Story:SimLife: The Genetic Playground is a computer game produced by Maxis in 1992.[1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem.
A mind-cleaning friend during my cellularbiology PhD.
Challenging, stimulating and serious.
And for a while no war or battles for winning but a struggle yes.
At end of game, also some tamagotchi-like being !!! ;-))