The final Hideo Kojima Metal Gear Solid game before he left Konami. A technical marvel of open world espionage action in two different regions, alongside a mother base development system that came from Peace Walker for the Playstation Portable, where you play Big Boss (Solid Snake's mentor). You need to play Metal Gear Solid 3 Snake Eater, Peace Walker and Phantom Pain in this order to get the story and the characters. This prequel eventually leads to the original Metal Gear game, where you play Solid Snake for the first time. (Metal Gear Solid is technically the third Metal Gear game in the series.) This game would have been the setup for a remake of the original Metal Gear with David Hayter reprising his role as Solid Snake and Kiefer Sutherland as Big Boss, his mentor, CO and....go play Metal Gear and Metal Gear 2 to know what I'm talking about. Ah, if only it could have been.
Has an online component including purchases of a digital currency for buying upgrades for Mother Base, as well as challenges involving timed raid events on enemy mother bases and raiding or being raided by other players.