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Piccu Engine is a new engine for playing Descent 3 with enhanced quality of life features. It is licensed under the terms of the GNU GPL, version 3.

Piccu Engine provides the following features:

Centered window mode
Scaling in window and fullscreen mode
Fullscreen which does not change desktop settings (multi adapter support forthcoming)
New mouse code
Adjustable FOV, with automatic expansion for widescreen
Missing features in OpenGL restored, including specular highlights and the ability to control mipmapping
Cockpit actually works in widescreen, unlike InjectD3
Faster iteration when many missions are present.
Smoother UI (FPS limit raised to 60)
OpenAL sound system with no crackling and environment reverb support.
text scaling for the HUD.
Many bugfixes
https://github.com/InsanityBringer/PiccuEngine/releases/tag/v1.0

https://www.doomworld.com/forum/topic/144583-descent-3-source-code-release/?tab=comments#comment-2794788 has a screenshot showing Descent 3 in ultrawide with expanded FOV.

If you have any issues, make sure to raise them with InsanityBringer on GitHub.
Windows only for the moment…

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Why did you create a new thread instead of adding it to the other Descent 3 source code release thread?