Posted June 09, 2018
timppu: USB flashsticks, or 2.5" USB HDDs for longer archiving, are much easier to use. Optical media is dying, I just helped a relative to buy a cheapo laptop (that I am now supposed to set up), and it doesn't even have an internal optical drive and I am not expecting the person to ever need one either.
It doesn't have to be DVDs, just some kind of physical media that games can be packaged in. DVDs are just the cheapest for that, even if you need a good number of them for it. I bet it was a Mac :P But seriously, I'd much rather have ODDs and the inconveniences associated with them than depend on prayer and the profitability of my town to an ISP if I want to play a modern game. As far as I'm concerned, physical media shouldn't die out until all the countries sign an international agreement on minimum internet speed and begin enforcing it.
Darvond: GOG, which is located in Poland would have to label, package, and ship these discs. International shipping is not cheap, or reliable.
Now I'm sure if you understand the logistics of that or supply and demand, that would not be cost feasible.
As a shot in the dark estimate, I would presume that the absolute need for a physical medium would be somewhere in the range of MOE over the millions of downloads per month. Not to mention that considering that many games are somewhere in the range of 40+ gigs (Say Witcher 3), a DVD would be a laughable non-solution. (You'd need an entire spool of em') And for smaller games, a DVD would be an amazing waste of space, considering many of them fit on a floppy disk or even less. (Akalabeth's main program and data are a paltry 146k, so small you could cram it into the opening RAM of many systems and still have room.)
Then we need some kind of alternate method. In the absence of one, I don't think letting the place you live being such a huge barrier to what games you get to play. Even 10 DVDs can be obtained for dirt cheap, and its still better than not ever having a chance of playing a game you want.Now I'm sure if you understand the logistics of that or supply and demand, that would not be cost feasible.
As a shot in the dark estimate, I would presume that the absolute need for a physical medium would be somewhere in the range of MOE over the millions of downloads per month. Not to mention that considering that many games are somewhere in the range of 40+ gigs (Say Witcher 3), a DVD would be a laughable non-solution. (You'd need an entire spool of em') And for smaller games, a DVD would be an amazing waste of space, considering many of them fit on a floppy disk or even less. (Akalabeth's main program and data are a paltry 146k, so small you could cram it into the opening RAM of many systems and still have room.)
Post edited June 09, 2018 by Shadowstalker16