The
Banner Saga avatars are back, along with what may be the last updates of the week:
---------------------------
Games included in this batch:
·
Banner Saga ·
Expeditions: Viking ·
Hollow Knight ·
Stories Untold ---------------------------
Banner Saga has changed
[FILE UPDATES] *
File added:
avatars ---
Name: the_banner_saga_avatars.zip ---
Size: 1.1 MB ---
Date: Wed 05 Feb 2014 10:15:22 GMT ---
Version: [empty]
[NO CHANGELOG] ---------------------------
Expeditions: Viking has changed
[FILE UPDATES] *
File changed:
DLC: Blood-Ice: Windows installer, English ---
Size *FROM* 5.0 MB *TO* 6.0 MB ---
Version *FROM* 1.0.6.1 *TO* 1.0.7.1 *
File changed:
Windows installer, English (part 1 of 3) ---
Size has not changed (4.0 MB) ---
Version *FROM* 1.0.6.1 *TO* 1.0.7.1 *
File changed:
Windows installer, English (part 2 of 3) ---
Size has not changed (4.0 GB) ---
Version *FROM* 1.0.6.1 *TO* 1.0.7.1 *
File changed:
Windows installer, English (part 3 of 3) ---
Size *FROM* 1.5 GB *TO* 1.7 GB ---
Version *FROM* 1.0.6.1 *TO* 1.0.7.1 [CHANGELOG UPDATED] Patch 1.0.7.1 (10th November 2017)
Tweaks and improvements
- Updated the engine to Unity 5.6.3.
- Improved the smoke particles with new trails and tweaked some water particles in certain scenes.
- Enabled detail normals and static batching.
- Added Iron Man mode.
- Added Enemy Equipment difficulty option which makes the game way harder on Hard and Insane.
- Added Combat Speed slider to the miscellaneous options.
- Added camera tilt control and made the game save and load the camera angle/rotation.
- Also made the exploration camera framerate independent, faster, and a bit smoother.
- Updated the non-lethal toggle button to make it a lot more clear what mode you're in.
- Changed the Highlight All button into a toggle.
- Improved the lighting in some of the Viking longhouses so it changes with the time of day.
- Added the weapon type to the item tooltips.
- Changed the Unstoppable special property description to be more clear that allies will take damage too.
- Optimized the tree setup in Skjern Forest.
- Made the player go first in the wolf fight in Skjern Forest.
- Made the palisades walkable during Hrodgærda's attack on Skjern.
- Added allies to the gate fight in Jelling and tweaked the equipment on Skule's personal guards.
- Made it so the kings' halls in York and Perth are emptied of characters after the betrayal or invasion, and made a few vikings show up there instead if you take the cities for yourself.
- Removed SSAA option from the game due to compatibility issues with the latest version of the engine.
- Changed Unbreakable items so they can now be dismantled like other items.
- The Ranged Shot animation is now 1 second shorter.
Major fixes
- Fixed some floating items if you looted the camp on the beach.
- Tweaked the lighting in skerninge, making the hill a bit brighter. Fixed being able to walk on things you shouldn't be able to walk on in Skerninge.
- Added missing names for the Wolves in the Danish forest campsite.
- Added wetness to the earth in York.
- Fixed some floating objects across various scenes.
- Fixed the camera going down through the ground if you pressed it forward against the cliff face in the Mountain Cave Entrance scene.
- Fixed missing materials on the male version of the Ancient Helmet and a bug that was resetting its model on load.
- Fixed an issue that was breaking the nighttime penalty to ranged accuracy as well as the illumination to counter it.
- Made the marsh campsite nearest to Skjern not show up until after the prologue so you can't wander off until you're meant to.
- Fixed issue when changing weapon while an ability is selected.
- Added character blockers around the walls of every interior scene in the game that contains an encounter, to fix an issue where ragdolls could fall through the world.
- Made sure Torfinn gets removed as a follower if you lose any of the fights in Skjern Forest.
- Fixed some save/load inconsistencies with the treasure on the little table in the abandoned camp in Yngilwood.
- Fixed an issue where Area Map icons would be offset due to the UI Scaling setting.
- Fixed the player character's death not triggering the game over if it happens during camping.
- Fixed deteriorated injuries not showing the original severity correctly in the camping results screen.
- Fixed an issue where scouting would create no loot spots even if scouting has been successful.
- Fixed an errant one-liner for Magnus mac Certain and Wulfsige if you take the town for either of them without ever getting the quest to side with Aiblinn.
- Fixed the conversation after you fight Osred in his hall checking whether Æthelred was dead instead of Osred.
- Fixed issue with unique spear not deselecting Extend ability.
- Fixed an issue where the Spotted status effect would sometimes not be applied.
- Fixed some inconsistencies in the Cure ability that was letting you use it on characters who would not benefit, and the AI would sometimes do the same.
- Fixed characters playing the Bow Idle act holding the bow in the wrong hand.
- Reduced the problems with characters sinking into the ground in the mountain cave entrance fight.
- Tweaked some hex grids (primarily in York and Hadrian's Wall) so the hexes are better aligned.
- Fixed some skill tooltip error messages that weren't quite specific enough, and in some cases outright wrong.
- Fixed the skill description for Throwing not being parsed correctly.
- Fixed the wreckers in Scarborough showing up after killing everyone in the village, and disabled loot ownership in Maucolyn's house in the same event.
- Fixed the fight at the sacrificial glade in Skerninge triggering after Skerninge turns hostile even if there's nobody there.
- Fixed an autosave bug that was creating broken autosaves when attacking an occupied campsite.
(
Full changelog)
---------------------------
Hollow Knight has changed
[FILE UPDATES] *
File removed: Patch 1.2.1.4 [Windows]
*
File added:
Patch 1.2.2.1 [Windows] ---
Size: 70.0 MB ---
Version: 16038 -> 16287
*
File changed:
Mac OS X installer, English ---
Size has not changed (1.6 GB) ---
Version *FROM* 1.2.1.4 *TO* 1.2.2.1 *
File changed:
Windows installer, English (part 1 of 2) ---
Size has not changed (1.0 MB) ---
Version *FROM* 1.2.1.4 *TO* 1.2.2.1 *
File changed:
Windows installer, English (part 2 of 2) ---
Size has not changed (1.4 GB) ---
Version *FROM* 1.2.1.4 *TO* 1.2.2.1 [NO CHANGELOG] ---------------------------
Stories Untold has changed
>>>
Supported OS changed
*FROM* Windows (7, 8, 10) *TO* Windows (XP, Vista, 7, 8, 10) >>>
System requirements for OS X changed
*FROM* [empty] *TO* OSX 10.9.5 or later, Processor: Intel Core i5-4570S, Memory: 4 GB RAM, Graphics: GeForce GT 750 or similar, Storage: 2 GB available space, Additional Notes: Lights Off, Headphones On, Recommended system requirements: OSX 10.9.5 or later, Processor: Intel Core i5-6500, Memory: 4 MB RAM, Graphics: AMD Radeon R9 M390 or similar, Storage: 2 GB available space [FILE UPDATES] *
File removed: Patch 1.12 part 1 of 2 (64-bit) [Windows]
*
File removed: Patch 1.12 part 2 of 2 (64-bit) [Windows]
*
File removed: Patch Stories Untold 32-bit version [Windows]
*
File removed: Windows installer, English
*
File added:
Mac OS X installer, English ---
Size: 733.0 MB ---
Version: 1.3
*
File added:
Patch 1.3 [Windows] ---
Size: 98.0 MB ---
Version: [empty]
*
File added:
Windows installer, English (part 1 of 2) ---
Size: 698.0 MB ---
Version: 1.3
*
File added:
Windows installer, English (part 2 of 2) ---
Size: 696.0 MB ---
Version: 1.3
[CHANGELOG UPDATED] Patch 1.3 (10 November 2017)
- Added the Mac version of Stories Untold
- Fixed the majority of crashes in Episodes 3 and 4
(
Full changelog)