It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
low rated
deleted
None of the above, gaming is an antisocial activity for me.
high rated
With short sentences I can cope, but I have to ask, do you write like that always or just here in the forums. No offence but I have to struggle to make sense...
avatar
blotunga: With short sentences I can cope, but I have to ask, do you write like that always or just here in the forums. No offence but I have to struggle to make sense...
She wants to know if you've had a serious argument or bonded with someone in a gaming discussion (according to her not a silly question, because the plots of games have become more complex and multi-layered, so serious discussion of the plots of games makes sense).
And in the end she asks if you've ever had sexual intercourse with someone because of gaming.
Maybe I could become Fairfox's translator and charge fees for it.
Post edited July 28, 2018 by morolf
high rated
avatar
blotunga: With short sentences I can cope, but I have to ask, do you write like that always or just here in the forums. No offence but I have to struggle to make sense...
I was thinking about writing something like that except definitely not as polite but didn't deem it worth the effort. So let me just bounce off your post.

I'm not going to read a barely comprehensible wall of text written in retard language because of someone's poorly picked roleplay. So i just minused the post and was done with it.
avatar
morolf: Maybe I could become Fairfox's translator and charge fees for it.
Good idea. Try setting up something like that with it. Maybe then people could be bothered to read the posts.
avatar
morolf: Maybe I could become Fairfox's translator and charge fees for it.
I think it's pretty easy to understand her. I treat fairfoxian like any other foreign language that I don't speak but do understand in written form. I don't stop reading when there's a word that I don't get. I just go on reading. Context will tell what the phrase was about and in the end you'll understand everything. I can do this with dutch (mix of english and german), portuguese, italian (both similar to spanish) and fairfoxian (mix of english and internet hipster language).
No big drama but solid oppositions with a friend about :

- The morality of games involving mass geopolitical manipulations (for some reason my friend saw it as more shocking than, say, pirate games, historical war games, first-person mayhems, etc).

- The morality of using the Chernobyl catastrophy as a background for the Stalker videogames (I think I was the one having reservations about how taseful it was, while he considered it simply similar to hiroshima-inspired Godzilla movies... typing it, I realise that I tend to see it like that too nowadays, either because my perspective shifted or because Chernobyl feels more distant).

- Re-writing star wars canon stories in videogames. Okay, less a difference than an opposition here (we didn't exchange arguments on it), but he never wanted to play a star wars game set in the same period as the original trilogy, and which could change their events (Star Wars Rebellion, etc).

- Non-profitable moral behaviour roleplayed in RPGs. For instance, giving away gold pieces to beggars without any profit for the character or game progression would feel natural and in-character to me, while he'd apply player pragmatism there (not roleplaying 'good' if it doesn't contribute to in-game win conditions). My "generosity" in our coop NWN sessions was amusingly pissing him off.

- Out-of-character bunny hopping. I cannot play NOLF (even multiplayer) and jump around like a Quake alien, it breaks the feel of the game to me. One of our friends kept doing it. We were doing other silly things, that weren't maximising efficiency, but which silliness did "fit" the spy spoof universe itself.
avatar
Telika: - Re-writing star wars canon stories in videogames. Okay, less a difference than an opposition here (we didn't exchange arguments on it), but he never wanted to play a star wars game set in the same period as the original trilogy, and which could change their events (Star Wars Rebellion, etc).
So, he wouldn't want to play a Star Wars Infinities style game?

(For those who aren't aware, Star Wars Infinities is a series of comic books that are set in the Star Wars universe, except that one major event doesn't go as in the movies (for example, one three-part story starts with Lue Skywalker failing to destroy the Death Star). These comic books, of course, can't be canon, but are still a look at what could have happened in the Star Wars universe.)
avatar
morolf: She wants to know if you've had a serious argument or bonded with someone in a gaming discussion (according to her not a silly question, because the plots of games have become more complex and multi-layered, so serious discussion of the plots of games makes sense).
I don't know what is meant by a "sweious" argument, because on the Internet arguments are happening constantly and mor often than not people are standing their ground and protecting their views to the last breath. No matter if it is about.

As for stories in games, they became worth discussing more than the two decades ago. Starting from Command and Conquer and Half-LIfe. Heck, even Sonic Adventure dilogy had some very deep thoughts.
avatar
Telika: - Re-writing star wars canon stories in videogames. Okay, less a difference than an opposition here (we didn't exchange arguments on it), but he never wanted to play a star wars game set in the same period as the original trilogy, and which could change their events (Star Wars Rebellion, etc).
avatar
dtgreene: So, he wouldn't want to play a Star Wars Infinities style game?
I don't know. It's been years we've lost contact. He didn't mind playing stories taking place outside the original trilogy (the expanded universe, and the -at the time- prequels were just meaningless byproducts to him), so the question is whether he'd consider an "Infinities" game as distorting the story or as taking place outside of them (alternate version) from the start. But I'd presume the former. Trying to philosophically guess knee-jerk reactions that he wouldn't waste much time rationalizing, I suppose.

I don't even know if he'd read the "Infinities" stories. I just know he wouldn't write them.

It all feels a bit silly to me because it's "just" star wars, but I suppose I'd feel the same if it was about Tolkien or Leone. So...
Post edited July 29, 2018 by Telika
avatar
LootHunter: I don't know what is meant by a "sweious" argument, because on the Internet arguments are happening constantly and mor often than not people are standing their ground and protecting their views to the last breath. No matter if it is about.

As for stories in games, they became worth discussing more than the two decades ago. Starting from Command and Conquer and Half-LIfe. Heck, even Sonic Adventure dilogy had some very deep thoughts.
I think Fairfox meant to refer to real-life situations, e.g. something like "My best buddy called my enthusiasm for World of Warcraft a stupid addiction...we became mortal enemies and fought it out in an epic duel which destroyed most of our neighbourhood".
I disagree about C&C and Half-Life. These games were great because of the immersive way they told their stories...but the basic plot is still pretty stupid and not worthy of serious analysis.
avatar
morolf: I think Fairfox meant to refer to real-life situations, e.g. something like "My best buddy called my enthusiasm for World of Warcraft a stupid addiction...we became mortal enemies and fought it out in an epic duel which destroyed most of our neighbourhood".
I had some pretty fierce debate about Order 1886 on one gaming site with a person, who thought it to have a deep story and well executed gameplay mechainc (I obviously disagreed).

avatar
morolf: I disagree about C&C and Half-Life. These games were great because of the immersive way they told their stories...but the basic plot is still pretty stupid and not worthy of serious analysis.
Well, we can have a serious debate about that. XD
avatar
LootHunter: Well, we can have a serious debate about that. XD
Half-Life is just a generic alien invasion story. It was the way it was told which was innovative at the time.
The first C&C was great because of the immersive videos, and Kane who was a very charismatic villain and had some truly memorable scenes (e.g. when he first appears in the NOD campaign and kills Seth, or that "Is that camera still running?" scene). But there aren't any really serious themes in the game imo.
The later games got progressively worse and sillier imo (at least what I've seen, only played up to Tiberian dawn which killed my interest in the C&C franchise).
avatar
morolf: Half-Life is just a generic alien invasion story.
Not many of such stories have government ruthless attempt of cover up and mysterious third side representative subplot. Also vortigonts being simply slaves, who just did their job when attacking you put some interesting perspective. Though the latter became apparent only in Half-LIfe: Decay addon.

avatar
morolf: The first C&C was great because of the immersive videos, and Kane who was a very charismatic villain and had some truly memorable scenes (e.g. when he first appears in the NOD campaign and kills Seth, or that "Is that camera still running?" scene). But there aren't any really serious themes in the game imo.
So, terrorism, ecology and media control are not serious themes?
Post edited July 29, 2018 by LootHunter
avatar
LootHunter: Not many of such stories have government ruthless attempt of cover up
So, terrorism, ecology and media control are not serious themes?
Regarding Half-Life and the government cover up: I don't really see the difference from something like the X-Files which was hugely popular in the 90s and where the idea that the government couldn't be trusted was very prominent.
You may have a point about media manipulation in C&C, Kane's use of the media was indeed an interesting element. But the entire storyline was so far-fetched that it doesn't have much relevance for real world concerns imo.