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Would love to see DRM free games to be released from the total war franchise
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Jaouher_Nouira: Would love to see DRM free games to be released from the total war franchise
This is what Carl Jung called synchronicity. (Disclaimer: Shameless self-aggrandizing advertisement.)

I have been pining to play Rome: Total War for a while, now. I cn still play it if I pull an old laptop out of storage. The trouble is, the reason the laptop is in storage is because the battery was almost dead. There was less than a minute of unconnected power before it would shut down, so it was always connected to the 240V supply whilst it was being used.
I took the executive decision to replace it (since it obviously had a role in keeping particulars, aside from its task as a games machine) when I estimated the probability of catastrophic loss was too great to ignore, a couple of years ago.

So there is a good chance that, should I try to start it, the device will confirm my worst suspicions and not even boot.

Which means I am an enthusiastic +1 to your topic.
They would have another happy customer here. ;)
Warhammer Total War most of all.
There would be great demand on GOG but the publisher appears pretty DRM friendly, this could be a issue.
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Xeshra: There would be great demand on GOG but the publisher appears pretty DRM friendly, this could be a issue.
Daniel Bernoulli (nephew of Jacob "Law of Large Numbers" Bernoulli (1713) Ars Conjectandi) could help here. He's the guy who gave us:
The utility resulting from any small increase in wealth will be inversely proportionate to the quantity of goods previously possessed.
Daniel Bernoulli (Royal Academy, 1731) Specimen Theoriæ Novæ de Mensura Sortis [Exposition of a New Theory on the Measurement of Risk], republished (1738) in Papers of the Imperial Academy of Sciences in St. Petersburg. (Utility in this sense is a measure of satisfaction, usefulness, desirability. See PL Bernstein (1995) Against the Gods: the Remarkable Story of Risk, p.103.)

He claimed that tangible assets and financial claims (read: old IP, past it's prime revenue days, like the Total War series) are less valuable than a productive capacity (like the new revenue stream for these old games, without the DRM constraint) so, when this potential productive capacity exceeds the contemporaneous revenue derived from the DRM-laden IP, assuming it will not again be less, at that point it would be economically better to list the games here.

:)
Okay... there is still a less scientific way of explaining a actually easy matter in common language.

The matter revealed here is actually already executed by many companies, this is the reason they "only" may protect their games using a DRM for about 6 months up to a few years. Because those games may then be "past their prime" in which a certain "damage" to the sales might still be critical.

However, there are even contrary "scientific findings" that it may not even be to hurtful, in term of causing more damage than benefits, even releasing a game DRM free right at the launch, but this is indeed a "risky" approach many publishers step away from it.

On the other hand, because of extensive "development" and finishing many unfinished games which are... at the time of release... not even at their "prime time" (for example Cyberpunk 2077) it is increasingly becoming harder to pin down "at what time a game is actually at its prime time". Which means, the "sweet economic spot" is less of a issue for many games as the players are not anymore that much into "hype-release-deals", not even if they got FOMO (fear of missing out) attached.

However, to be specific here, in the case of the "Total War franchise" which is surely "past its prime time" it would be a good idea of releasing it DRM free for additional income: I totally agree... although this is not my decision, not ours... it is the decision of the publisher and perhaps GOG not "reaching out to them". I surely can say, those games are welcome here, no doubts about.