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These guys really know how to make great indie games. Freedom Games was founded by Donovan Duncan and Ben Robinson, both industry veterans in video games and media and, most importantly, lifelong gamers. As they say themselves, they ARE gamers, and they work with games they really love and believe in.

And it absolutely shows when looking at their titles. We are more than happy to announce that 6 of Freedom Games’ games are now available on GOG: Airborne Kingdom, Dreamscaper, Coromon, Symphony of War: The Nephilim Saga, Dark Deity: Complete Edition, and Cat Cafe Manager. All with awesome discounts up to -60% that last until December 9th, 2 PM UTC.

Let’s take a close look at what those titles offer!

Airborne Kingdom (-40%)
Exceptional city building and exploration game, where you create your own flying kingdom and lead it on a quest across an expansive world. Explore the varied landscape, build up a floating metropolis, aid struggling people below, uncover lost secrets, roam the skies of the world seeking out resources and opportunities below, find lost temples and deserted cities, complete quests, and usher in a new era of prosperity.




Coromon (-30%)
Beautiful pixel art, turn-based collecting game. It’s a modern take on the classic monster-taming genre. In this one you’ll tame Coromon and explore a vast world filled with thrilling battles, brain-twisting puzzles, and a mysterious threat to the world awaiting defeat. It’s all about taming the eponymous wildlife and challenging the rest of the world: other wildlife, trainers, or titanic bosses!




Dark Deity: Complete Edition (-50%)
Turn and party-based tactical RPG. In Dark Deity we step into the world of Terrazael and lead soon-to-be legendary heroes in a quest to restore a land fractured by broken oaths, reckless wars, and untamed magic. Fight back in turn-based battles, manage character relationships, collect dangerous artifacts, and hopefully restore the world.




Explore the freedom of fun with all those Freedom Games’ titles!
Will GOG get the Dreamscaper: Prologue?
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P-E-S: You're saying one can actually make good games with RPG Maker? ;) That said, I assume it must take considerate effort to make a game in it with mechanics which differ quite a bit from the normal JRPG formula.
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Gudadantza: Indeed. It surprised me a lot.
I am enjoying this thing tremendously. The reviews were accurate. Obviously it will be appreciated properly by guys who like this kind of style (console SRPG, etc)

What I can say is that the game is above average. Any gamer interested in things like Final Fantasy Tactics, Fire Emblem or Ogre Battle (the N64 thing) will enjoy this a lot, squads micromanaging and changing jobs dream.

We can't forget that Square Enix published Let's Cling Toghether Reborn this month on steam, or the niche Vestaria Saga II a couple of months ago right here and these subgenres are having a revival and renewed interest.
And, of course, there's some other titles that have been on GOG for a bit, like Fell Seal: Arbiter's Mark

(One could argue that games like Wizard's Crown are SRPGs, albeit very different from the more familiar Japanese-style games. Then again, even among Japanese-style SRPGs, there's games like Fire Emblem/Shining Force, but there's also games like Tactics Ogre/Final Fantasy Tactics, and they're not that similar.)
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Gudadantza: Indeed. It surprised me a lot.
I am enjoying this thing tremendously. The reviews were accurate. Obviously it will be appreciated properly by guys who like this kind of style (console SRPG, etc)

What I can say is that the game is above average. Any gamer interested in things like Final Fantasy Tactics, Fire Emblem or Ogre Battle (the N64 thing) will enjoy this a lot, squads micromanaging and changing jobs dream.

We can't forget that Square Enix published Let's Cling Toghether Reborn this month on steam, or the niche Vestaria Saga II a couple of months ago right here and these subgenres are having a revival and renewed interest.
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dtgreene: And, of course, there's some other titles that have been on GOG for a bit, like Fell Seal: Arbiter's Mark

(One could argue that games like Wizard's Crown are SRPGs, albeit very different from the more familiar Japanese-style games. Then again, even among Japanese-style SRPGs, there's games like Fire Emblem/Shining Force, but there's also games like Tactics Ogre/Final Fantasy Tactics, and they're not that similar.)
Indeed it could be argued. But I had more the consolish JSRPG way of things in mind when I do refer to renewed interest.

As I see the things until a few years ago those subgenres were basically console or emulation specifics. There were very few examples of those SRPG or Tactical titles for PC.

And now, Tactics Ogre brand new for PC, Triangle Tactics, Octopath, they also remade Romancing Saga or Langrisser
Not mentioning the excellent Fell Seal, Fae Tactics, the popularity of Disgaea...

And in a coule of years four notable Fire Emblem similar games. This is, the SRPG formula of the past. (Vestaria, SoW, DD...)

Not bad times for any fan of those genres.
Post edited November 26, 2022 by Gudadantza
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Reaper9988: Well it's a 16 bit looking/pixelart game. It probably just means don't have a graphics card from the last millenium.
Integrated once should even work. Hence why they don't specify.
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Gudadantza: It will depend of the engine used. Similar looking game like Symphony of War demands much less power. This game instead requires an i3 and " modern card", pretty old CPU, indeed but higher than the former game.

For example If the game is developed under Unity, the requirements are more based in the minimum required for the Unity player and optimizations than the looking of the graphics themselves
Well ok agreed, I thought it was RpgMaker too like the other Nephilim one.
What I could find is this here

https://www.game-debate.com/games/index.php?g_id=38196&game=Dark%20Deity

So about 5 Graphics card generations back and pretty low card so I guess a new integrated could run it.
But that one is a guess..
Post edited November 26, 2022 by Reaper9988
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Gudadantza: It will depend of the engine used. Similar looking game like Symphony of War demands much less power. This game instead requires an i3 and " modern card", pretty old CPU, indeed but higher than the former game.

For example If the game is developed under Unity, the requirements are more based in the minimum required for the Unity player and optimizations than the looking of the graphics themselves
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Reaper9988: Well ok agreed, I thought it was RpgMaker too like the other Nephilim one.
What I could find is this here

https://www.game-debate.com/games/index.php?g_id=38196&game=Dark%20Deity

So about 5 Graphics card generations back and pretty low card so I guess a new integrated could run it.
But that one is a guess..
For me the Requirements are not clear enough. They jump from "modern videocard" (?) and i3 (any?) to an specific i5 CPU, 6 Gb RAM and 2 Gb VRAM.

Basically those requirements means "try the game and test it yourself" and If you are lucky the game can run more than decently with something bordering obsolescence (or not) .:D.

As I mentioned before. It probably will have to do a lot with the Game Maker Engine official miimum requirements
What an intriguing collection of gems! Got my eyes fixated on Coromon and Dreamscaper, but curious to learn more about Airborne Kingdom and Cat Cafe Manager. :)

Coromon's store page stats are confusing. At top-right under Game Details, it states that the game works on Windows 10 and 11. But on the bottom-left under Recommended System Requirements, it states Windows 7.

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Catventurer: Added Cat Cafe Manager to the wishlist. :)
Why am I not surprised? LOL! ;)
Post edited November 26, 2022 by matterbandit
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Catventurer: Added Cat Cafe Manager to the wishlist. :)
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matterbandit: Why am I not surprised? LOL! ;)
There's nothing wrong with being consistent. :)
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Catventurer: There's nothing wrong with being consistent. :)
I absolutely agree. Nothing wrong with being catsistent. ;)
Jokes aside, it looks like my type of game too. :)
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Catventurer: There's nothing wrong with being consistent. :)
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matterbandit: I absolutely agree. Nothing wrong with being catsistent. ;)
Jokes aside, it looks like my type of game too. :)
I'm quite catsistent considering that I have 84 games tagged cats and still have a bunch of games to go through.
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Cavalary: Considering the sheer volume of them, I'm sure there are a number of gems out there.
Rakuen is a good one (wishlist) by Laura Shigihara (who did some of the music for To the Moon). Hopefully that one will appear here eventually as well.
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Gudadantza: And now, Tactics Ogre brand new for PC, Triangle Tactics, Octopath, they also remade Romancing Saga or Langrisser
Romancing SaGa, and other SaGa games, are not SRPGs.

(The closest you'd see is the tactical battles in SaGa Frontier 2, which are such a small part of the game (only 4 in total, and the only non-trivial one is not required to get the main ending) that it counts as a minigame, rather than part of the core gameplay.)
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Gudadantza: And now, Tactics Ogre brand new for PC, Triangle Tactics, Octopath, they also remade Romancing Saga or Langrisser
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dtgreene: Romancing SaGa, and other SaGa games, are not SRPGs.

(The closest you'd see is the tactical battles in SaGa Frontier 2, which are such a small part of the game (only 4 in total, and the only non-trivial one is not required to get the main ending) that it counts as a minigame, rather than part of the core gameplay.)
It' s no a SRPG but I mentioned it because it was Square enix and a different formula to Final Fantasy or Dragon Quest, but you are right.

About your Wizard's Crown arguing basically you were indeed accurate. And I will go farther. Panzer General series have every condiment to be basically the same game but without the epic movie story and the portraits and designed for PC, and well, something more "complex" instead the weapons triangle. But PG is 1995 if I am not mistaken.
Each abstracted unit is one entity. They gain experience, permadeath, you create your core units, the campaign is branched, and between battles you have your general chit chat context
So I am sure that some kind of videogame "anthropologic diffusionism matters" were involved. Like it happened with Wizardry and Dragon Quest/Warrior but in the other way
Coromon is FINALLY here! Thanks for the Mac version too :D
Post edited November 27, 2022 by di0nizus
Has anyone tried Dreamscaper yet?
For anyone interested in Coromon, I'm having a lot of fun, the story is taking a backseat for me (I'm not skipping it, but come on, you don't play monster tamer games for the story), but the gameplay is a lot of fun! It has a enough mechanics that distinguish the game from Pokemon and some of the Coromon designs are beyond gorgeous. Every move has it's own animation, they've put so much effort into the game and it shows. :)

I've made the mistake of grinding for a shiny starter, but that is my own fault. :P