Hello Engineer

Hello Engineer (2023)

by tinyBuild
Genres:Adventure, Indie, Puzzle, Simulator, Racing
Themes:Action, Sandbox, Kids
Game modes:Single player, Co-operative, Multiplayer
Story:Unleash your creativity in a multiplayer machinery-construction game in the Hello Neighbor universe! Scavenge, craft, and overcome challenges in the bizarre world of a mysterious amusement park. Put together incredible machines built of scrap, and challenge your creepy Neighbor and his evil bots.
user avatarAdded by @NightSky320
Vote to bring this game to GOG and help preserve it.
2
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Hello Engineer?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Hello Engineer and inspire others.
Those games also need your vote!
Mandragora: Whispers of the Witch Tree
Mandragora: Whispers of the Witch TreeMankind has surrendered the world to the monsters. People hide away behind walls of brick and palisades of ignorance, constructed by their leaders. Joy and delight are coveted jewels, out of reach of the masses. This is not the world you were promised. Travel by night and take it back. Journey through a world in decline, slowly falling prey to the damaging effects of Entropy. Fight against vicious enemies, challenge unique, deadly bosses, meet new allies, enemies, and every shade in-between, and make harsh moral choices. There are many paths worth taking. Choose yours.
Action
Fantasy
Action
Fantasy
71
Magus
MagusIn a world of fire and water, an unfathomable power waits. Magus has been imprisoned in a tower in the Waterfall Kingdom and tortured for years. His crime is unknown; his history is a mystery. He remains locked up, powerless, until a new prisoner named Kinna arrives and she aids him in his escape. So begins their journey to discover Magus’s true abilities—chroma magic, his innate talent to absorb power from the colors green, red, and purple in the surrounding environment to unleash deadly attacks. Along the way they must face the wrath of the Waterfall Kingdom and battle them to uncover Magus’s ultimate purpose. Why has this mysterious woman decided to help him? And why now, after all this time?
New
Action
New
Action
2
True Crime: New York City
True Crime: New York CityBe a good cop or a bad cop in the streetwise action game True Crime: New York City. You can explore the authentically modeled streets of New York City as a police officer tracking down criminals and administering justice. The game features a diverse weapon set, as well as a mixed offering of fighting styles that you can use to take out those who stand in your way. In addition to combat on foot, the game features driving sequences and shootouts. Laurence Fishburne, Christopher Walken, and Mickey Rourke contribute their voice talent to the game as well.
Open world
Action
Sandbox
Open world
Action
Sandbox
2 723
3
Deus Ex: Human Revolution - Ultimate Edition
Deus Ex: Human Revolution - Ultimate EditionDeus Ex: Human Revolution - Ultimate Edition includes all expansion packs and downloadable content released as part of the Deus Ex: Human Revolution Preorder Packs. The full game, Deus Ex: Human Revolution The Missing Link The Explosive Mission expansion pack The Tactical Enhancement expansion pack The 40-page Artbook. The 44-minute film showing the Eidos Montreal office through development. The animated version of the Human Revolution comic made by DC Comics. The Human Revolution Soundtrack, composed by Michael McCann The E3 trailers and Animated Storyboard.
Action
Science fiction
Stealth
Action
Science fiction
Stealth
28
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
75 186
487
LocoRoco Cocoreccho
LocoRoco CocorecchoLocoRoco Cocoreccho! (or Oideyo LocoRoco!! BuuBuu Cocoreccho! (おいでよロコロコ!! BuuBuu Cocoreccho!?), in Japan, meaning "LocoRoco Come On Over(!)! BuuBuu Cocoreccho!") is a video game in the LocoRoco series released on the PlayStation Network for PlayStation 3 on September 21, 2007.[1] Described as an "interactive screensaver",[2] LocoRoco Cocoreccho! features an autonomous two-dimensional environment in which the world and characters play even without input from the player.[3] The game is capable of running at full high-definition 1080p display resolution.[2]
New
Action
New
Action
10
Tales of Destiny 2
Tales of Destiny 2Tales of Destiny 2 is a direct sequel to the Playstation's Tales of Destiny. The game's battle system retains the same fluid, fast-paced action combat of its predecessor Tales of Eternia, but adds a range of experimental features including a stamina gauge and a fairly high level of character, equipment, and skill customisation.
Action
Action
417
Tales of the Tempest
Tales of the TempestTales of the Tempest, the first Tales title for the DS concerns Caius, a boy with the ability to unleash the beast inside him, and his quest to find his true parents. The game is presented in 3D and uses a battle system similar to Tales of Rebirth. Enemies and allies are all on 3 lines, with the player switching between them at will. The Touch Screen may be used for special attacks never before seen in the Tales series, allowing lots more variety in battle. The big feature of this game is the ability for certain characters to transform into werewolves, gaining extra power and speed at the cost of techniques.
Action
Fantasy
Action
Fantasy
368
Tales of Destiny
Tales of DestinyTales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.
Open world
Action
Open world
Action
712
Rain
Rainrain is the enchanting tale of a boy who chases after a girl with an invisible silhouette. After discovering that the girl is being hunted by ghostly creatures, he embarks on his own journey into the mysterious world of rain to save her. Upon entering the world he discovers that he has also become invisible and he must learn to navigate through the unknown, using the rain to guide and protect him.
Action
Action
24
2