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Hello,

I’m solo game developer and I would like to show you my game named “Dakija”.

Dakija demo goes ONLINE! Check it here: Dakija Homepage

Some ingame images:
http://www.part.lt/img/62c2d359f67017e2cf32271249c05e3d853.png
http://www.part.lt/img/983f324ffbf12301ef87bbb4a6764477318.jpg
http://www.part.lt/img/df4ad21f2a9df5cc0a0b56fd0124e845357.jpg
http://www.part.lt/img/2d21867c21af4ca50ed5dd1b246450c7884.jpg


What is Dakija?

Short explanation: Dakija is a browser based fantasy RPG game with a turn-based combat. You got to choose your hero and develop his abilities, skills, spells the way YOU want. Fighter, Magician (Archer or Monk) – it’s up to you what you want to become. Will you be the hero that legends talk about? Will you be the hero who brings back the piece to this planet, called Dakija? We will see! Currently there are 200+ skills to choose from that can be reached by adding points into balancers every level. Also 100+ spells for spellcasters! Not only offensive spells, but many buffs and curses for more tactical choices. For building your hero you have wide variety of equipments to choose from: 400+ weapons and 200+ armors of different types!

Story Explanation: You should have born in the lands with great history and achievements. The land of superior technology and evolved higher conscious beings. However… the evil has hidden dark in the undergrounds and decided to destroy this planet! The enormous explosion in the volcano lying beneath the ground changed the picture of the planet. Disaster, as a word, was too small to describe the situation. Chaos, confusion and pure evil creatures had spread in the world… You are the one, with an ancient power within. You are here to end this chaos! Unleash the powers within you by gaining knowledge about yourself and once and for all – destroy evil!

What the game will be like?

• Equal to everybody. You don't have to buy premium stuff to be the best!
• Simple game at the start, but goes deeper and deeper when you’re playing.
• Turn-based combat with many tactical choices and a field to do so!
• Control more than one character in battle field for more tactical choices.
• Different mercenaries and NPCs will fight together with you. Choose a perfect team for the best synergies!
• Lots of choices for building your hero.
• Lots of items to choose from. No to one-best-way-build.
• Multi-way to completing quests, challenging and different ones!
• Game with a deeper value, the knowledge from never dying truth from the books.
• Game is not limited to only fighting and doing quests!
• Never ending development so you can play and play and.. play!

What makes Dakija unique?

My experience in many different games, my fantasy, my passion for RPGs. I bet you think that there are lot of like me? Would you drop everything just to reach your dream? Or do all it takes to reach your dream? I bet not many can do that, but I want it bad! I will be the game creator and my game will be brilliant! A non-stop evolving epic RPG browser game with a turn-based combat!
Furthermore, if I like playing my game with never-stopping-need for gaining more, why others shouldn’t like this game? I think you will, especially if you like turn-based combat, lots of different ways to build your hero and challenging quests!

What do I want?

As a solo (indie) developer I’m seeking community’s help to make this development process faster and better. If project gets funded – designer and writer joins development for even greater RPG experience for you! It’s a game made by gamer for gamers!

Support here: Dakija RPG indiegogo campaign page
Post edited December 19, 2012 by fshock
Sounds interesting.....here's to hoping you get this thing funded.

(Sidenote: Your FB link isn't working.)
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GameRager: Sounds interesting.....here's to hoping you get this thing funded.

(Sidenote: Your FB link isn't working.)
Thanks for that sidenote. This forum does whatever it wants with my links :)
Post edited December 13, 2012 by fshock
Honesly, I’m seeking for the answers, the project just doesn’t move forward, what I’m doing wrong? Maybe you know? This is my dream and, I guess, I fail to transmit it to others. I’ve been working all my free time on this game for almost two years, but now it’s just isn’t moving! Do you know how I could improve? Please tell me that, positive or negative, it can be the searched answer.
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fshock: Honesly, I’m seeking for the answers, the project just doesn’t move forward, what I’m doing wrong? Maybe you know? This is my dream and, I guess, I fail to transmit it to others. I’ve been working all my free time on this game for almost two years, but now it’s just isn’t moving! Do you know how I could improve? Please tell me that, positive or negative, it can be the searched answer.
A few suggestions, if it's ok:

1. If you're not part of a team consider doing so.....just make sure those you "hire on" know it's your vision and you want it to stay as true to your original ideas as possible. With extra help, you could shift some of the workload onto them, thus helping the project move along without requiring all your free time. This allows you to rest and recover needed energies to think of new ides for your game, and to relax in general.

2. Promote your game in more places.......did you think of making a website for it(many places offer free websites/etc.)?

If I think of anything else i'll post it later.
Dakija demo goes ONLINE! Check it here: Dakija Homepage



@GameRager

Yeah, I've already started searching for co-founder-designer and doing all I can elswhere in the forums :)

Be sure to check online demo and you can leave your thoughts, through feedback page :)
Post edited December 19, 2012 by fshock
I like the screenshots and I think your game deserves more attention. However I guess the number of browser rpgs out there is quite huge, so you have tough competition. That could partly explain the situation.
game is quite nice... playing it right now and somehow enjoying it :)
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Ubivis: game is quite nice... playing it right now and somehow enjoying it :)
You post made me smile :)
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Ubivis: game is quite nice... playing it right now and somehow enjoying it :)
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fshock: You post made me smile :)
only minus so far: combat is too easy and repetative... with a fighter, I do move 4 fields away from the enemy and defend myself. the enemy always walks close to me, but can't attack. Now I first to a knockout on the enemy to stun him, after that a double strike. next turn (enemy can't attack, 1 or 2 more double strikes and he is gone). I can use the same tactic on 2 enemies that are 5 or more levels higher than I are. I will never get any damage and beat them really easy.
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fshock: You post made me smile :)
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Ubivis: only minus so far: combat is too easy and repetative... with a fighter, I do move 4 fields away from the enemy and defend myself. the enemy always walks close to me, but can't attack. Now I first to a knockout on the enemy to stun him, after that a double strike. next turn (enemy can't attack, 1 or 2 more double strikes and he is gone). I can use the same tactic on 2 enemies that are 5 or more levels higher than I are. I will never get any damage and beat them really easy.
Game should be easy at the start. Did you try fighting monsters outside the castle? Also, game is still being balanced.