is a little bit lacking, but getting the opportunity to play as something that isn't twin blade is great! There's a bit of an offline story to show you the ropes and allow you to gain characters from the series as party members, but you can also define your own area keywors and host your own server--or join someone else's. It's great!
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