Sam & Max: The Devil's Playhouse

Sam & Max: The Devil's Playhouse (2010)

by Telltale Games
Genres:Adventure, Indie, Point-and-click
Themes:Action, Comedy, Science fiction, Mystery
Game modes:Single player
Story:Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, teleportation, shape shifting and mind reading powers - and investigating their source - Sam & Max must fend off villainous Skunk’ape and get him banished to The Penal Zone. The saga plays out in a surreal symphony of mayhem that gets deeper and more twisted with each episode. * Episode 1: The Penal Zone * Episode 2: The Tomb of Sammun-Mak * Episode 3: They Stole Max's Brain! * Episode 4: Beyond the Alley of the Dolls * Episode 5: The City That Dares Not SleepShow more
user avatarAdded by @Alscroft
Vote to bring this game to GOG and help preserve it.
186
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (2)
What’s your memory of Sam & Max: The Devil's Playhouse?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@Lucinice27user avatar@Lucinice27
January 30, 2025
I specifically want the remaster of this game on the store. As a longtime Telltale point and click adventure game fan I absolutely loved the remasters. I would gladly buy the remaster of the devil's playhouse DRM free
user avatar@Vainamoinenuser avatar@Vainamoinen
January 31, 2025
The Devil's Playhouse was Telltale's finest hour, no doubt about it. For the first time, episodic gaming made sense to me. The community interaction on the official forum was out of this world incredible. Every new episode focused on new environments instead of re-using old ones, and every episode parodied a new narrative genre. I was over the moon when the launch trailer for the Remaster (June 2024) featured the GOG logo right from the very beginning. But alas, as of January 2025, no sign of it releasing here.
Those games also need your vote!
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
46 124
1199
The Punisher
The PunisherCrime is everywhere on the streets of New York City. As Frank "the Punisher" Castle, it is your job to clean them up. However, there seem to be bigger things at hand...
Action
Action
9 830
41
Hatsune Miku: The Planet of Wonder and Fragments of Wishes
Hatsune Miku: The Planet of Wonder and Fragments of WishesMiku and friends crash land on a mysterious planet during their space journey... There they meet many unique characters! Play all kinds of games to grant everybody's wishes! Contains nine minigames including the previously released Amiguru Jump and Amiguru Train.
Action
Fantasy
Action
Fantasy
23
Hunt and Fight
Hunt and FightHunt and Fight is an immersive action RPG. Explore the island, fight monsters, use various combat combinations to defeat bosses, earn reputation and find a way to get home.
Action
Action
3
Discworld II: Mortality Bytes!
Discworld II: Mortality Bytes!Discworld II: Mortality Bytes! is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe). In Discworld II the player controls Rincewind the "wizzard" (voiced by Eric Idle, as in the previous game) who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The plot borrows from a number of Discworld books, most notably Reaper Man, Moving Pictures and Lords and Ladies. It all begins in a quiet Ankh-Morpork street, where Rincewind and The Librarian inexplicably fail to die from a nearby cart-bomb explosion. The odd event is not shared by them alone however: occurrences of the newly dead re-awakening and disturbing the populace are being reported all over the city, prompting the Archchancellor of Unseen University to halt his usual activities of feasting and merrymaking, and to take charge of the situation. Much to Rincewind's despair, the entirety of this process involves appointing him to the task of finding Death and convincing him to resume his work.
Fantasy
Comedy
Fantasy
Comedy
20 615
14
Pastelia Stories
Pastelia Stories"Pastelia Stories" is a turn-based JRPG. You will be summoned into Pastelia world, and here begins your wonderful journey. Explore big world just like you want, pick any out of 30 companions, chose one of the story lines and factions to find your way back home.
3
Discworld Noir
Discworld NoirAnkh-Morpork is a city surrounded by darkness, where the cold river Ankh flows, where it always rains, and where dwarves and trolls co-exist with secret societies, religious fanatics, stupid police captains, and bar pianists. It is also where a bitterly sarcastic sharp-eyed private investigator named Lewton tries to earn a living solving bizarre cases. A mysterious woman named Carlotta hires him to find her lost lover. Wandering through the dark city and gathering evidence, Lewton has to solve the case, confront a sinister conspiracy, and once again become torn between love and despair.
Comedy
Comedy
24 777
18
Clandestine
ClandestineClandestine is a 2-player or singleplayer stealth/hacking game set in 1996. Asymmetrical co-op allows one player to take the role of the spy while a friend provides overwatch and assistance as the hacker, and unravel a post-Cold War espionage conspiracy.
Action
Stealth
Action
Stealth
12
Discworld
DiscworldDiscworld is a game released for PC (subsequently Mac, and Playstation) by Teeny Weeny / Perfect 10 studios in 1995. The game was released both on floppy disk and CD-Rom. The latter featured a commentary team created of many veterans of famous Brit-Coms. This included Monty Python's Eric Idle, Radio 4's (later to be more famous) Rob Brydon, ex- Doctor Who John Pertwee, 70s pop singer Kate Robbins, and Blackadder star Tony Robinson. The game is a riff on the Discworld title 'Guards, Guards', however many elements of the text have been shifted, not least the inclusion of Rincewind as protagonist. The game featured puzzles which were considered far too difficult and obtuse for gamers of the time, but the game itself has had a lasting legacy, now being accepted into such emulators as SCUMMVM.
Fantasy
Historical
Comedy
Fantasy
Historical
Comedy
35 141
38
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
79 038
565