Posted December 28, 2020
So, one thing has been bugging me in this game, it's the tracking system when driving from one location to another. The mini-map requires constantly taking my eyes away from the road, and the destination marker tends to block out too much of the screen.
Now, the odd part is that there's already a far better tracking system already built into the game. It's the one used during the Beast In Me races. Why can't that system be used during the typical destination tracking? It's already built in to the game, so the work to implement it would be minimal; and it would be consistent with the game world, as it's already used during a mission in the game.
Anyone else have thoughts on this?
Now, the odd part is that there's already a far better tracking system already built into the game. It's the one used during the Beast In Me races. Why can't that system be used during the typical destination tracking? It's already built in to the game, so the work to implement it would be minimal; and it would be consistent with the game world, as it's already used during a mission in the game.
Anyone else have thoughts on this?