Resident Evil: Revelations HD

Resident Evil: Revelations HD (2013)

by Capcom, Capcom Entertainment, Inc., CE Europe Ltd.
Genres:Adventure, Shooter
Themes:Action, Horror, Survival
Game modes:Single player, Co-operative, Multiplayer
Story:Resident Evil Revelations returns redefined for release on Xbox 360, PlayStation 3, Wii U and Windows PC. Jill Valentine and Chris Redfield return with their respective BSAA partners as they investigate a supposedly abandoned cruise ship.
user avatarAdded by @Scurvymitch
Vote to bring this game to GOG and help preserve it.
138
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Resident Evil: Revelations HD?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Resident Evil: Revelations HD and inspire others.
Those games also need your vote!
Tenchu: Stealth Assassins
Tenchu: Stealth AssassinsTenchu: Stealth Assassins is an action-adventure stealth game developed by Acquire and published by Sony Music Entertainment Japan in Japan and Activision worldwide for the PlayStation in 1998. Tenchu is known for its stealth gameplay and the eerie settings of feudal Japan. Tenchu was one of the first ninja games to incorporate stealth, a very crucial aspect of ninjutsu. However, aside from featuring traditional martial arts in battles, the game incorporates elements of historical fantasy and Japanese mythology. The game also used motion capture where actor/martial artist Sho Kosugi and his son Kane, were hired as actors for the game's combat moves.
Action
Fantasy
Historical
Stealth
Action
Fantasy
Historical
Stealth
1 253
9
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 036
446
Silent Hill 2 (Classic)
Silent Hill 2 (Classic)The second entry in the Silent Hill franchise, Silent Hill 2 is a narrative-focused third-person psychological survival horror game with emphasis on combat, exploration and puzzle-solving elements which follows James Sunderland, a man who receives a letter, seemingly sent by his three-years-deceased wife Mary, in which he is beckoned to the fog-ridden town of Silent Hill at the same time as numerous other people troubled by their past.
Our Pick
Top
Horror
Survival
Mystery
Drama
Our Pick
Top
Horror
Survival
Mystery
Drama
70 758
153
Silent Hill
Silent HillSilent Hill is the first installment in the Silent Hill series of psychological survival horror video games. Unlike earlier survival horror games that focused on protagonists with combat training, the main character Harry Mason is an average man. The gameplay consists of combat, exploration, and puzzle-solving. The controller vibration is used to indicate Harry's heartbeat and will vibrate on low health. The player must regularly enter an inventory screen to check Harry's health, use items, and equip different weapons.
Our Pick
Top
Action
Horror
Survival
Our Pick
Top
Action
Horror
Survival
68 887
228
Eternal Darkness: Sanity's Requiem
Eternal Darkness: Sanity's RequiemEternal Darkness: Sanity's Requiem is a psychological horror action adventure, released in 2002 by Nintendo for the Gamecube. It tells the stories of twelve characters that span across the world and two millennia who have to deal with ancient forces of evil which have been trying to manifest themselves in our world. Chapters take place in Ancient Rome, Persia, the Middle East, and modern-day Rhode Island. Throughout the game, the protagonists will have access to several weapons appropriate for their era, from bastard sword & gladius to flintlock pistol and shotgun. The game features an involved Magic system, which allows different spells to be created through the combination of runes. These spells can attack enemies, dispel illusions, and heal both the body and items. Eternal Darkness: Sanity's Requiem also has a unique feature called Sanity. If an enemy sees a character, their Sanity meter drops. When Sanity gets low, hallucinations begin to plague the character. Walls bleed, voices whisper from nowhere, the camera gets disoriented. Sanity can be restored by dealing a finishing move on a dying enemy, or with spells or some items.
Action
Horror
Survival
Action
Horror
Survival
3 219
13
RayCrisis: Series Termination
RayCrisis: Series TerminationAn ambitious and unethical scientist, a secret experiment gone horribly awry, and an artificially intelligent supercomputer gone mad; all the necessary ingredients for the imminent extinction of mankind. You are humanity's last hope, a hotshot pilot given the unenviable task of flying an experimental fighter into the dark heart of the Con-Human Network. Seize the controls of three Wave Rider spacecraft, each equippped with the WR-01 primary weapon array, WR-02 secondary lock-on laser system, and WR-03 single-use weapon for emergency situations. RayCrisis: Series Termination is the final entry in Taito's acclaimed trilogy of shooters, and it bombards your CRT with an abundance of fourth-generation optical stimulation: multilevel scrolling, transparency and lighting effects, and enough polygons to overload your cerebral cortex. Dodge, weave, and blast through two play modes, disintegrating wave after wave of relentless bogeys, to achieve high scores and unlock hidden bonuses. Prepare your senses, reinforce your nerves, and limber your trigger finger - the final assault has begun!
Action
Science fiction
Action
Science fiction
9
1
Heavy Gear II
Heavy Gear IIAs the leader of the special ops group Dark Talons, lead your squad mates on a series of dangerous missions as you discover the NEC plot against your homeland, Terra Nova. Operate behind enemy lines as you gather data, attack enemy camps, capture enemy leaders, take over space stations, and more. Combat happens on land, underground (huge caverns), and even in space. There are plenty of weapons to outfit your gear, even some hand-to-hand weapons. You can also add perks and flaws to further customize your gear. Stealth is a major concern in some missions. The game play feel is very different from the Mechwarrior series. Set in Dream Pod 9's Heavy Gear universe (it actually rivals the Battletech universe in complexity, though not nearly as famous), this game requires 3D accelerator with its "Dark" 3D engine. The gears are capable of very human-like movements, such as kneeling, crawling, and jumping.
Action
Science fiction
Action
Science fiction
3 364
11
Heavy Gear
Heavy GearIn a distant future on a planet called Terra Nova an epic war is waged between the AST and the ECEF. You are a "gear" pilot for one of these sides as you join the battle for supremacy. You pilot the various Heavy Gears (large Biped fighting robots) in a variety of mission either playing through the storyline for both factions or participating in the endless dynamic war going on between the two. As you get promoted you gain access to better gears and more destructive weaponry to accomplish your goals.
Action
Science fiction
Action
Science fiction
2 781
6
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
39 012
1115
Dangun Feveron
Dangun FeveronDangun Feveron is a vertical scrolling shooter game developed by Cave and published by Nihon System Inc. in 1998. The gameplay is typical of manic shooters, with numerous swarms of enemies onscreen at any given time, and bosses that shoot intimidatingly large clusters of bullets. Unique to this title, the score of the game is disco music, which is a particularly unusual choice for a shoot 'em up.
New
Comedy
Science fiction
New
Comedy
Science fiction
4