RollerCoaster Tycoon Adventures Deluxe

RollerCoaster Tycoon Adventures Deluxe (2023)

by Graphite Lab, Nvizzio Creations, Atari
Genres:Strategy, Simulator
Themes:Sandbox, Business
Game modes:Single player
Story:Adventure and family fun await! Build over 200 wacky rides, coasters, shops and more.
user avatarAdded by @Monokuma_1313
Vote to bring this game to GOG and help preserve it.
9
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of RollerCoaster Tycoon Adventures Deluxe?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with RollerCoaster Tycoon Adventures Deluxe and inspire others.
Those games also need your vote!
Ishidó: The Way of Stones
Ishidó: The Way of StonesIshido: The Way of Stones is a puzzle video game released in 1990 by Accolade and developed by Publishing International. It was designed by Michael Feinberg and programmed by Ian Gilman and Michael Sandige. Producer was Brad Fregger, and Brodie Lockard (the designer of the Shanghai computer game) contributed with graphics. "One misty spring morning in 1989, in the remote mountains of China's Han Shan province, a Mendicant monk of the Northern School of the White Crane branch of Taoism, walked silently out through the front gates of the Heavenly Peak Temple The monk carried a stone board, a set of seventy-two carved stone pieces, and an ancient scroll inscribed with brush and ink in elegant calligraphic script. He also carried with him a secret which had lain cloistered and hidden for thousands of years."
Party
Party
9
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
39 732
1127
Star Trek: Infinite
Star Trek: InfiniteStar Trek: Infinite is a grand strategy experience that lets you play your own Star Trek story as the leader of one of four major factions in the galaxy. Follow the specially crafted story or blaze your own trail in the first Star Trek grand strategy game.
Science fiction
4X (explore, expand, exploit, and exterminate)
Sandbox
Science fiction
4X (explore, expand, exploit, and exterminate)
Sandbox
157
Sega GT 2002 / Jet Set Radio Future
Sega GT 2002 / Jet Set Radio FutureSpecial edition game bundled with specially marked Xbox consoles. Both games are in a single disc.
Open world
Non-fiction
Open world
Non-fiction
158
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
73 807
458
Silent Thunder: A-10 Tank Killer II
Silent Thunder: A-10 Tank Killer IIThe game simulates the Fairchild-Republic A-10A Thunderbolt II, a very powerful anti-tank aircraft developed for the US Air Force in the 1970s. There are 10 weapons, a lot of friendly and enemy aircraft, and ground vehicles available in the 24 flown missions.
53
1
Sid Meier's Civilization Revolution
Sid Meier's Civilization RevolutionExperience the journey of a civilization's birth to it's rise of power. Learn new technologies, conquer your foes, meet great people, and build Wonders of the World. Play as 16 different civilizations and explore the randomly generated lands to meet new empires and create new relations with them.
Action
Fantasy
Historical
Warfare
Action
Fantasy
Historical
Warfare
158
1
SimCopter
SimCopterSimCopter lets players explore SimCity 2000 environments from a helicopter pilot's perspective. Players respond to various emergencies across custom or pre-made cities, including fires, bank robberies, and medical evacuations. The game integrates with emergency services, allowing players to coordinate with police, fire departments, and ambulances while completing missions in their aircraft.
Open world
Non-fiction
Sandbox
Open world
Non-fiction
Sandbox
2 519
11
Star Trek: Bridge Crew
Star Trek: Bridge CrewStar Trek: Bridge Crew puts you and your friends in the heart of a starship, where- as officers of the Federation- every action and decision you make together will determine the fate of your ship and crew. Developed specifically for VR, Star Trek: Bridge Crew is the only game to offer a true-to-life level of immersion in the Star Trek universe. In Star Trek: Bridge Crew, the Federation dispatches you and your crew to command the new vessel U.S.S. Aegis as part of a critical initiative. Your mission: explore a largely uncharted sector of space known as The Trench, in hopes of locating a suitable new home world for the decimated Vulcan populace. The Trench contains stunning beauty and undiscovered wonders, but also strange anomalies and dangers yet unknown. The Klingon Empire is also active in the region, and their purpose is undoubtedly a threat to the Federation’s plans. It’s up to you and your crew to chart the sector to determine the Klingons’ aims, and to secure a peaceful Federation presence.
Action
Science fiction
Action
Science fiction
158
Stratosphere: Conquest of the Skies
Stratosphere: Conquest of the SkiesStratosphere: Conquest of the Skies is a Vehicular combat game and also a real-time strategy PC game, developed by Kodiak Interactive and published by Ripcord Games in 1998. Stratosphere focuses on floating island battles which players control. Gameplay consist of the player controlling a single floating island which are called flying fortresses in the game. These fortresses float because they are built from 'floatstones' which can be collected from mountainsides and also from other fortresses after damaging them. There are three types of floatstones each used to build different structures on the fortress. Extra land can be added to the fortress but at a limit of its fortress size class. Through the build view, fortresses can build structures that increases maneuverability such as thrusters for moving forwards and backwards, and side thrusters to rotate the fortress. The amount of these maneuverability structures determine the power. They can also build gun turrets and defensive structures such as walls and shields as well as energy generating structures and also some unique structures. Each requiring different amount of resources from three different types of floatstones. All flying fortresses float at one altitude. Turrets are controlled with the mouse and can be fired at wanted direction after clicking on position that is in its firing range. Some turrets can also shoot at ground level, which is used during missions in the campaign to destroy turrets placed on the ground.
Action
Science fiction
Action
Science fiction
81
3