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Get a free GOG.com game with your Curse.com premium membership!

[url=http://www.curse.com" target="_blank][/url]What a great day to have a curse! [url=http://www.curse.com" target="_blank]Curse.com[/url] premium membership, that is. We've partnered up with the fast-growing gaming network to make their sleek paid accounts offer even more awesome than before. Each premium user--whether they're upgrading their account or already have premium subscription--now gets to pick one of ten games redeemable on GOG.com. That's our way of putting a cherry on top of the already extensive offer, that includes--but is not limited to--unlimited access to a feature-full online gaming client, beta-keys giveaways, and various discounts with selected partners. Here's the list of GOG.com games that [url=http://www.curse.com" target="_blank]Curse.com[/url] premium members can pick from:

Sacred Gold
Gothic 2 Gold Edition
Empire Earth: Gold Edition
Divine Divinity
Dungeon Keeper Gold
Darwinia
Tiny and Big: Grandpa's Leftovers
Puddle
Defender's Quest
Megabyte Punch

As you can see, whether you are a role-player, a strategist, a puzzle-solver, or even a keen tower defender, you'll get something extra for yourself with your current or new premium [url=http://www.curse.com" target="_blank]Curse.com[/url] membership. More info on obtaining the free game can be found in [url=http://www.curse.com/news/curse/49289-curse-premium-membership-now-includes-a-free-game" target="_blank]this Curse.com news article[/url]. This partnership offer remains valid at least until December 31, 2014. We highly recommend [url=http://www.curse.com" target="_blank]Curse.com[/url] services, and hope you'll enjoy your free title!
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Uh-oh. Judging from those comments Curse.com comes across as the Big Bad Wolf to some gamers. Don't worry guys! This is our way of doing something nice for a large community of people that may not know GOG.com yet, and maybe gaining some new users in the process. Nothing to be alarmed, and no one is going to huff and puff at anyone else.
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WereCatf: If this is squarely aimed at them, not us, then why even advertise it on the front-page like this as if this were something we should care about? We obviously already are familiar with GOG, this just makes it seem like you're trying to get us on Curse -- paid advertising -- and leave a bad taste in the mouth.
We're giving away free games. Many GOG.com users are already Curse.com premium subscribers. This is their cue to claim the game we have in store for them. Does that seem like a good enough reason for a frontpage post? It would certainly seem so to me.
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jsjrodman: [...] Add to this that Curse hasn't managed their brand well leading to negative associations, and website acquisition can always occur around transitions in style/quality which leads to user annoyance. There's also the invoked fear that as curse has a history of acquiring content sites users are familiar with, that they might be on the way to acquiring GOG (although obviously GOG.com is an ongoing software store business, not a content site, so I have no such concern) . On top of that this announcement doesn't explain what Curse is to users who may not know them already.

That's where all the confusion and worry comes from.
Let's just put this thing straight, here. GOG.com is not for sale. Nor will it be in foreseeable future. There's nothing more to this cross-promotion than it is stated in the news article opening this thread. We're giving away games to Curse.com premium members with the obvious goal of acquiring new users at our part, and sweetening the deal for their paying customers on Curse's. Plain and simple.

It's quite possible you'll be seeing more such offers, with other parties, this year. I sincerely hope you guys won't take it for an omen of upcoming gogmageddon or DRMpocalypse every single time. ;-)
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G-Doc: It's quite possible you'll be seeing more such offers, with other parties, this year. I sincerely hope you guys won't take it for an omen of upcoming gogmageddon or DRMpocalypse every single time. ;-)
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Titanium: Plenty of hints, brother. Plenty of hints.
No hints whatsoever. Again, you're looking for things that aren't there. Please don't make us write to you guys in legal-like bullet-points that leave no place for interpretation. That would take the fun out of bluetexting :-(

Also, going back through the thread, I came across this question:

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HypersomniacLive: Happy New Year, G-Doc!

If I'm not crossing any lines, how do you (you as in GOG, not necessarily you personally) how do you know that the number of GOG users that are also Curse.com premium subscribers falls is "many"?
Now that I think about it, how do you even know if any GOG users are also Curse.com premium subscribers?
This needs to be answered, because I can see where your suspicions are going. No, we are not cross-referencing our user database with anyone. EVER. This was an educated guess at my part. We have 2 million+ unique users per month on average (now more, after our recent giveaway). How many of these 2+ million play games such as WoW or Minecraft? I'd say many. I'm no stranger to Curse.com, as I've done my fair share of Minecraft modding and texturing a few years ago and I know just how large the community for Minecraft alone is there on Curse. Simple statistics dictates, that out of 2+ million of our monthly unique users at least a hundred also subscribes to Curse.com services. Should it be otherwise, I would call it a strange anomaly.

That's guessing. But I can also simply ask someone who knows these things tomorrow at the office just how many bonus codes from the batch handed to Curse.com were redeemed before today's announcement, and see if I were right.