Dead Dock Protocol

Dead Dock Protocol

by Studio 1979
Genres:Indie, Shooter, Arcade
Themes:Action
Game modes:Single player, Split screen
Story:A neon-bloody action cyberpunk zombie shooter from Game Studio 1979. Introducing Dead Dock Protocol, a thrilling cyberpunk zombie shooter packed with intense, neon-blood-soaked action! Embark on a crucial mission to rescue six besieged city zones from the clutches of Zombots and their formidable bosses. Whether you fight alongside your team or venture alone, your objective is to stay alive and eradicate the hordes of Zombots.Show more
user avatarAdded by @Brian_Goubeaux
Vote to bring this game to GOG and help preserve it.
1
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Dead Dock Protocol?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Dead Dock Protocol and inspire others.
Those games also need your vote!
Starsector
StarsectorStarsector is a game of space combat, fleet management, trade, and role-playing. Pilot a ship and command a fleet through intense tactical combat while exploring, trading, battling, and leveling-up in an open-ended sandbox campaign set in a lost sector of the galaxy. Explore distant star systems. Trade goods and loyalty among competing factions. Beware of ruthless pirates while evading tariff patrols. Assemble your fleet for trade or battle while upgrading and modify your starships, then fight your enemies! Forge your destiny and steer the fate of the human race 6000 light-years from Old Earth.
Science fiction
Science fiction
1 895
Clive Barker's Jericho
Clive Barker's JerichoJericho is a horror-themed FPS from the mind of screen legend Clive Barker. In the game, a Jericho Team must fight through a lost city to destroy the evil at its heart.
Action
Fantasy
Horror
Science fiction
Survival
Action
Fantasy
Horror
Science fiction
Survival
6 032
31
Serious Sam 3: BFE Gold Edition
Serious Sam 3: BFE Gold EditionThis bundle includes: - Serious Sam 3:BFE - Serious Sam 3: Jewel of the Nile - Serious Sam 3 Bonus Content DLC
Action
Action
171
The Operative: No One Lives Forever
The Operative: No One Lives ForeverNo One Lives Forever is to be a fast-paced, story-driven first-person shooter that delivers over-the-top action, outrageous villains, and wry humor in the tradition of the great 1960's Bond films. You play Cate Archer an undercover operative for MI-Zero. Your mission is to arrange for the defection of a prominent East German biophysicist that goes by the name of Otto Dentz. However things go wrong when a terrorist group known as the HARM abducts Dentz during a flight to England. Assume the role of Cate Archer, an operative working for UNITY, a secret organization fighting to free the world from the clutches of H.A.R.M.. From tense subterfuge to in-your-face combat, No One Lives Forever ups the ante with 1960's-influenced spy action, vivid international locates, and deadly arch villains.
Top
Action
Comedy
Stealth
Top
Action
Comedy
Stealth
74 729
218
Max Payne 2: The Fall of Max Payne
Max Payne 2: The Fall of Max PayneMax Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.
Top
Action
Thriller
Top
Action
Thriller
40 312
28
Balatro
BalatroBalatro is a deck-building roguelite where you must play poker hands and earn chips to defeat enemy blinds. Enhance your deck of playing cards, buy Jokers to modify each hand you play, and discover new and wild synergies to win!
1 603
12
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 268
586
Recettear: An Item Shop's Tale
Recettear: An Item Shop's TaleRecettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer! As Recette, you have to decide how you'll get your stock - either through playing the markets in town or going out into the wild with an adventuring friend and thrashing beasts until they give up the goodies - how much to sell things for, what the shop should look like, and how to best go about getting the money Tear needs to pay off the loan. If you can't come up with the money... well, hope you like living in a cardboard box.
Action
Fantasy
Comedy
Business
Action
Fantasy
Comedy
Business
229
3
Promise Mascot Agency
Promise Mascot AgencyExplore the cursed town of Kaso-Machi! Recruit and train mascot friends! Help out when jobs go wrong! Solve the mystery of your exile! Help Pinky work through her many anger issues! Turn Promise Mascot Agency into the best agency in Japan! Go go, Michi and Pinky!
Open world
Action
Fantasy
Comedy
Business
Open world
Action
Fantasy
Comedy
Business
94
Afterburner II
Afterburner IIAfter Burner II is an arcade-style flight game released by Sega in 1987. It is the second game in the After Burner series. In the game, players fly a F-14 Tomcat jet fighter, gunning down enemies while avoiding incoming fire. Like OutRun, another Sega arcade game, After Burner II came in several versions, the most famous being a large, servo actuated, sit-down cabinet which resembled a cockpit and moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking. There was also a more basic upright cabinet version. After Burner II has been translated and ported to numerous home computers, consoles and mobile phones; including versions for the PC Engine, Sharp X68000, Sega Mega Drive, Famicom, FM Towns Marty, Atari ST, Amiga, Amstrad CPC, Commodore 64 and Sega Saturn. In Japan, it was released on the PlayStation 2 as part of the Sega Ages classic series. Mega placed the Mega Drive version at #38 in their Top Mega Drive Games of All Time. MegaTech magazine praised the smooth and fast gameplay, as well as the sound.
Warfare
Warfare
68