Kill.Switch

Kill.Switch (2003)

by Namco, Hip Interactive
Genres:Shooter
Themes:Action, Science fiction
Game modes:Single player, Split screen
Story:Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.Show more
user avatarAdded by @meowthed
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Stories about this game (3)
What’s your memory of Kill.Switch?Share your favorite moments and see what others remember about this game.
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The reason Gears of War exists. Maybe a bit exaturated but at least Kill.Switch invented cover mechanics and blind fire from cover and even more of those then Gears of War like looking through scopes or iron sights. I absolutely loved the demo back then and played it through over and over. The PC version was plagued by copy-protection-measures if I remember correctly but had a bit better lighting than on PS2 or Xbox if I remember a comparison video right.
user avatar@Dhelsouser avatar@Dhelso
February 03, 2025
I think it was the first game that brought cover and shooting into gameplay Gears of War style, I remember the first time I played it with a childhood friend and it blew our minds, I felt like this game was light years away, plus the plot twist it brings is iconic, it's a shame few people know about it, that's why I want them to bring it back, so more people know about it, and hopefully they release a sequel (since the ending leaves everything open to a sequel)
I think Kill.Switch may be the first cover-based shooter I have ever seen. Would be nice to be able to play it once again today and see if it has aged well or not, and actually finish it this time.
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