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Just now,playing Skyrim in a dark dungeon and all quiet sneaking around when the idiot dog hears the postman and bolts past me out the flap and I nearly soiled my undies:)

So there must be other stories out there that some would find funny,so why not make a thread about them.
I've told this before, but Arx Fatalis has this crypt level that's actually pretty creepy, at least in the beginning, and I was quite tense while I explored it really slowly, in fullscreen mode. It has such great atmospheric sounds and I had the volume turned up and was totally immersed, when all of a sudden, I hear a very loud and high-pitched voice saying "Uh oh!". Gave me quite a start. Turns out I still had the old ICQ messenger running in the background and a friend was messenging me out of the blue ...

As for Skyrim, I tried to sneak up on some bandits in a dungeon or something, when I suddenly hear a loud voice talking right behind me. I thought I was caught, but it was actually just my follower who didn't think sneak mode called for keeping your trap shut, so she was happily chatting away. Not that the bandits were any smarter, they just chose to ignore her loud talking. :P
Post edited February 06, 2019 by Leroux
Subnautica. I was playing blind (no prior knowledge) and as a reward for building my first little seamoth submarine, decided to take a celebratory cruise around the Aurora spacecraft wreckage (aft end first) along the surface level...

*engine purring*
This is GREAT! Travel at good speed, no oxygen hassles, nothing really to worry about...
*violent impact*
What the?

A Reaper Leviathan grabbed the sub, and shook the hell out of it, I had a mini-freakout with one look of this monster and gunned the engine when it let go, hoping to outrun it back to the shallows.
Nope. Grabbed again. Somehow I ejected and managed to escape by my portable seaglide without getting eaten myself (I think the Reaper took the seamoth to the seafloor). Didn't even hear the warning roars.

Jesus. I hate the water, but I hate sea monsters more. This is why I usually read about games first before playing to avoid jump-scares like this. It almost made me abandon the game then and there.
I normally don't get too scared in Horror games, more of a constant tension if its done right... but:

We all know there is one sacred rule in games: If you get into a vent shaft, you're safe. You can calm down, relax a bit and then slowly go for the next area... but then I played Alien Isolation... and the first time I turned around in a vent shaft and that f*cker was right behind me I actually screamed. Loud and girly. After that I knew the game would be awesome ;)

Now fun but less fun back then: When I played Prince of Persia as a kid the part where one needs to break through a mirror to continue and the mirror image goes running totally freaked me out, had nightmares for weeks.
Good stuff and good laughs,thanks:)
HyphenCom and the Hidden Movement phase is the closet a game has come to actually scaring me.
Hehe... Here's one second hand.

Ex's step dad is playing Doom (original) and keeps dying on this one level. So he's really getting into it, restarted this level like 4 times, is leaning in his chair trying to get a good shot around the corner at the demon.... Cat jumps up the chair and ends up sinking it's claws into the poor guy.

Elsewhere in the house, the wife & daughter hear this BLOOD CURDLING SCREAM OF DEATH AND TERROR and come to find out what happened. He was panicked and likely nearly out of breath, and when they arrived he told them 'the cat got me'.

Meanwhile, the cat, hiding under a table/chair/elsewhere is so afraid he/she did something so wrong when they just wanted to sit down in their favorite spot.
Post edited February 06, 2019 by rtcvb32
Some of those missions in Thief 1-2 like Song of the Caverns, where you're quietly sneaking through the underground water tunnel trying to avoid those damn craymen, when WHOMP, a boulder or something falls into the water 6ft behind you completely unexpectedly. I vaguely remember trying to change the ceiling light bulb with my head. I swear those Thief stealth games made better horror games than most "proper" horror games...
Post edited February 06, 2019 by AB2012
Having to run away from things I can't fight. Nemesis from RE, Pyramid Head from Silent Hill, pretty much everything in Outlast or Amnesia. You know the monsters are OP or are scripted to be non-destructible until a later boss fight, so having to hide or escape from them is nerve-wracking. Unfortunately, it's a gimmick WAY overdone in modern games.
F.E.A.R.
When you`re shooting at your own shadow, because it scared you. :-D
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Maxvorstadt: F.E.A.R.
When you`re shooting at your own shadow, because it scared you. :-D
I shot a reflection of myself in Aliens vs Predator. It was a triple shock:
1) You turn and see the head of someone turning to face you.
2) You shoot reflexively and get suprised seeing a bullet hole appear right in the middle of his head.
3) You realise you're looking at a mirror and it's your head.


The best jump scare I ever had in a game was Bioshock though. I can't say much about it though as it would just spoil the experience for others. But they certainly set it up well as it's a creepy setting and you're thinking that something might happen... and they still get you!

Makes one appreciate single player games as this particular jump scare is not something that they could have pulled off in a multiplayer game.
The only time I got scared in a game was back when I was playing the original Resident Evil, dogs -or whatever they were- jumping through the windows in the corridor.
Last major one I had wasn't from the game, it was from a Blue Screen crash that hit while I was playing a game.
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tinyE: Last major one I had wasn't from the game, it was from a Blue Screen crash that hit while I was playing a game.
Reminds me of the last sequense of a game I played. When the main character told the the final boss that he was "terminated" or something among those lines, that was the que for my graphic card to get terminated. The timing was s phenomenal that I thought it was part of the game, everything got "terminated" when he said that and I couldn't start my computer to finish the game.

To get back on topic, the last scare I remember was the crypt from Mortal Kombat X. Cheap jump scares as seen in the video below.
https://www.youtube.com/watch?v=6qxnNzzC0cU
Post edited February 07, 2019 by user deleted
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Maxvorstadt: F.E.A.R.
When you`re shooting at your own shadow, because it scared you. :-D
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agogfan: I shot a reflection of myself in Aliens vs Predator. It was a triple shock:
1) You turn and see the head of someone turning to face you.
2) You shoot reflexively and get suprised seeing a bullet hole appear right in the middle of his head.
3) You realise you're looking at a mirror and it's your head.
Ah, I remember a similar event in Deus Ex. Second mission, NSF generator house. The computer room has a big mirror in the corner. Yes, you're unlikely to run into it head on from a distance, instead you'll approach sideways at a short range. So if you're like me, you mistake it for a hallway, and get very surprised when a dude runs right at you. Of course it's a low-durability breakable mirrow and I reacted by shooting it. I think the commotion of the gunshot followed by breaking glass crowned the moment.