JDM: Japanese Drift Master Updated to 1.1.51.1 (Galaxy & Offline Installer) Latest changelogs from SteamDB: Patch 1.1.0 Ossu! What a ride! The game is out now and you’ve decided to visit Guntama in numbers! Thank you!
For the most part you seem to be enjoying JDM without issues, however it hasn’t been smooth sailing for everyone. Below you will find the first Patch Notes for the game - it’s just the beginning and we promise to provide equally meaningful updates and improvements in the weeks to follow.
Patch Notes: Force Feedback • Fixed issues where Force Feedback would not properly initiate in the game under very specific circumstances.
• Force Feedback was lightly rebalanced, especially in low FPS situations
• Fixed a few crashes, which were directly connected to Force Feedback implementation
Game Launching and Stability • Fixed over a dozen of rare issues influencing game stability, which caused the game to crash
• Fixed issues connected to hardware and resolution testing when launching the game for the first time, which caused the game to crash.
• Fixed various issues, which may have resulted in a game crash right after launching the game.
Gameplay and Navigation Improvements • Significantly improved the Navigation in the Ichikara city area and in-between the events
• Optimized HUD performance and display, increasing its readability and fluency
• Improved game physics - driving should feel more stable and predictable.
Steering Wheel support • Increased the number of presets for Steering Wheels, to make it easier for new players to properly setup their input devices.
We continue to look into the issues you bring forward to us. If you encounter a problem, please send us a bug report
HERE.
Thank you.
Let’s Drift
The Gaming Factory Team
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The race is on! Ossu! You folks are awesome! Thank you for joining us on Guntama streets. It’s hard to describe the joy of seeing you all share your playthroughs and screenshots on our
Discord. The discussions are lively, and there’s a lot of support coming from the community, not only for us but for all of the other members of our JDM family - seriously, you’re among the best people!
With your support, we’ve already managed to cross over
1000 reviews, and more are coming by the minute. Thanks for taking the time to share your thoughts. We also encourage everyone to write a few words about their experience, if you haven’t done so already.
The media have also taken an interest in the project, with hours of content being published by various influencers and traditional media outlets providing their reviews. Thank you for playing JDM!
We’re being praised for the atmosphere and the authenticity of the experience, while some technical issues remain to be resolved.
"JDM: Japanese Drift Master is a hugely ambitious and earnest racer that’s very clearly in love with the art of drifting..." -- IGN "Bursting with ideas, enthusiasm, and a solid physics model..." -- PC Gamer "JDM: Japanese Drift Master lets you drift swiftly through a fictional, yet painstakingly detailed area of Japan like no other racing game does." -- Eurogamer Opinions like these are pushing us even harder to make JDM: Japanese Drift Master one of the best racing experiences on the market.
As mentioned above, we didn’t avoid hiccups - some issues are still waiting to be resolved. We’re following your feedback on our
Discord channels. We hear you. We’re working hard preparing fixes, and we’ve already released the first patch resolving most issues plaguing the Force Feedback implementation.
Hotfix 01 We’ve pushed another round of fixes today. Here are the patch notes:
Performance • Improved game performance when moving through sections of the world map.
• Added a set of precompiled shaders on game launch.
• Improved performance during main story missions - stuttering should now be minimized or gone alltogether.
• Improved overal game performance during Story Events
• We're still working on a proper graphical preset for Steam Deck, however for now we've introduced small optimization changes that should provide around 5 - 15FPS gain globally.
Game Settings • Disabled Chromatic Aberration.
• Fixed an issue where Mirror Quality Settings would reset after a game restart.
Story Events • Fixed an issue blocking progress in Chapter 05 Mission 01.
Gameplay • Locked the possibility to sell your last car.
• Fixed the reputation notification system, which incorrectly prompted the same notification multiple times.
• Fixed an issue where the Xbox 360 and the Xbox Elite 2 Controllers would incorrectly recognise a single press of the (A) button as a 'double tap'.
• Fixed na issue where players could not bet in the Underground Side Missions.
• Fixed an issue where the camera setting would reset to default after completing the Sushi Delivery Side Mission.
Audio • Fixed the audio levels when launching the game in cockpit view - the sound levels will now remain at inded levels on all camera views.
More fixes are incoming, so please stay tuned.
As a reminder, if you run into any issues, please provide a bug report
HERE.
This is the fastest and most efficient way to contact us.
Once again, thank you to all who bought the game and are now having fun driving through Guntama streets.
Let’s Drift
Gaming Factory Team
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Hotfix Ossu! Yesterday’s patch has had unforeseen repercussions, which we are patching today.
Sorry for the inconvenience!
Hotfix notes: • Fixed the money rewards for replaying certain missions
• Fixed an issue where players could unintentionally 'double buy' a car at the car dealership
We’re hard at work at resolving other issues coming from your feedback. Thank you for your patience.
In the meantime, if you ran into any issues, please drop us a support ticket at -
https://jdmgame.com/drift-hub/bug-reports/
Let’s Drift
Gaming Factory Team
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Patch 1.1.47.1 Ossu! Drifters! We’re constantly working on improving the game. This patch includes, among others: some steering wheel presets fixes, audio adjustments and a sweet gift as a means of us saying thank you to all the people who believed in us and bought the game early.
Patch Notes System • Fixed endgame and menu credits issues with scrolling, autoscrolling and author names. The credits will now display properly;
• Fixed an issue where the game could crash in certain situations on NVIDIA GPU's;
• Added a sharpen visual setting for the game. The new slider can be found in the game's graphical options.
Wheel presets • Fixed issues with Logicool steering wheels for the Japanese region.
Audio • Fixed drag race events’ sound issues, when only the environmental audio would play before.
Localization • Added a series of localization improvements across all languages based on direct community feedback. The localization adjustments include corrected automotive terminology, improved HUD and UI phrasing and various other cases connected to the story context and mission descriptions.
New Content • Added new seats for the Alpha Moriyamo in the Tuner Shop;
• Added a new hood part including a livery for the Alpha Moriyamo.
We’re constantly working on improving the game’s experience, as well as on new content, an example of which you will find in the Tuner Shop right now.
Reminder - the launch discount will be ending soon. If you want to grab JDM: Japanese Drift Master at a lower price, this is the time to do it!
Let’s Drift
The Gaming Factory Team