Posted May 23, 2019
Let me start this with a disclaimer: this thread is NOT meant to rant about GOG's curation system (even though I don't think it can completely be avoided - still I would appreciate it very much if such discussions could be taken into another thread). Curation is subjective and I am well aware about this fact. However as GOG themselves already said in an interview, it is also human and people make mistakes. People also might be willing to give second chances and see if they made a mistake. So this is not about ranting it is about convincing GOG that rejecting this game was neither in GOG's nor in our best interest because more people would like to have it here.
I am talking about Unbound: Worlds Apart which is a nice looking puzzle platformer with very interesting and creative mechanics. Basically you switch dimensions with a click on a button to overcome obstacles but in those other dimensions the normal rules of physics don't apply anymore. It's hard to explain and very easy to see for yourself. Just go to their itch.io page HERE scroll down a bit and click on the download button to get their DRM-free kickstarter demo.
Their kickstarter also is still active so if you would want to support them click HERE.
(Look at their FAQ and you will see that you can also get a DRM-free copy instead of a Steam key in case you should be worried about that)
GOG rejected the game and said "... we feel that the game would not be a good fit for GOG, as we think that it appears to be too niche and a bit too small in scale in terms of production value for our users"
As far as I know they judged the game on the demo alone so only a very small part of the game which makes the "too small in scale in terms of production value" argument imo a bit wonky - and I won't even start to talk about the "too niche" argument (GOG you really should stop telling devs this - it's getting ridiculous ;)
So if you should disagree with GOG after you have tested the demo carefully please sign the wishlist with already nearly 80 votes HERE.
I would like to add that the game has almost already been funded now 2 weeks ahead of the deadline which imo also is a sign that there is interest in this game in general. Imo the game would be a perfect fit to GOG and having played the demo myself I think it is cute, artsy and actual fun to play ... Keep in mind that puzzle platformers are not even my favorite genre.
I am talking about Unbound: Worlds Apart which is a nice looking puzzle platformer with very interesting and creative mechanics. Basically you switch dimensions with a click on a button to overcome obstacles but in those other dimensions the normal rules of physics don't apply anymore. It's hard to explain and very easy to see for yourself. Just go to their itch.io page HERE scroll down a bit and click on the download button to get their DRM-free kickstarter demo.
Their kickstarter also is still active so if you would want to support them click HERE.
(Look at their FAQ and you will see that you can also get a DRM-free copy instead of a Steam key in case you should be worried about that)
GOG rejected the game and said "... we feel that the game would not be a good fit for GOG, as we think that it appears to be too niche and a bit too small in scale in terms of production value for our users"
As far as I know they judged the game on the demo alone so only a very small part of the game which makes the "too small in scale in terms of production value" argument imo a bit wonky - and I won't even start to talk about the "too niche" argument (GOG you really should stop telling devs this - it's getting ridiculous ;)
So if you should disagree with GOG after you have tested the demo carefully please sign the wishlist with already nearly 80 votes HERE.
I would like to add that the game has almost already been funded now 2 weeks ahead of the deadline which imo also is a sign that there is interest in this game in general. Imo the game would be a perfect fit to GOG and having played the demo myself I think it is cute, artsy and actual fun to play ... Keep in mind that puzzle platformers are not even my favorite genre.