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Q: Why was there a gap between PC and console reviews?

A: We started sending out PC review keys to start the review process in the first week of December. Come December 10th, launch day, we had a really good start with PC reviews, and while it’s not perfect, this is a version of the game we were, and still are, very proud of. When it comes to the review process for consoles, at the same time PC codes were sent out we were still working hard to improve the quality of the game on old-gen consoles. Every extra day that we worked on the day zero update brought visible improvement — that’s why we started sending console codes for reviews on the 8th December, which was later than we had planned.
Oh they neglected the part where Reviewers were not allowed to show gameplay they had collected of their own play which displayed issues the game had, therefore selling everyone a broken POS on release lying about it then saying now aww but we meant to fix this.

Come on CDRP you would've been better off just releasing the roadmap without the Lies then there's less to question here.

Q: What have you done since launch to make the game better?

A: Our top priority since launch has been to fix bugs in Cyberpunk 2077. We have already released three hotfixes which have improved the game, but these are just the beginning.
Your top priority has been to investors we know this.
Updated Roadmap
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