OneFiercePuppy: While functionally true for most users, that's also avoidable. If Valve decided to ban my account, I'd still be able to play almost all of my Steam games indefinitely. If you set up Offline Mode, it won't stop you from playing your games.
This amount of planning and future-proofing against Valve shouldn't be needed. He should just use their client as it was intended without any fear in a not-so ideal world but more ideal than ours. If he goes online and logs with his account in this scenario, who knows what would happen? Or what will happen if he signs in with another account by accident? And that doesn't address the stuff he didn't download. It is as best, just a workaround that solves nothing of the big issue at hand.
OneFiercePuppy: This is certainly a case of an overreaction by Valve mods, but it's absolutely the fault of the user who would have been completely fine had they just shut up and let it lie.
I could argue that if he let it lie, Steam would have noticed and issued a ban against him. Except in this case, he doesn't have the defense of "I found it and I'm telling you it exists", but rather
Valve has the defense that "No, you kept that to yourself and ran away with it."
Nicole28: Something interesting that is related to this -
https://hackerone.com/valve In short, Valve is offering $100 per round for anyone hunting up exploits on their platform. So, if Kaby is telling the truth, Valve is attempting to stinge on him now?
It is strange indeed. But notice how this ordeal happened before that program became a thing, which I think was this week. I dunno what's going on with Valve.
KabyLake: Hey PookaMustard,
Your adaptation of my text is very clear. I'm sorry, I can be unclear sometimes. And my English is not very well...
Ah, thanks for letting me know. Now, I would like to clarify what the 26 weeks community ban was for, and why you were testing the self-locking tool. That would help to add some context to what was going on.
In addition, did you consent the Russian friends that you banned?
Desmight: You can still play those games on the PC where you installed them, of course, but "DRM-free", "You keep your games", "Steam sells DRM-free games" are lies.
And even if these statements were true, they always ignore one thing: Steam doesn't tell you if a game uses Steam DRM or is effectively DRM-free. Hell, games that use Denuvo can not disclose their usage of Denuvo. So if Steam doesn't tell me a game is DRM-free, I don't really care if a person on the internet or a well-built list of DRM-free games on Steam...say a game is DRM-free. There is nothing binding the game to be DRM-free today or tomorrow, and with the platform's auto-updating nature, I could end up with a DRM-free game being DRM'd.