MechWarrior

MechWarrior (1993)

by Beam Software, Activision
Genres:Shooter, Simulator
Themes:Action, Science fiction
Game modes:Single player
Story:In 3017, when Herras Ragen was 12, his father Colonel Joseph T. Ragen, a soldier in the House Davion army, was working to infiltrate and destroy a renegade mercenary cartel called the Dark Wing Lance. However, he was discovered, and the Dark Wing took their revenge: somehow, they had learned the location of the Ragen family's residence. Under cover of night they attacked, killing everyone. Only young Herras, who was at a friend's house at the time of the massacre, survived. Unbeknownst to him, the Dark Wing made an agreement that after the strike, they would separate for ten years and maintain an absolute code of secrecy before regrouping again to continue their nefarious operations. Now, in 3027, that time is up. Herras, who has become a young man, has waited the last decade for his chance to take revenge. As a mercenary MechWarrior operating from the planet Galatea, with a light 'Mech in the hangar and 50.000 C-Bills in the bank, he will accept any mission that will lead him closer to finding the murderers of his family.Show more
user avatarAdded by @fx4level2
Vote to bring this game to GOG and help preserve it.
1 676
Trailers and screenshots
Screenshot
Screenshot
Stories about this game (1)
What’s your memory of MechWarrior?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
There is a serious lack of Mech Goodness on GOG, so why not fling one of the classics up on there from time to time?! There is a reach charm to these older mech games, the newer ones run almost like a standard FPS game just to fit the needs of modern gamers, these oldies had you clunking around in slow motion High Noon shootouts that were just thrilling. The slower pace brings mad tension to the game - bring it on GOG!
Those games also need your vote!
Crimson Sea
Crimson SeaTravel thousands of years into the future to the galaxy Theophilus. As Sho, your job is to solve the mystery of countless murders that have been committed by an invading alien force. Along the way, you'll decimate hordes of alien creatures and liquid-morphing enemies with customized blaster rifles and plasma swords. Summon the power of Neo-Psionics to blast through hordes of alien menaces in a single move. Now, with Crimson Sea's Phantom Sensor System, use sound and touch to discover the hidden enemy.
Action
Science fiction
Action
Science fiction
110
Wanted: Dead
Wanted: DeadWanted: Dead promises "spectacular melee combat and exciting gunplay," and is set in a "dark and dangerous version of science-fiction Hong Kong where you will need sharpened skills to survive."
Action
Science fiction
Action
Science fiction
110
1
Cazzarion: Demon Hunting
Cazzarion: Demon HuntingDemons are troubling here. Kill the brood of evil and send it back to hell. Standard weapons (Assault Rifle, Shotgun) and special weapons (BoomShot, Reaper, ....) are available. As opponents, the demons of hell are fighting against you. Choose your weapon and shoot ("Groarrr.....BOOOOOM")
New
Action
New
Action
2
Dungeons & Dragons: Warriors of the Eternal Sun
Dungeons & Dragons: Warriors of the Eternal SunDungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish. The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development.
Action
Fantasy
Science fiction
Action
Fantasy
Science fiction
227
1
Make Your Own Murder Party
Make Your Own Murder Party
New
Horror
Party
Mystery
New
Horror
Party
Mystery
1
Maze Party
Maze PartyWell, This is a maze game. Uhh... a game to play with your friends as a party: Exploring the mysterious maze, Racing to be the top or fight against each other. Maze party is an online 2-8 players with various interesting game modes in a theme of "MAZE".
New
Action
New
Action
1
Eat the RichEat the Rich
Eat the Rich"When the people shall have nothing more to eat, they will eat the rich."
New
New
1
Magiterra
MagiterraMagiterra is a farming simulator game with RTS controls. With a little bit of added fantasy elements, create your crop fields, produce hundreds of resources, fulfill many different missions, help your kingdom prosper and live in wealth!
New
Open world
Sandbox
New
Open world
Sandbox
1
Sport Shooter
Sport ShooterSport Shooter puts the player in a sprawling open-world shooting ground, set amongst the rolling hills, forests, lakes and rivers of the Northern English countryside, featuring a multitude of shooting sports, from clay pigeons, to timed 3-gun competitions.
New
New
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 204
584