Flight Simulation

Flight Simulation (1982)

Genres:Simulator
Game modes:Single player
user avatarAdded by @Guybrush88
Vote to bring this game to GOG and help preserve it.
7
Stories about this game (0)
What’s your memory of Flight Simulation?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Flight Simulation and inspire others.
Those games also need your vote!
Slime Rancher 2
Slime Rancher 2Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Open world
Action
Fantasy
Open world
Action
Fantasy
177
Def Jam Rapstar
Def Jam RapstarDef Jam Rapstar is a rapping game developed by 4mm Games. The game was released on October 5, 2010 in the United States of America (U.S.), and released on November 26, 2010 in Europe. An official launch event was held at New York's Hudson hotel on October 6, 2010 to celebrate the game's U.S. release. As of October 5, 2011, the community site has been shut down with no official word on when or if it will be reopened, causing major features of the game to be inaccessible.
19
Guitar Hero III: Legends of Rock
Guitar Hero III: Legends of RockRock out to the third entry in in Red Octane's music series for guitar gods! Songs for Guitar Hero III include Barracuda by Heart, Sabotage by Beastie Boys, Rock And Roll All Nite by Kiss, and much more! In addition, players can experience an incredible number of added features and explosive content including a new multiplayer action-inspired battle mode, grueling boss battles, a bevy of exclusive unlockable content and authentic rock venues.
Party
Party
842
13
Guitar Hero Encore: Rocks the 80s
Guitar Hero Encore: Rocks the 80sGuitar Hero Encore: Rocks the 80s (titled Guitar Hero: Rocks the 80s in Europe) is a music rhythm game and the third installment in the popular Guitar Hero series. It was released in July 2007 in North America and Europe, and in August 2007 in Australia. Players use a guitar-shaped controller (purchased separately) to simulate playing rock music by hitting notes as they scroll towards the player. Rocks the 80s is an incremental title in the Guitar Hero series, rather than a full sequel. No changes in gameplay from Guitar Hero II have been introduced to this game. As implied by the game's title, the game features a 1980s theme, consisting of songs from the decade and playable characters, fashions, and artwork that reflect the time period. The game was not as well-received as the prior two Guitar Hero games, due to the lack of new gameplay features and reduced soundtrack. Rocks the 80s is the third and final title in the Guitar Hero series to be developed by Harmonix before they moved on to create Rock Band.[5] The next major installment of the series, Guitar Hero III: Legends of Rock, was developed by Activision's Neversoft division.[6]
Party
Party
204
Guitar Hero: On Tour - Modern Hits
Guitar Hero: On Tour - Modern Hits"Guitar Hero On Tour: Modern Hits brings a Modern Rock twist to Guitar Hero for the DS. With the new Fan Request mode, you can choose your path to music stardom and rock the house! On-the-go rockers earn more fans and fame by performing their favorite tunes in different styles (e.g. avoiding note bombs, hitting a 300 note streak or playing different guitar tracks) as requested by their fans while they move back and forth between venues (non-linear gameplay). Utilizing the familiar Guitar Hero Guitar Grip peripheral, gamers can shred through 28 master tracks of the hottest Modern Rock."
Party
Party
134
Manchester United Manager 2005
Manchester United Manager 2005
2
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 383
589
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
47 411
1214
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
77 754
81
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
93 305
243