Posted May 11, 2011
Okay basically I have played Planescape Torment,Fallout-1-New Vegas, Arcanum, Baldurs Gate, Icewind Dale, Elder Scrolls games...etc.
I have never really been much of a fan for turn based combat "unless it is done well" but I like the older isometric graphic style and art-style of 2d games. Yes I have played a lot of Turn-based games over the years but only for the story and it felt more like a chore, also I don't like games with a lot of micro-management AKA Baldurs Gate because I prefer games with only up to 3 characters to control at a time, preferably 1.
I would have to say that Arcanum was my favorite rpg that I have played so far just because of the setting while I hated Planescape:Torment and the story sounded good at a glance but after playing it I really didn't enjoy it at all for some reason even after spending 3 days TRYING to enjoy it.
The Fallout games were pretty decent all in all especially the second one but I didn't care for the art style/music and the color palette in general, just too gritty I guess.
Most of the Dungeons and Dragons type games just drive me mad, I cannot deal with the cliche nature of them, the characters overact waaaayyy too much for me, I mean yeah a crazy berserking warrior, or a calm and collected mage make sense but a Cheeky goodball opportunist rogue is just too much for me to handle.
Also I tend to roll more of a fighter/all-around type character like a Spellsword or melee oriented caster because I have a problem with rerolling if I pick anything else.
I know I seem like a really complex person but i am not that bad trust me lol, basically i am looking for.... A beautifully designed "preferably between 1995-2003-ish... nothing too new or old" deep rpg with a decent cast of characters that don't overact that has nothing to do with DnD, thanks for reading lol.
I have never really been much of a fan for turn based combat "unless it is done well" but I like the older isometric graphic style and art-style of 2d games. Yes I have played a lot of Turn-based games over the years but only for the story and it felt more like a chore, also I don't like games with a lot of micro-management AKA Baldurs Gate because I prefer games with only up to 3 characters to control at a time, preferably 1.
I would have to say that Arcanum was my favorite rpg that I have played so far just because of the setting while I hated Planescape:Torment and the story sounded good at a glance but after playing it I really didn't enjoy it at all for some reason even after spending 3 days TRYING to enjoy it.
The Fallout games were pretty decent all in all especially the second one but I didn't care for the art style/music and the color palette in general, just too gritty I guess.
Most of the Dungeons and Dragons type games just drive me mad, I cannot deal with the cliche nature of them, the characters overact waaaayyy too much for me, I mean yeah a crazy berserking warrior, or a calm and collected mage make sense but a Cheeky goodball opportunist rogue is just too much for me to handle.
Also I tend to roll more of a fighter/all-around type character like a Spellsword or melee oriented caster because I have a problem with rerolling if I pick anything else.
I know I seem like a really complex person but i am not that bad trust me lol, basically i am looking for.... A beautifully designed "preferably between 1995-2003-ish... nothing too new or old" deep rpg with a decent cast of characters that don't overact that has nothing to do with DnD, thanks for reading lol.