Olympia Soirée

Olympia Soirée (2021)

by Hyde, Otomate, Aksys Games, Idea Factory
Genres:Adventure, Visual Novel
Themes:Fantasy, Romance
Game modes:Single player
Story:Her entire clan wiped out years ago, Olympia has been isolated for much of her life. Now she must travel to Tenguu Island – the only person who can perform a ritual that will restore the sun to a land enveloped in darkness. The heads of each district there (Red, Blue, Yellow) lead a society governed by rigid class structures. Able to travel between the districts, Olympia discovers their wonders and weaknesses. She also finds an entire underground group of shunned “colorless” individuals who she becomes determined to help. If she can find a mate who will help her continue her lineage and save the world before it is destroyed, she will reveal to that special someone her heart and her true name.Show more
user avatarAdded by @Thetinir
Vote to bring this game to GOG and help preserve it.
9
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Olympia Soirée?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Olympia Soirée and inspire others.
Those games also need your vote!
ZombiU
ZombiUDeveloped by Ubisoft Montpellier, the studio behind critically acclaimed titles like From Dust, Beyond Good & Evil and, Ghost Recon Advanced Warfighter, ZombiU puts players in the middle of London circa 2012, where an outbreak has infected the population, destroying their humanity and turning them into mindless monsters preying on the flesh of the few remaining survivors. This fear-fueled first-person shooter invites takes all the horror, chaos and tension found in the best of the horror genre and adds original interactive elements, including a unique death mechanic that puts players in the body of a different survivor each time they die, allowing them to track and take down their old, infected characters, recover their equipment and see if they can stay alive just a little bit longer this time.
New
Action
Horror
Survival
New
Action
Horror
Survival
2
Dark Souls III: Collector's Edition
Dark Souls III: Collector's EditionDark Souls III: Collector's Edition is a special edition released alongside the game in April 2016. It includes: -10" Red Knight Statue -Prima Starter Guide -Official Dark Souls III Soundtrack -Official art book -Cloth game map -Collector's box -Dark Souls III Software
New
Action
Fantasy
New
Action
Fantasy
11
Yakuza Series Starter Pack
Yakuza Series Starter Pack
New
Action
New
Action
2
Dark Souls: Collector's Edition
Dark Souls: Collector's EditionDark Souls: Collector's Edition is a special edition of the action role-playing game Dark Souls, developed by FromSoftware and published by Bandai Namco Entertainment. Released in October 2011, this edition includes the full base game and a range of exclusive bonuses. It comes in a special collector's box featuring unique artwork and includes a physical art book with concept art, character designs, and illustrations from the game. The edition also provides access to behind-the-scenes videos, including developer interviews and making-of content. Additionally, it features the official game soundtrack, composed by Motoi Sakuraba, and a mini-strategy guide to assist players in navigating the game's challenging world
New
Action
Fantasy
New
Action
Fantasy
8
NieR RepliCant
NieR RepliCantNieR Replicant is a japanese PS3 version of NieR Gestalt with a younger main character. Both games are based in the same world, but differ only in the lead character's design, relationship with the character of Yonah, and the time in which the game takes place.
Open world
Fantasy
Science fiction
Drama
Open world
Fantasy
Science fiction
Drama
472
1
Day of the Tentacle
Day of the TentacleDay of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture.
Fantasy
Historical
Comedy
Science fiction
Fantasy
Historical
Comedy
Science fiction
132
1
Yakuza Complete Series
Yakuza Complete Series
New
Action
New
Action
11
Temujin
TemujinTemüjin is a first-person adventure game, notable for its use of live-action full motion video and 360-degrees movement. The player begins in the lobby of the Stevenson Museum without any clue as to how they got there or their identity. The player travel through the halls, controlled in 360-degrees movement and will encounter items, which can be picked up and manipulated as well as different people who can be interacted with in various fashions. Various puzzles relating to the Mongols and the exhibits must be solved, over seven episodes, in order to complete the game.
Horror
Science fiction
Horror
Science fiction
53
King's Field
King's FieldKing's Field--the hour of destiny is at hand... Your kingdom is once again under attack by the ruthless minions of evil. This time they have possessed King Alfred himself! As the King's son, Prince Lyle, you must bring forth the tide of change that will effect the universe from now until the end of time. The fate of the world is in your hands! Re-enter the realm of King's Field for the most explosive debut on the PlayStation yet... ASCII Entertainment went all out to provide a fully non-linear three dimensional world that even blows away the original! The intense action and powerful storytelling will keep you riveted for months!
Action
Fantasy
Action
Fantasy
666
2
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
74 569
476