Martian Gothic: Unification

Martian Gothic: Unification (2000)

by Creative Reality, Buka Entertainment, Take-Two Interactive, TalonSoft
Genres:Adventure, Puzzle
Themes:Action, Horror, Science fiction
Game modes:Single player
Story:Martian Gothic : Unification is one of the numerous titles which came out at the end of the PlayStation lifespan. At first glance, it looks like a typical Resident Evil rip-off with a futuristic paint, a disturbing cover and bad voice-acting. Of course, the game ended up selling very poorly. But it's so much more than that. Incidentally, it is also Creative Reality's last game. Sharing the same team and the same writer than Dreamweb, it comes as no surprise that the game heavily relies on writing and puzzles. This reliance (and a few more things) makes Martian Gothic: Unification a title to look back at.Show more
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Stories about this game (5)
What’s your memory of Martian Gothic: Unification?Share your favorite moments and see what others remember about this game.
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user avatar@Desenovauser avatar@Desenova
January 29, 2025
Never finished the game, and yet whenever I booted it up, I fell in love all over again. The mechanics could use updating to modern sensibilities, but the vibe, the setting, the characters, the core of this underappreciated gem is something that was ahead of its time. Imagine playing Dead Space, but you control 3 crew members at the same time, swapping between them in order to solve puzzles and transferring items via storage lockers and vac-tubes, all the while anyone can be attacked even if you're not playing them. It's a horror story, but far more than that. Mood is a wonderful character villain/antagonist, up there with AM and Shodan, but not as obvious. So much went right for this title, but it was the wrong time and place. Claustrophobic, intense, uncomfortable, mysterious, and dreadful. It's an idea that needs to be revised and relived.
user avatar@Hardway_94user avatar@Hardway_94
February 07, 2025
I first played this game as a young child, back when I was more easily scared and disturbed by things. I had always been a Resident Evil fan, and I had been playing Resident Evil 2 for years prior to trying Martian Gothic. Playing Martian Gothic for the first time was an experience I will never forget. It gave me chills, it frightened me, a sensation I lack in my adult years. The entire concept of the game is genius, and way ahead of it's time. You control three characters on what is essentially a haunted base established on Mars. Much like Resident Evil, you solve puzzles, defend yourself against undead and creatures, and try to figure out what happened. The ambience, the music, the environment, it's all horrifying. I wish this game would come back somehow, so I can play through it once more.
user avatar@solidwurmuser avatar@solidwurm
February 02, 2025
RE on Mars but zombies can't be killed, only put down for a few minutes. Limited ammo, limited saves, trial and error sections that will upset you. Major jank even for tank controls and sometimes you'll softlock yourself if you mismanage resources. What do you mean people don't want to play it?
such a well made and horrifying classic. you have multiple endings and you have many ways how to do things while micromanaging the the crew members during the mission. i never played the game since it actually disturbed me so i let me best friend who enjoyed the game and watched him play it back in the day and i have watched him beat it at least 10 different times. great game but not for me lol but a classic that needs to be put in GoG classic vault.
Oh, this game was frustrating, but I remember it fondly. I remember it as that kind of hard that made you feel accomplished, rather than just being jacked around by game devs. And the story was something.
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