King's Quest 1: Quest for the Crown (VGA Remake)

King's Quest 1: Quest for the Crown (VGA Remake) (2001)

Genres:Adventure
Story:King's Quest I: Quest for the Crown, a revolutionary game designed by Roberta Williams and first released in 1984, epitomizes the classic adventure gaming experience. This game was the first of its kind which allowed the player to interact in an entirely original 2.5D world, and can be credited as the game that started graphic adventure gaming on the PC. Though the original AGI parser-based version is outdated and primitive-looking by today's gaming standards, in 1984 it was revolutionary. King's Quest I was not only groundbreaking, but also history in the making. It was followed by seven sequels bearing the King's Quest title. In 1990, Sierra released a remake of King's Quest I, taking advantage of newer technology and graphics (using their SCI engine, 16 color EGA graphics, sound card, and mouse support). Unfortunately, this version ended up being a total market failure. As a result, it was highly unlikely that Sierra ever had thoughts of making an even further updated Point-and-Click version of King's Quest I to match later games in the series. This is where we at AGDI decided to step in. Our aim was to remake King's Quest I: Quest for the Crown to the same level of quality as seen in Sierra's King's Quest V. We believe that the enhanced gaming experience for fans has justified our months of unpaid hard work. Our understanding is that the big companies stopped focusing on the adventure genre because, given the huge budget required to produce adventure games, it didn't prove as lucrative as other genres which were faster and cheaper to develop. Yet, we're hoping that by bringing back such classics adventure titles, we can prove that there is still huge fan interest in Point-and-Click adventure games and a successful market out there. This is our contribution to try to bring classic adventure games, as we used to know them, back to public attention, providing an alternative gaming experience for players who prefer to use their brains to solve puzzles over quick reflexes. During the first month of AGDI releasing our King's Quest I remake in August, 2001, over 5,000 copies were downloaded! In the first year, that number jumped to nearly half a million. The first add-on voice pack was downloaded hundreds of times in a period of just a few days, and thousands of times over the span of several months! It's obvious that there are still numerous adventure gaming fans, around the world, yearning to play more titles from this fantastic genre. AGDI's King's Quest I remake, and all of our future projects, are our gift to the fans of the adventure gaming community.Show more
user avatarAdded by @maddNeal
Vote to bring this game to GOG and help preserve it.
16
Stories about this game (0)
What’s your memory of King's Quest 1: Quest for the Crown (VGA Remake)?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with King's Quest 1: Quest for the Crown (VGA Remake) and inspire others.
Those games also need your vote!
Final Fantasy VIII
Final Fantasy VIIIFinal Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
Open world
Fantasy
Science fiction
Open world
Fantasy
Science fiction
29 041
17
Alice: Asylum
Alice: AsylumThe game is in development while the developer attempts to get/license the rights to the series from EA, who published the previous games, so they can complete it independently. The game is set to take place before the events of the first game, before Wonderland is fully corrupted.
Action
Horror
Action
Horror
239
1
Tomb Raider: Game of the Year Edition
Tomb Raider: Game of the Year EditionTomb Raider is a critically acclaimed action adventure that explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold. The Game of the Year edition includes the Tomb of the Lost Adventurer, 6 single player outfits for Lara, 8 multiplayer maps, and 4 characters.
Action
Survival
Action
Survival
234
1
Scooby-Doo! Night of 100 Frights
Scooby-Doo! Night of 100 FrightsScooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]
Action
Action
235
Earthworm Jim HD
Earthworm Jim HDEarthworm Jim HD is a high definition remake of the original Earthworm Jim video game. The main addition to the gameplay is the inclusion of a 4 player cooperative online multi-player mode. The game contains new levels, not present in the original release, which can be played with up to four players both locally or over the internet, and involve teamwork-based puzzles and gameplay. There are fifteen multi-player levels in total. Achievements can also be unlocked in the multiplayer portion of the game, rewarding players for being "No. 1' in each Xbox Live multiplayer level".
Action
Comedy
Science fiction
Action
Comedy
Science fiction
222
1
Monster Hunter Generations
Monster Hunter GenerationsThe Monster Hunter series is just as dense as the giant hunks of meat its hunting heroes scarf down: every proverbial bite is chock full of rich combat and succulent character customization, making for a dense, thoroughly satisfying action RPG feast.
Action
Fantasy
Action
Fantasy
5 165
Star Trek Prodigy: Supernova
Star Trek Prodigy: SupernovaAfter the U.S.S. Protostar picks up strange readings from a dying star, Dal and Gwyn must race against time to save their friends, their ship, and an entire planetary system before a supernova destroys them all! Using their unique skills to overcome ingenious puzzles, endure hostile environments and battle deadly robot armies, Dal and Gwyn must save their captured crewmates Jankom Pog, Rok-Tahk, Zero, and Murf. But they soon encounter a deadly new enemy, one that will stop at nothing to destroy the U.S.S. Protostar and change the very course of history!
Action
Fantasy
Science fiction
Kids
Action
Fantasy
Science fiction
Kids
221
Rayman 3 HD
Rayman 3 HDRayman 3: Hoodlum Havoc is the third major game in the Rayman series, and the sequel to Rayman 2. Rayman 3 was released in 2003. Like its immediate predecessor, it is a 3D platformer. However, Rayman 3's levels are more straightfoward and oriented towards action and combat rather than platforming and exploration. The main campaign of Rayman 3 is temporally linear – unlike the previous games, where Rayman could physically return to completed locations, each Rayman 3 level is visited only once within the storyline. The overall reception of the game was poorer than that of Rayman 2. It is notable for being the first Rayman game not directed by series creator Michel Ancel, who was occupied with the development of Beyond Good & Evil at the time. Ancel played a small role in the development of Rayman 3, assisting the team in various areas (such as Rayman's new look) and meeting with them to brainstorm ideas for characters and environments. Rayman 3 features a points-based scoring system; another first for the series. Players could post their final scores on the then-new RaymanZone website. However, this function was disabled when RaymanZone was retooled to suit the Raving Rabbids games. In February 2009, members of the Rayman Pirate-Community contacted Ubisoft and successfully arranged for the creation of a new Hall of Fame.[1] In July 2011, the PC version of the game joined Rayman Forever and Rayman 2 on the digital distribution network Good Old Games. In March 2012, a PlayStation 3 and Xbox 360 version titled Rayman 3 HD was released, with improved textures, framerate, lighting and audio quality.
Action
Fantasy
Comedy
Kids
Action
Fantasy
Comedy
Kids
226
2
Prince of Persia: The Forgotten Sands
Prince of Persia: The Forgotten SandsPrince of Persia: The Forgotten Sands for the Nintendo DS is a handheld 2D side-scroller installment to the franchise, in a similar fashion to the series' previous DS installment, Prince of Persia: The Fallen King. The game is entirely stylus-controlled, featuring no button use. To maneuver, the player must hold the stylus in the direction relative to the Prince character where the player wants to move. To climb, the player must hold the stylus part way up a wall, to jump, the player holds the stylus at the other end of the gap. Combat in the game is stylus-controlled as well.
Action
Fantasy
Historical
Action
Fantasy
Historical
173
Castlevania: Harmony of Dissonance
Castlevania: Harmony of DissonanceNearly fifty years has past since Simon Belmont rescued the land from the curse of Dracula. Now, Simon's descendant Juste Belmont, must acquire the relics of Dracula to unravel the disappearance of his childhood friend Lydie. The castle's enchanting mysteries and danger await all those who dare enter.
Action
Action
741
2