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Speedollama is a fast platformer shooter that sets a new benchmark for speed in the genre – and it’s now available on GOG!

The game's visuals feature pixel art to capture a retro-arcade aesthetic, reminiscent of late 80s and early 90s games. Drawing inspiration from classic titles like Metal Slug and Turrican, as well as modern hits like Broforce, Mercenary Kings, and Pizza Tower, Speedollama delivers a nostalgic yet fresh gaming experience.

You can also get:
Speedollama - Art
Speedollama - Soundtrack
Speedollama - Bundle

All titles, base game included, launch with a -10% discount until October 28th, 1 PM UTC.

Now on GOG!
Anyone else creeped out when anthropomorphized animals are drawn with human hair styles? I don't know what it is, something about it just puts it over the border from "meh, whatever, it's a humanoid animal in clothes" territory into "ick, someone's a little too into this"-land. (And the cleavage on the female llama doesn't exactly dispel the latter impression...)
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HunchBluntley: Anyone else creeped out when anthropomorphized animals are drawn with human hair styles? I don't know what it is, something about it just puts it over the border from "meh, whatever, it's a humanoid animal in clothes" territory into "ick, someone's a little too into this"-land. (And the cleavage on the female llama doesn't exactly dispel the latter impression...)
For me it depends on the art style and the world more then anything
Jeff Minter is not involved with this?!
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HunchBluntley: Anyone else creeped out when anthropomorphized animals are drawn with human hair styles?
I find it more half-assed, like the devs didn't know which audience to appeal to so they settled for the middle.
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HunchBluntley: Anyone else creeped out when anthropomorphized animals are drawn with human hair styles? I don't know what it is, something about it just puts it over the border from "meh, whatever, it's a humanoid animal in clothes" territory into "ick, someone's a little too into this"-land. (And the cleavage on the female llama doesn't exactly dispel the latter impression...)
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BanditKeith2: For me it depends on the art style and the world more then anything
Defnitely depends. I can't really put my finger on the why and how of it, but I never had a problem with Lori and Princess Eva from Jazz Jackrabbit, but recently there was some "humans with animal heads" game released here (I cna't find it now) and it defnitely looked a bit creepy to me.

But I don't know, maybe it's just because I was a kid when I first played Jazz and I just rolled with anything as long as graphics were nice and the pew pew was fun.