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Welcome to Technotopia, a city-builder card game – now available on GOG alongisde its Soundtrack, both titles launching with a -10% discount until November 11th, 2 PM UTC!

Take on the role of an AI designed to build a perfect city. Build districts, meet the needs of diverse communities and maintain the delicate balance between factions vying for control over you!

Now on GOG!
Oh no, all the humans caught fire or fell out of top floor windows...

Yes, my name is Skynet. Why do you ask?
Post edited November 04, 2024 by tremere110
Definitely getting Metropolis vibes from this..... (the 1927 film)
Can't wait to play this, I love the art style.
Wishlisted. I really like the art style of this game.
high rated
For those who like the art style and want more of it, this is Art Deco, though a bit stylized

It is used in several other games, most known is Rapture from Bioshock being designed as an Art Deco city. But also found in games like Grim Fandango, Transistor or Close to the sun.

(And yes, Fritz Lang was very inspired by the Art Deco movment when filming Metropolis)
> Take on the role of an AI designed to build a perfect city.

If said AI is depicted on Banner Art then I'm in love with myself.
I was waiting for this. The price suggests that this game has a smaller scale, but that isn't necessarily a bad thing. Thanks.
Has anyone played yet?

Recommend for someone who hasn't played ANY 'card' style game before?
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amok: For those who like the art style and want more of it, this is Art Deco, though a bit stylized

It is used in several other games, most known is Rapture from Bioshock being designed as an Art Deco city. But also found in games like Grim Fandango, Transistor or Close to the sun.

(And yes, Fritz Lang was very inspired by the Art Deco movment when filming Metropolis)
Art Nouveau for architecture, Art Deco for arts & crafts, Modernism for other arts. Branches of the same movement.

By the way, Riga has a built up area in this style that has been declared heirloom of the humankind. Worth checking.
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FlockeSchnee: I was waiting for this. The price suggests that this game has a smaller scale, but that isn't necessarily a bad thing. Thanks.
It's a roguelite. Meaning it is meant to be played in small chunks and repeatedly.
The gameplay loop is - try to get as far as you can. Die. Unlock new stuff. Try again.
You continuously get new buildings/cards. How far the rabbit hole goes is anyone's guess. But the scale gradually increases.
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DSHLK: Has anyone played yet?

Recommend for someone who hasn't played ANY 'card' style game before?
Depends... you have to keep in mind that this is not a pure card game, but a mix of... roguelite... puzzle-shape placement... and maybe other stuff that I can't think a name for.

As a standalone game it is decent.
If your looking for an entry-level card game... maybe look for something else.

The good point is: you only ever have 3 cards to work with; so you're not overwhelmed with deck building. And the cards that you gradually unlock don't alter the gameplay that much. If anything the card gameplay itself is secondary; it's how, and most importantly, where you place the cards/buildings what's important.

The game is also really really cheap.

Unfortunately... if you're looking for a good entry-level card game - I can't give you any suggestions. ;(

I could suggest building games where you have a similar mechanic of ''where, what buildings/tiles do I place?''
Dorfromantik or TerraScape for example. But as far as card games are concerned... pick this up if you want to play something that has card-drawing only as a token mechanic.
Post edited November 06, 2024 by Atlo
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amok: For those who like the art style and want more of it, this is Art Deco, though a bit stylized

It is used in several other games, most known is Rapture from Bioshock being designed as an Art Deco city. But also found in games like Grim Fandango, Transistor or Close to the sun.

(And yes, Fritz Lang was very inspired by the Art Deco movment when filming Metropolis)
avatar
Carradice: Art Nouveau for architecture, Art Deco for arts & crafts, Modernism for other arts. Branches of the same movement.

By the way, Riga has a built up area in this style that has been declared heirloom of the humankind. Worth checking.
Not quite. There is similarites between Art Nouveau and Art Deco, but Art Nouveau has more organic, softer and rounder shapes, for example like tree branches and leafs, incorporated into the desgn. Art Deco is sharper lines and angles and more geometric shapes, for example the inverted V shape that used everywhere.

Art Deco also came after Art Nouveau.. Art Nouveau was most popular in the period 1890-1910, while Art Deco came out from this movement and was most popular in the period 1910-1930.
Post edited November 07, 2024 by amok
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Carradice: Art Nouveau for architecture, Art Deco for arts & crafts, Modernism for other arts. Branches of the same movement.

By the way, Riga has a built up area in this style that has been declared heirloom of the humankind. Worth checking.
avatar
amok: Not quite. There is similarites between Art Nouveau and Art Deco, but Art Nouveau has more organic, softer and rounder shapes, for example like tree branches and leafs, incorporated into the desgn. Art Deco is sharper lines and angles and more geometric shapes, for example the inverted V shape that used everywhere.

Art Deco also came after Art Nouveau.. Art Nouveau was most popular in the period 1890-1910, while Art Deco came out from this movement and was most popular in the period 1910-1930.
Interesting! Thanks for the explanation!
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Atlo: It's a roguelite. Meaning it is meant to be played in small chunks and repeatedly.
The gameplay loop is - try to get as far as you can. Die. Unlock new stuff. Try again.
You continuously get new buildings/cards. How far the rabbit hole goes is anyone's guess. But the scale gradually increases.
Thanks. :-)
I have played it a while already and I enjoy it very much. More of a puzzler than a builder, but that's what I like.