thokkiano: SET LEVEL OF DETAIL TO 150 INSTEAD 80
FOLIAGE TO 2.0
GRASS 2.0
TEXTURE MIPBIAS DOES NOT DOWNGRADE ANYTINHG.
Well it depends on what you call a downgrade.
TextureMipBias < 0 (ie negative)
+Sharper textures,
mip maps are used at longer distances so that sharpness is retained for larger distances
- Shimmering due to the fact that the texture information is all there, but represented by smaller number of pixels, so depending on the angle you look at it, you may end up looking at different pixels
TextureMipBias = 0 the default
TextureMipBias > 0 (ie positive)
-Blurier mud like textures
+/- Theoretically there should be an improvement in shimmering, but too be honest, you aren't going to have much of an improvement here
Be careful with these though:
*HIGH FOILAGE DISTANCE*
GrassDistanceScale=1
FoliageDistanceScale=1
*ULTRA FOILAGE DISTANCE*
GrassDistanceScale=1.5
FoliageDistanceScale=1.8
If you set them both to 2.0, your machine needs to be capable of running at amazing speeds at ULTRA foilage settings, otherwise it will hurt performance quite a bit. Don't forget as well:
FoliageShadowDistanceScale=64
My setting - renders bush/tree shadows at greater distances (I think the default setting on high is about 16 and on ultra I think it is about 52). It isn't very costly to performance and prevents the shadows disappearing before the bush/tree actually does.