The Ace Combat series is rightfully known as one of the most accessible flight sims in history, combining realistic aesthetics with arcade physics to create an experience that feels gritty without needing an elaborate interface of instruments. But there was a brief time when the games were also known for their storytelling. Rather than relying on the most obvious, bombastic Hollywood tropes, Ace Combat told war stories more akin to All Quiet on the Western Front, or For Whom the Bell Tolls.
Even as the gameplay focuses on winning a war, the narrative concerns the people living through the war in the long term. Stories like Ace Combat Zero are more important now than ever, as we see conflicts in Palestine, Burkina Faso, and Ukraine. These are modern wars with advanced weapons produced at an industrial scale. Tools of murder are deployed against people who die never knowing why they were targeted, who made the decision, or what it was meant to accomplish.
These are stories about despair, where the individual pilot's feelings on the war are meaningless in the face of its inevitability. And they are stories about hope, in which people emerge from war more patient, more understanding, and intent on never letting it happen again.