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djdarko: Yeah, but how does pulling it affect those who pre-ordered it, if they still get the game when it's released?
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Grargar: Are updates guaranteed? Deep Silver says yes, but can you trust them after this stunt?

Plus, it's a dick move in general and Steam users will always go for review bombs in those cases (see when games were discovered to have Redshell or when Skyrim/Fallout 4 introduced paid mods).
True, and yes I completely agree about the updates part, and I doubt they will be any kind of priority.

Whenever a game is removed from GOG, I always wonder if we'll ever see updates again, because it feels like it's no longer supported. Granted, a lot of those older games don't receive updates in general, but I think you know what I mean, especially considering how GOG updates are generally put on the back burner with a lot of developers.
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MadalinStroe: It's not fair the way it's happening, but there are so many games on STEAM that I would want to buy on GOG, that I just can't feel any sympathy for the STEAM crowd. If anything, the fact that there was even a disapproving response from Valve, makes me happy. Maybe moves like these will force Valve to get off their asses, and actually fight to get games on their platform.
I imagine the reason it gets disappointment is because they already had a deal and had been advertising their game on their platform for over a year. It's poor form really. This'll very likely lead to new requirements in future deals. It's the same reason F2P games were eventually required to also sell their DLC on Steam and not just through their own launchers, because they were basically using Steam as a free advertising platform while the income was coming through other channels.

It's strange that in this particular case the preorderers actually come off best.
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Kelefane: https://www.pcgamer.com/metro-review-bomb-steam/?utm_content=buffer3c4e6&utm_medium=social&utm_source=facebook&utm_campaign=buffer_pcgamerfb

This time deep silver is the target and their Metro games.

Epic is taking a crap ton of heat over this.
Is that a problem? o.O
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MadalinStroe: I'm certain this isn't a surprise to Deep Silver. They considered the possible repercussions, and decided that releasing as an exclusive on Epic is still better for business.

It's not fair the way it's happening, but there are so many games on STEAM that I would want to buy on GOG, that I just can't feel any sympathy for the STEAM crowd. If anything, the fact that there was even a disapproving response from Valve, makes me happy. Maybe moves like these will force Valve to get off their asses, and actually fight to get games on their platform.
Devs are going to be paying close attention to this debacle and see what happens when this game goes live on Epic. If it shits the bed over this situation and if it pissed off as many people as we think it might have, then Epic may have dug a hole that they didn't want to be in this early in their existence. But if it does well, then you very well could see more games doing this. So this could be very BAD or very GOOD for Epic. I'm not seeing any middle ground here.

Epic was already catching a lot of hell before this even happened. I've said from day 1 that Epic wouldn't be a threat to anyone because they keep shooting themselves in the foot. I see Epic being similar to Origin in terms of popularity down the road.
Post edited January 31, 2019 by Kelefane
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Kelefane: This time deep silver is the target and their Metro games.

Epic is taking a crap ton of heat over this.
I hate this growing fragmentation. And it seems Steam users are beginning to feel it too. I'm planting my flag on here and the usual. No way will I be supporting using 12 different launchers in the future.
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djdarko: Can you imagine if The Witcher 3 or Cyberpunk 2077 were exclusive to GOG? The same thing would happen here.
Sure. Although since CDprojectred have announced that they won't be making Cyberpunk 2077 an exclusive, no rage will be happening just on that account. CDprojectred likely thought it well over and decided that the outcome isn't worth.
Post edited January 31, 2019 by Nicole28
Will be interesting to see how PC sales compare with console in the first 6 months or so.

Personally I haven't bought any games within 6 months of release since Daikatana (yes I'm admitting it)

Anyone know what cut publishers get from console stores and gog?
Post edited January 31, 2019 by mighty.ape.acct
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Pheace: ...F2P games were eventually required to also sell their DLC on Steam and not just through their own launchers, because they were basically using Steam as a free advertising platform while the income was coming through other channels...
I didn't know that. That's a very interesting piece of information.
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djdarko: Can you imagine if The Witcher 3 or Cyberpunk 2077 were exclusive to GOG? The same thing would happen here.
It depends. If it was said before starting the pre-orders, there would little outrage, but nothing like the situation with Metro as it is nightmare for the player.
First of all you get this information two weeks before release date and nothing was said before that company was wondering about change of distribution.
Secondly the shops are put in difficult situation as they had to say to the customers that the keys are not for the steam,but for the epic shop and most of people will cancel the pre-orders. I do not know how is the situation with steam customers who might get the pre-orders from them.