Posted September 09, 2019
Bloom: looks like you have tears in your eyes. Oblivion is hard to look at as is but this takes it over the top.
Flare: muh Oscar winning Hollywood film simulation. No one else is dumb enough to think a computer rendered image will have lens flare.
CA: never used unironically in film or photography, but lets put it in games anyway. Its cinematic to see the world through a $0.5 magnifying glass.
Motion blur: nice way to cover up your jerky unoptimized mess of a game. The human eye only sees 16 blurs a second.
Vignetting: an option for those who find pleasure in seeing the world through a peephole. May be too immoral for recent games though.
Flare: muh Oscar winning Hollywood film simulation. No one else is dumb enough to think a computer rendered image will have lens flare.
CA: never used unironically in film or photography, but lets put it in games anyway. Its cinematic to see the world through a $0.5 magnifying glass.
Motion blur: nice way to cover up your jerky unoptimized mess of a game. The human eye only sees 16 blurs a second.
Vignetting: an option for those who find pleasure in seeing the world through a peephole. May be too immoral for recent games though.