scientiae: Right.
My monthly download cap is 50GB. So I would have to get a refund, if I bought that game.
SargonAelther: It is NOT a single file. It is split, just like all the other Windows installers, so you could safely spread out the download. Although I must admit that a data cap in 2024 sounds unusual to me, outside of maybe some mobile phone contracts.
Yes, it wasn’t easy to find anyone willing to offer me the features that I wanted.
(I don’t have any use for Big Data in my personal life, thanks, I have a plethora of information without the temptation of unlimited data, at $600+ per annum. To say nothing of the increased attack surface and the damage it would do to my security posture.)
V0idhead: After buying The Talos Principle 2 I was pleasantly surprised to discover that the offline Installer for that game is a single 77GB file.
So I guess the limit isn’t universal anymore.
SargonAelther: What are you talking about? It is in 21 parts for the base game. Eight parts for the DLC. Did you look at it via Galaxy, rather than the website? Galaxy shows the cumulative size, but will download the same split bins.
A 77GB (=71GiB) file seemed a little extreme. I guess I could manually carve the file, once it was downloaded, too. But, as you noted (
vide infra), a bunch of smaller files is far more convenient than one humongous one. (Even if one argued about potentially wasted disc space due to the large sector mapping of modern drives, storage is the cheapest factor in any IT system.)
SargonAelther: Would you rather download 30 4GB files successfully and have the 31st fail and get corrupted? Or would you rather download 90% of one 128GB file and have it fail, and get corrupted, so you would have to start over from scratch?
THAT IS THE POINT. Compatibility with FAT32 is also a bonus.
Yep, totally agree. As long as the file is carved into smaller blocks (4GiB is FAT32 backward compatible, so that seems sensible) I don’t have an issue. :) FAT32 is ubiquitous on storage media, like phones and cameras. That means there are potentially all sorts of ramifications to just abandoning that standard.
V0idhead: But if we can have only one I would rather not be stuck in 2010 until the whole world caught up technologically, sorry.
That is an interesting point of view.
You are advocating for a future-facing policy on a site that (ostensibly) caters to those collecting the older games. There is nothing intrinsically wrong with that but you seem a little cavalier about the unknown consequences of such a policy.
As you say, preferably the option would be for us, the consumer to decide.
I suspect the loss of backwards compatibility is inevitable (with the unstoppable march of obsolescence through the IT industry) but doesn’t the PS4 have trouble playing the original PlayStation games? Any change would lead to losses. (We would rely on BeamDog-alikes to update the kernels.)
The game you mentioned looks interesting. (It seems popular, too, with an expansion to a sequel.) I like the concept. :)