MechWarrior

MechWarrior (1989)

by Dynamix, Activision, Cross Media Soft
Genres:Shooter, Simulator
Themes:Action, Science fiction
Game modes:Single player
Story:MechWarrior is the first video game released in the BattleTech game series. MechWarrior was the first video game to offer the player a chance to pilot a BattleMech from the view of a pilot (a MechWarrior). With this game the player has a great deal of freedom when compared to many of the follow-up MechWarrior games, which include choosing missions, buying & selling 'Mechs and parts, hiring lance-mates, and traveling throughout the Inner Sphere. Underneath the major game mechanics, the player had the option of following a role playing style story arc that would unfold over a five-year (game time) period.Show more
user avatarAdded by @Gorgunsun
Vote to bring this game to GOG and help preserve it.
7 235
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (3)
What’s your memory of MechWarrior?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@redskinStuuser avatar@redskinStu
February 08, 2025
One of the first sandbox type games, you were mostly free to roam the galaxy and do what you wished. Althougt there is a time limit on the game, very Oblivion-like in that you don't even really have to do the story missions if you like. For the time, the depth and graphics were decent.
user avatar@kellbengaluser avatar@kellbengal
February 17, 2025
No, no, no. You don't -understand-. This game introduced me to the Battletech universe. This game owned my life constantly to the utter dismay of my parents. I was absorbed by the combat and the lore and the universe and breathed it. I memorised the access codes. I knew every detail intimately. I breathlessly followed every gaming magazine's updates until Mechwarrior 2 was released and then I played -it- to death too. This game is why I'm obsessed with giant walking war machines. This game is why I became a robotics researcher - I build these now.
user avatar@Weshauser avatar@Wesha
March 02, 2025
Few people cared, but actually this game has a storyline! If you bother to read "emails" that you recieve (in-game), they are from different characters that ask you to fly here (with your mech) and do this-and-that, and in the process your affinity to different factions changes, and you uncover bits and pieces of the story. Too bad that when I first played this game many years ago, all I cared for were giant robot battles and I didn't really care about the storyline...
Those games also need your vote!
Grand Theft Auto: San Andreas
Grand Theft Auto: San AndreasReturning after his mother's murder to the semi-fictional city of Los Santos (based on Los Angeles), Carl Johnson, a former gang banger, must take back the streets for his family and friends by gaining respect and once again gaining control over the streets. However, a story filled with crime, lies and corruption will lead him to trudge the entire state of San Andreas (based on California and Nevada) to rebuild his life.
Open world
Action
Stealth
Open world
Action
Stealth
26 827
44
Metal Slug 2nd Mission
Metal Slug 2nd MissionMetal Slug: 2nd Mission is an Action game, developed by Ukiyotei and published by SNK, which was released in Japan in 2000. Take control of the Metal Slug tank on the NGPC once again, this time to defeat the rebel strike force "Phantom." Travel through 38 stages in a non-linear battle path defeating enemy troops and rescuing hostages. Pilot the Metal Slug tank, Slug Flyer combat jet, and the Slug Sub submarine and fire the heavy machine gun, rocket launcher, and fire gun. Two unique playable characters, a list of rescued hostages, and a time attack mode add depth to this side-scroller.
Action
Science fiction
Action
Science fiction
127
Skate 2
Skate 2It's been five long years since your mysterious disappearance from the skate scene, and much has changed in the wake of "the disaster-too-gnarly-to-be-named." The massive devastation left large swaths of San Vanelona completely destroyed. After the mass evacuation, one company, Mongocorp, won the bid to rebuild New San Vanelona and their zealous protection of their private property has put a damper on the once thriving skate population. Your mission is to rebuild your career and revive the New San Van skate scene. To help you get the job done, you'll have double the tricks and the new ability to get off your board to move stuff and create the sickest lines. There's even a crew of locals you can call on to help take care of business. Skate 2--it's time to take back the city ... one spot at a time.
Open world
Sandbox
Open world
Sandbox
246
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 386
589
Turrican
TurricanTurrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
Action
Science fiction
Action
Science fiction
249
1
Super Turrican
Super TurricanThe lost colony of Alterra is a completely man-made lifeworld abandoned long ago in a nearby galaxy. Alterra is actually five colonies in one. Each self-contained habitat has been separately bio-engineered by a powerful ecosystem generation network known as a Multiple Organism Unit Link. MORGUL, for short. Early colonists used MORGUL to render Alterra inhabitable. But a cataclysmic quake severed all system interface functions, and MORGUL murderously rebelled. The few colonists lucky enough to escape told a grim tale of a higher intelligence gone berserk. For generations, mankind sought a return to Alterra. Finally, genetic science created a saviour: Turrican, a mutant warrior, bio-engineered for the task of planetary reclamation. In the meantime, MORGUL has diligently twisted Alterran life forms to his brutal, destructive purposes. Thus, Turrican's challenges consist in eliminating hostile organisms from Alterra's five multi-level worlds and, finally, destroying the three faces of MORGUL.
Action
Science fiction
Action
Science fiction
145
Mega Turrican
Mega TurricanThe Machine has enslaved the galaxy under its tyrannical rule. As Bren McGuire, the last survivor of the United Freedom Forces, it is your duty to destroy the evil forces of the Machine that have devastated the galaxy.
Action
Science fiction
Action
Science fiction
108
Turrican 3
Turrican 3After many generations of peace, the Dark Forces have assembled again, and as a member of the USS Freedom Forces, it is your job to defeat them once again. This means you will have to complete numerous large levels always searching for secrets to pick up and enemies to shoot. To do this, you can pick up three different, upgradeable shots: a multiple, a laser and a rebound. You can also go into wheel-mode (as long as you have enough special energy) or use a rope. In wheel-mode, you are invincible and can lay mines or explore previously unreachable areas.
Action
Science fiction
Action
Science fiction
166
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
52 745
126
Soviet Strike
Soviet StrikeIn 1991, the U.S.S.R. (Union of Soviet Socialist Republics) boasting the largest military force in history, suddenly and unexpectedly collapsed. Since that time the fallen empire has lain lifeless -- a rich corpse waiting to be picked clean. Now, a sinister ex-KGB general codenamed Shadowman directs a flock of vultures to swoop in from all parts of Eastern Europe and claim Russia's nuclear warheads and weapons of mass terror. While directing these 'wars of liberation' Shadowman intends to shake democratic Russia to it's foundations, bringing about a return to the Cold War...or even worse. You chopper into Crimea and discover the plot of this Russian madman using thermal spy devices. You must quickly move on to the Black Sea to prevent the hijacking of ICBM ships, respond to an attack on a chemical weapons plant in the desert passes, and then recover a nuclear reactor core in Transylvania. As you successfully thwart these stages of Operation Vulture, Shadowman is forced to take his coup to the streets of Moscow. Guide your chopper through five unique 3D worlds as you complete 41 deadly missions. Enemy vehicles, tactics, and responses change, based upon your activities, making this the first of STRIKE's new "Living Battlefields".
Action
Warfare
Action
Warfare
228