S.T.A.L.K.E.R.: Lost Alpha

S.T.A.L.K.E.R.: Lost Alpha (2017)

by Dez0wave
Genres:Shooter
Themes:Horror
Game modes:Single player
Story:Lost Alpha is a total remake of the old unreleased alpha build(s) of STALKER Shadow of Chernobyl.
user avatarAdded by @TweetKekell
Vote to bring this game to GOG and help preserve it.
25
Stories about this game (0)
What’s your memory of S.T.A.L.K.E.R.: Lost Alpha?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with S.T.A.L.K.E.R.: Lost Alpha and inspire others.
Those games also need your vote!
Mega Man Legacy Collection 1 + 2
Mega Man Legacy Collection 1 + 2Jump into 10 classic Mega Man games, coming to Nintendo Switch! Play the blue bomber's six original 8-bit quests in Mega Man Legacy Collection, which Includes Mega Man 1, 2, 3, 4, 5, & 6. Mega Man Legacy Collection 2 continues the adventures with the series' evolution and retro revolution across Mega Man 7, 8, 9, & 10. These collections are bursting with additional content, from time trials and remix challenges to a music player and an extensive gallery of rare illustrations. A new "rewind" feature makes the 6 challenging 8-bit titles in Mega Man Legacy Collection more accessible for newcomers, with the option to rewind time and enjoy a swift recovery from blunders. Unlock additional challenges with the Mega Man amiibo figure!
Action
Science fiction
Action
Science fiction
844
1
Mega Man X: Legacy Collection 2
Mega Man X: Legacy Collection 2"Mega Man X Legacy Collection 2 also spans two gaming eras, showcasing the evolution of the series with Mega Man X5, Mega Man X6, Mega Man X7, and Mega Man X8. A third playable character, Axl, joins the cast in Mega Man X7 and Mega Man X8 as the series jumps into a new realm of 3D character models and environments."
Action
Science fiction
Action
Science fiction
840
Borderlands GOTY
Borderlands GOTYWith its addictive action, frantic first-person shooter combat, massive arsenal of weaponry, RPG elements and four-player co-op, Borderlands is a breakthrough experience that challenges all the conventions of modern shooters. Borderlands places you in the role of a mercenary on the lawless and desolate planet of Pandora, hell-bent on finding a legendary stockpile of powerful alien technology known as The Vault. Role Playing Shooter (RPS) - combines frantic first-person shooting action with accessible role-playing character progression. Co-Op Frenzy - Fly solo in single player or drop in and out with up to 4 Player Co-Op online for a maniacal multiplayer experience. Bazillions of Guns - Gun lust fulfilled with rocket-launching shotguns, enemy-torching revolvers, SMGs that fire lightning rounds, and tons more. Radical Art Style - New visual style combines traditional rendering techniques with hand-drawn textures to create a unique and eye-catching spin on the First Person genre. Intense Vehicular Combat - Get behind the wheel and engage in intense vehicle-to-vehicle combat.
Open world
Action
Science fiction
Open world
Action
Science fiction
8 536
5
Metal Slug Anthology
Metal Slug AnthologyA compilation of the successful side-scrolling arcade games as a result of the series 10th anniversary. A upgraded PS4 version with trophy support and 1080p visuals was launched July 5th 2016 as part of the PS2-PS4 program.
Action
Comedy
Warfare
Action
Comedy
Warfare
5 029
4
Resident Evil Code: Veronica
Resident Evil Code: VeronicaResident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.
Action
Horror
Survival
Action
Horror
Survival
1 755
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 522
591
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Snake EaterMetal Gear Solid 3: Snake Eater is the follow up to Metal Gear Solid 2: Sons of Liberty. It is the first prequel in the series, taking the series to the year 1964. The player takes the role as the series' original antagonist, Big Boss, then known as Naked Snake. MGS3 is the first game in the series to take place in a jungle. This unique setting created an opportunity for new mechanics. The player can adapt to the environment by swapping Snake's camouflage, hunt animals and gather plants for food. This iteration in the series introduced a new feature in which the player must apply medicine and perform medical procedures on Snake if he is damaged in combat. Apart from the survival themed features, the controls and gameplay of the game are very similar to Metal Gear Solid 2. Like other Metal Gear games, the focus is on stealth, but the player can go through the entire game like a shooter if they choose to. Throughout the game Snake acquires weapons of all types; non-lethal firearms, handguns, sniper rifles, machine guns, shotguns, sub-machine guns, and explosives. Metal Gear Solid 3 was the first game to implement the CQC (close quarters combat) system. CQC allowed Snake to beat enemies down to knock them out, or put them in a chokehold to knock them out, kill them, or and/or question them. Metal Gear Solid 3's health system required the player to occasionally pause the game and treat Snake's ailments. When Snake is shot, there is a chance that the bullet didn't pass through him, requiring the player to use a knife to remove the bullet, apply disinfectant, apply styptic and bandage the wound. This was done through a submenu in the pause screen. Other ailments the player must treat Snake for include: leeches, broken bones, burns, cut, arrow/bolts/needles, stomach sickness, colds, and food/venom poisoning. Adding to the survival elements of the game, Snake Eater lives up to its name by requiring the player to scavenge food for Snake. Under the life bar there is stamina bar. If Snake does not eat any food the bar depletes, causing various effects. When the stamina bar is low, the player's ability to aim is severely handicapped, Snake's hands will shake in the first person aiming mode. Just like real life, Snake's stomach can also rumble, enemy soldiers can hear this, and will be alerted to Snake's presence.
Action
Fantasy
Historical
Stealth
Survival
Drama
Action
Fantasy
Historical
Stealth
Survival
Drama
21 359
11
Grand Theft Auto: San Andreas
Grand Theft Auto: San AndreasReturning after his mother's murder to the semi-fictional city of Los Santos (based on Los Angeles), Carl Johnson, a former gang banger, must take back the streets for his family and friends by gaining respect and once again gaining control over the streets. However, a story filled with crime, lies and corruption will lead him to trudge the entire state of San Andreas (based on California and Nevada) to rebuild his life.
Open world
Action
Stealth
Open world
Action
Stealth
26 878
44
Resident Evil Outbreak
Resident Evil OutbreakResident Evil Outbreak is a survival-horror game released exclusively for the PlayStation 2. The gameplay is similar to the previous Resident Evil games and consists mainly of exploring, solving puzzles, finding items and surviving. It was the first Resident Evil game with multiplayer capability, using the PlayStation 2's online network. Up to four players could participate simultaneously in one scenario. Alternately, in single-player mode, the player is accompanied by two AI-controlled characters.
Action
Horror
Survival
Action
Horror
Survival
11 611
183
Grand Theft Auto Advance
Grand Theft Auto AdvanceGrand Theft Auto Advance is a handheld console game developed by Digital Eclipse, published by Rockstar Games, and released on October 26, 2004 for the Game Boy Advance. It is the only Grand Theft Auto game to not be developed by a Rockstar studio (formerly DMA Design). The game is played from a top-down perspective; this view angle was seen on the first two games in the series, Grand Theft Auto and Grand Theft Auto 2, but vehicle-based side-missions (such as "Vigilante" and "Paramedic"), the heads-up display and a large majority of the weapons, first introduced in the three-dimensional counterparts, have also been included. Unlike previous top-down Grand Theft Auto games, vehicles can now flip over. It is the first game from the Grand Theft Auto series which got a 16+ rating from PEGI and an M rating (recommended for mature audiences though any age is still allowed access) from the Australian Classification Board. The game was released on the same day as the North American release of Grand Theft Auto: San Andreas.
Open world
Action
Sandbox
Open world
Action
Sandbox
592