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GilesHabibula: And people wonder why some of us love our physical media and DRM-free media so much.
And some others wonder why some people like 'sailing the seas' for out of circulation games as well.
Despite any good that drm free stores and sites accomplish, being beholden to rights owners in such ways(removing and changing content) and 'modern alterations' (like removing exe files from some older titles) end up making them worse in some aspects.
Post edited September 11, 2024 by GamezRanker
Thankfully, for me anyway, "where there's a will, there's a way" has got me through most tough spots in this regard.

I do try and do things legally, and that has generally worked out for most of the older games I love to play. It's been a long time since I've had to go sailing for anything, but I do always reserve that option for cases where there might literally be no other way legally, even when I'm willing to pay money.

I mean, these publishers literally do not give two sh*ts about their old game properties, and yet they will still have expensive lawyers defend their rights to them to the ends of the earth.

This goes for music too. And while I can sort of understand a music publisher or rights owner getting uptight about their music being played for profit illegally, I can't understand why they get so worked up over that music being left over in an old game that only a few hundred (or a few thousand in some cases) people are ever going to play from here on out. So I think those music-in-game contracts do need to be permanent, if only because the number of listeners will always drop sharply at some point, making licensing issues irrelevant.

This same logic can also be applied to cars used in games. At some point, the number of copies sold is going to be so low that it doesn't matter, so let the license be perpetual, dammit. It's just good, cheap PR more than anything, really.
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GilesHabibula: I do try and do things legally, and that has generally worked out for most of the older games I love to play. It's been a long time since I've had to go sailing for anything, but I do always reserve that option for cases where there might literally be no other way legally, even when I'm willing to pay money.
This is essentially(except I don't count and won't buy expensive ebay/etc copies) me as well.
Last chance to download the version with the music intact, the new build (1.1_music_fixed) has already been uploaded but not gone live yet, as offline installers anyway:
https://www.gogdb.org/product/1207659037#changelog
One guy on planet earth will be blue when the song is removed :(
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CMiq: Last chance to download the version with the music intact, the new build (1.1_music_fixed) has already been uploaded but not gone live yet, as offline installers anyway:
https://www.gogdb.org/product/1207659037#changelog
Thanks for the warning. As for me, i'm good. If I ever buy a (cheap) copy i'll just re-insert the music myself or download a non tainted copy 'elsewhere' after my purchase.
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CMiq: Last chance to download the version with the music intact, the new build (1.1_music_fixed) has already been uploaded but not gone live yet, as offline installers anyway:
https://www.gogdb.org/product/1207659037#changelog
Still the case, but you better hustle.
GoG probably can take their sweet time with building and pushing the updated offline installers only for so long.
Post edited September 12, 2024 by Swedrami
How can one turn off the update notification in GOG Galaxy? I already turned off auto update for Alan Wake, but Galaxy is still nagging that there is an update available.
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Randalator: It's David Bowie's Space Oddity that's playing in the credits.
Is that all it is, just a song playing in the credits?

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Randalator: I would expect the rollback option to disappear sooner rather than later, though. Unless they intend to split the catalogue into a non-purchasable "classic" Alan Wake for current owners (which would have new and old version available) and "new" Alan Wake (which only contains the 1.1 version without Bowie). I would not count on that.
You just never know.
A couple of days ago I was still able to download the last update to the Timberborn Demo, which was removed from our library who knows how long ago. I wasn't collecting Mac versions back then, so it was a surprise to be able to grab that now.