Posted November 05, 2022
I checked that mark, let it run the verify and still ended up with a broken install,
I really want to support this platform. But that's now 2 out of 2 games in a row that had issues like that. I had better results when I was using OCH in the mid 2000s.
I understand, http is not super reliable for big files. but wasting my time with a verifying process that apparently does absolutely nothing except slowly filling a bar does not increase customer satisfaction. Does your process simply not work for bigger files?
Galaxy client is not a valid answer here. I got here because I don't want dongles.
I have heard about the API the Galaxy client uses. If you would provide an official documentation that would be absolutely fine with me. But as far as I know the best we got is revere engineering the dongle. And for that I point back to my mid 2000s experience.
The worst thing about this in my opinion is:
You probably have some pretty usable internal documentation but you just don't publish it for the reasons I try to avoid steam and the likes. This is a problem.
Also your support platform is currently down and has been for weeks. I don't think I need to explain how that affects the situation.
I want to cooperate and support this. Otherwise I would have cut my losses and requested a refund. The games are available on Steam for the same monetary price and there they work.
I really want to support this platform. But that's now 2 out of 2 games in a row that had issues like that. I had better results when I was using OCH in the mid 2000s.
I understand, http is not super reliable for big files. but wasting my time with a verifying process that apparently does absolutely nothing except slowly filling a bar does not increase customer satisfaction. Does your process simply not work for bigger files?
Galaxy client is not a valid answer here. I got here because I don't want dongles.
I have heard about the API the Galaxy client uses. If you would provide an official documentation that would be absolutely fine with me. But as far as I know the best we got is revere engineering the dongle. And for that I point back to my mid 2000s experience.
The worst thing about this in my opinion is:
You probably have some pretty usable internal documentation but you just don't publish it for the reasons I try to avoid steam and the likes. This is a problem.
Also your support platform is currently down and has been for weeks. I don't think I need to explain how that affects the situation.
I want to cooperate and support this. Otherwise I would have cut my losses and requested a refund. The games are available on Steam for the same monetary price and there they work.
Post edited November 05, 2022 by Daniel.90